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Showing content with the highest reputation on 17/06/17 in all areas

  1. DC Rivals Update for the 17th of June 2017. Comparison Photo 1 Comparison Photo 2 Non-Inverted Loop and Pretzel Helix In-Park (and Lift Hill) As seen from Batwing Spaceshot The concrete laid in the area was for the Maintenance Bay. There is a stack of track (or something that looks oddly super similar to track) towards the back of the site As well as some catwalks - most likely for the brake run whereas the other catwalks (in the car park) will be for the lift hill
    10 points
  2. @Slick was right... the coaster is the same height as Green Lantern! I really wish I thought of that when I was doing the actual post.
    4 points
  3. Thank you both for the warm response! Thank you for the nice comments! Part 4: Walygator From the moment I booked my tickets to Fraispertuis I knew I was going to bundle the charming western-themed Park with its tempestuous neighbor. It boasts the tallest coaster in France - Monster which is only a measly 40m/131ft tall - and because a friend work there, I had a free ticket as well! The infamous Anaconda woodie spited me back in 2015 and I was oddly eager to ride it, even though I knew I was not going to like it x) Instead of commenting the (obviously) wonderful scenery, let me share with you some history about the place. The park first opened in 1989 as "Big Bang Schtroumpf" and was themed around the Smurfs comics. Interestingly Astérix opened the same year, in the late 80s era when a lot of amusement parks popped up in France. Many of them only had poor Vekoma loopers to show and ended up in bankrupcy, and Disneyland's storming of the market in 1992 stifled any prospect for another similar project. Big Bang Schtroumpf was among the most ambitious ventures but never matched its original attendance targets. It went through a long series of ownership changes, somehow being part of the Six Flags chain in the early 2000s (though it did not get the name change). I believe it is now owned by some Spanish business corporation. Anyway, back on topic with what was my first ride of the day. Yellow Submarine is a fairground-ish Zamperla crazy bus. The only reason I went off the beaten tracks to try this was because my friend was its designated operator that day. As you may know, The Monster was France's first B&M. When it was relocated from Japan in 2010, it ended a long and frustrating wait among French goons for a good and thrilling coaster. It might just be a coincidence, but since then my country has taken a really good dynamic, adding OzIris, Alpina Blitz, Timber and soon Yukon Quad in just under a decade. https://www.youtube.com/watch?v=fxzQUzz_zdg Even in the morning, the coaster was as forceful and snappy as I remembered. The MCBR were removed (unlike on Raptor CP which shares the same layout) and thus this Inverted delivers a really enjoyable second half. However, the ride has developed a slight yet noticable rattle at a few sections (bottom of the first drop and bottom of the Cobra Roll exit) when you sit towards the back of the train. It isn't very surprising given the age of the coaster and the fact it's a relocation, and it is moderate enough not to ruin the on-ride experience. Monster was almost a walk-on, so I chained 7 laps on it and still had time to take some pictures and off-ride videos. I really wish it gets a paint job someday, B&M curves can be so appealing when it gets properly showcased. Unfortunately, Comet was the one looping coaster who received a colour refurbishment a few years ago. To my surprise it did not provided too much headbanging, but not much intensity and excitement either. Along with Goudurix, Anaconda is the other national shame among French coasterfans which obviously made me very curious before riding it. My expectations were set ridiculously low, and perhaps as a result I did not disliked this woodie that much. It's sluggish and uninteresting, but the rattles weren't so bad except for the final turnaround. It's more very forgettable than outright garbage in my opinion, and the Wild One at SFA was way more brutal than this from what I remember. Space Shoot (yes, the park spells it that way!) felt a little disappointing compared to my last visit. The launch gives you a nice rush of adrenaline and there's a small pop of airtime when you reach the top, but after that the vehicle meanders too long up and down with no really significant forces. Still the second best ride at the park though. G-Lock is another good attraction for thrill seekers, but I'm more taken aback by the use of a plain billboard as theming in the background. I did not ride this Wacky Worm on my last visit and it was time to make up for that. Family Coaster (very imaginative name) was added when the park was owned by fairground workers and it shows. I hope that someday this out-of-place credit will make way for some decent ride like a Family Boomerang. One good thing about Monster's lack of theming is that you can see and stare at the naked mechanism of B&M Inverts, which I did not really bothered with too much since the coaster was, again, a no-wait. I ended up riding it 24 times for the day, my most whoring since my almost unthinkable 60 (or was it 80?) laps on Goliath WH more than a decade ago. Part of it is because there's nothing else to do, but there's much worse coasters to marathon than this fun and intense B&M classic! One of the nicer picture spots of the park. Even though my less enthusiastic storytelling can suggest otherwise, I actually spent a good time at Walygator. The ride ops were warm and efficient enough, and Monster remains the most intense coaster you can find in France. To be fair, the newest park owners retrived a very sketchy situation to make up for, and I'm curious to see how the place improves over the next few years. Of course RMC Anaconda will not happen any time soon (if it ever comes true), but maybe the park can join the good dynamic in France at the moment. Part 5 will be a much bigger day as I returned to Holiday Park and got a lot of rerides on Expedition GeForce!
    4 points
  4. Big Grizzly Mountain Runaway Mine Cars at HKDL has a nice backwards section which keeps in theme with the ride.
    2 points
  5. More building structure going up at the Topgolf site 👍
    2 points
  6. Thanks, Tim. The effort came from the board and the team. I just happened to be there in between. I believe the park will continue to invest but that will depend on results. It is hitting an interesting period. I believe in the old adage " build it and they will come". But you need population and tourism growth.
    2 points
  7. whatever ride it is, I did also say it had a unique feature that will enhance the rider experience. That is quite a big part of this attractions point of differentiation. I can't wait to ride it.
    2 points
  8. No doubt folks here will appreciate a more in-depth look so i've attached a few shots. Giving the kids a chance to get up so close to the tigers is a big win, which will no doubt inspire more of the next generation to give more of a damn about conservation. If you want to see the same photos but from slightly different angles, you can checkout the rest over here.
    2 points
  9. Last year Movie World were receiving a lot of complaints via their official FB page about the lack of seating around the park during busy periods, people having to resort to sitting on the curb etc to eat their lunch. It was a particularly big issue over the Xmas holiday period. Clearly this is management's response to that feedback, as extra park benches and seating have visably popped up all over the place, and just in time for the June school holidays 😁
    1 point
  10. From memory Eureka had barely any difference to a standard mouse layout. If you wanted to bring it back, would you not just procure a mouse? (Could even be ex carnival since it would be hidden) then just put a box around it...You could even cheap out a bit by having a greater portion of the facade as corrugated iron 'mine buildings' in lieu of rock work. A couple of Animatronic scenes in prefab "boxes" on the switchback section and you're done. Granted, the coaster you got would still be a dumbed down version of Scooby, but the original was too anyway, so IDK....The above would really just be the quickest and cheapest way to get back what was there. Ideally any revamp would be more ambitious, and could even have a longer outdoor section where the rapids reservoir is.
    1 point
  11. Well, picking up where they left off in terms of bringing Eureka back in some form as well as giving the Gold Rush area some love. Yes, having to remove TRRR did put a big hole in the plan but most of the plan would have probably been about the area surrounding the ride itself. Being as it was one of the couple rides still operational in that area Having the centrepiece removed would probably put more focus on getting the surrounding rides sorted to offer something in that area. I was speaking with Dreamworld Social Media on Facebook and they mentioned that there are some works already taking place in the Gold Rush area.
    1 point
  12. It really seems like Dreamworld did have a plan to start fixing the park up and reviving things such as Eureka and not long after that plan began, the TRRR incident happened and it put everything on hold and pushed back their plans massively. I'm hoping they are picking up where they left off with their original 2015/16 Gold Rush plans.
    1 point
  13. Omg I actually thought you were joking?? WTF DW.. SERIOUSLY W. T. F.
    1 point
  14. Prior to october wasn't there already whisperings of something going on with Eureka, and of course the endless pics of the car being moved on the tracks etc. Is it possible that the plans were somewhat underway, with the accident causing things to be put on hold for a period?
    1 point
  15. They're not particularly bad rides if running the newer trains, but the inversions are all a bit too rapid fire for me, so they're a one and done. But the inverted version is really good, and I wish more parks had them!
    1 point
  16. Found this today. Taken 30 years ago. Shows how clear the swampland was back then. I would love to see it cleared a bit for the lakeside area
    1 point
  17. DW has fired its first bow in retaliation to MW's DCR, announcing today that they are introducing to the park..... blindfolds.. Looking for the ultimate thrill ride experience? For the first time ever, brave Dreamworld’s thrill rides at night…. BLINDFOLDED! Take heart-thumping fun to a whole new level at our Park After Dark event on Saturday June 24. The added adrenaline of having no view of the next drop, turn or spin will create the ultimate thrill-seeking experience, exclusive to this event only! #ParkAfterDark | http://bit.ly/ParkAfterDark2017 BOOM!
    1 point
  18. I'm going to build my own theme park, with Blackjack and hookers, in fact, forget the theme park
    1 point
  19. Don't listen to them @pushbutton.They said the same crap about my horse.
    1 point
  20. So AW just announced it's new thrill ride on Facebook, The Wasp. Most likely the pendulum ride? Opens 24th June at their Ride the Night event.
    1 point
  21. They weren't kidding when they said you will be able to get up close to them! more photos when I get home
    1 point
  22. My apologies I meant to say non-inverting loop. Sorry I'm not as perfect as you with everything in life.
    -1 points
  23. Dose anyone know if constructions started yet? If it's opening on June 24th (next weekend) and construction hasn't even started, I would expect it not to happen this month.
    -1 points
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