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Showing content with the highest reputation on 18/06/17 in all areas

  1. Look, i'm just going to go ahead and say it...
    4 points
  2. @Slick was right... the coaster is the same height as Green Lantern! I really wish I thought of that when I was doing the actual post.
    3 points
  3. Being the tallest coaster doesn't count if you only use half the track.
    2 points
  4. Thank you both for the warm response! Thank you for the nice comments! Part 4: Walygator From the moment I booked my tickets to Fraispertuis I knew I was going to bundle the charming western-themed Park with its tempestuous neighbor. It boasts the tallest coaster in France - Monster which is only a measly 40m/131ft tall - and because a friend work there, I had a free ticket as well! The infamous Anaconda woodie spited me back in 2015 and I was oddly eager to ride it, even though I knew I was not going to like it x) Instead of commenting the (obviously) wonderful scenery, let me share with you some history about the place. The park first opened in 1989 as "Big Bang Schtroumpf" and was themed around the Smurfs comics. Interestingly Astรฉrix opened the same year, in the late 80s era when a lot of amusement parks popped up in France. Many of them only had poor Vekoma loopers to show and ended up in bankrupcy, and Disneyland's storming of the market in 1992 stifled any prospect for another similar project. Big Bang Schtroumpf was among the most ambitious ventures but never matched its original attendance targets. It went through a long series of ownership changes, somehow being part of the Six Flags chain in the early 2000s (though it did not get the name change). I believe it is now owned by some Spanish business corporation. Anyway, back on topic with what was my first ride of the day. Yellow Submarine is a fairground-ish Zamperla crazy bus. The only reason I went off the beaten tracks to try this was because my friend was its designated operator that day. As you may know, The Monster was France's first B&M. When it was relocated from Japan in 2010, it ended a long and frustrating wait among French goons for a good and thrilling coaster. It might just be a coincidence, but since then my country has taken a really good dynamic, adding OzIris, Alpina Blitz, Timber and soon Yukon Quad in just under a decade. https://www.youtube.com/watch?v=fxzQUzz_zdg Even in the morning, the coaster was as forceful and snappy as I remembered. The MCBR were removed (unlike on Raptor CP which shares the same layout) and thus this Inverted delivers a really enjoyable second half. However, the ride has developed a slight yet noticable rattle at a few sections (bottom of the first drop and bottom of the Cobra Roll exit) when you sit towards the back of the train. It isn't very surprising given the age of the coaster and the fact it's a relocation, and it is moderate enough not to ruin the on-ride experience. Monster was almost a walk-on, so I chained 7 laps on it and still had time to take some pictures and off-ride videos. I really wish it gets a paint job someday, B&M curves can be so appealing when it gets properly showcased. Unfortunately, Comet was the one looping coaster who received a colour refurbishment a few years ago. To my surprise it did not provided too much headbanging, but not much intensity and excitement either. Along with Goudurix, Anaconda is the other national shame among French coasterfans which obviously made me very curious before riding it. My expectations were set ridiculously low, and perhaps as a result I did not disliked this woodie that much. It's sluggish and uninteresting, but the rattles weren't so bad except for the final turnaround. It's more very forgettable than outright garbage in my opinion, and the Wild One at SFA was way more brutal than this from what I remember. Space Shoot (yes, the park spells it that way!) felt a little disappointing compared to my last visit. The launch gives you a nice rush of adrenaline and there's a small pop of airtime when you reach the top, but after that the vehicle meanders too long up and down with no really significant forces. Still the second best ride at the park though. G-Lock is another good attraction for thrill seekers, but I'm more taken aback by the use of a plain billboard as theming in the background. I did not ride this Wacky Worm on my last visit and it was time to make up for that. Family Coaster (very imaginative name) was added when the park was owned by fairground workers and it shows. I hope that someday this out-of-place credit will make way for some decent ride like a Family Boomerang. One good thing about Monster's lack of theming is that you can see and stare at the naked mechanism of B&M Inverts, which I did not really bothered with too much since the coaster was, again, a no-wait. I ended up riding it 24 times for the day, my most whoring since my almost unthinkable 60 (or was it 80?) laps on Goliath WH more than a decade ago. Part of it is because there's nothing else to do, but there's much worse coasters to marathon than this fun and intense B&M classic! One of the nicer picture spots of the park. Even though my less enthusiastic storytelling can suggest otherwise, I actually spent a good time at Walygator. The ride ops were warm and efficient enough, and Monster remains the most intense coaster you can find in France. To be fair, the newest park owners retrived a very sketchy situation to make up for, and I'm curious to see how the place improves over the next few years. Of course RMC Anaconda will not happen any time soon (if it ever comes true), but maybe the park can join the good dynamic in France at the moment. Part 5 will be a much bigger day as I returned to Holiday Park and got a lot of rerides on Expedition GeForce!
    2 points
  5. technically, everyone who has been on TOT and SDSC has
    2 points
  6. The closest thing I've actually done to riding a coaster backwards is Winjas at Phantasialand which has a backwards section if you seat at the back since it's the way Maurer spinning cars are made. It goes from the start of the coaster to the hairpin turns where the coaster starts spinning. Winjas is obviously no Mack Hyper and while I found riding the first section backwards fun enough, I still prefer riding forwards and seeing the track ahead. What makes DC Rivals' backwards row even more intriguing is the supposed intensity of the layout. Judging by the construction, and based on comparisions with other Mack I've ridden (Alpina, and especially Helix), some transitions will be among the snappiest Mack has ever attempted. On this picture for example, not only the S-turn looks pretty snappy already, it is built at a much lower height than the Stengel Dive it follows. With the supposed very fast pace the train will go through this element, we could expect really a really surprising turn at the back. Not seeing what comes next means you'll pretty certainly getting thrown around a couple of times! However the first drop is arguably the most exciting element to ride backwards (again). Getting sucked into a steep drop with a twist, backwards sounds like a really wild dream! I actually found a cool reverse POV of Expedition GeForce, which features a much similar twisted drop, to show you what DC Rivals' drop could be: DC Rivals' train is a little shorter than EGF's so the airtime will probably end up a little softer than of the German Intamin Mega, but it should still be pretty intense nonetheless! Also note the snappy hill towards the middle of the layout which resembles one of Rivals' hills.
    2 points
  7. 1 point
  8. Tower of terror over at Dreamworld isn't either according to MW's tallest and fastest roller coaster in the southern hemisphere claims.
    1 point
  9. It most certainly does ๐Ÿ˜ Hubby & I both witnessed it whilst jumping into the car one (quiet) afternoon... at the end of a typical cycle the car is usually caught and then reversed back down to the station for unloading, but that one particular time we were watching, it caught the car, then immediately sent it up and around for a second lap ๐Ÿ˜ฎ Actually pulled my phone out and filmed the next couple of cycles in hope it would happen again, alas it was a one off lol. But definitely possible to keep the ride going for longer if they want to ๐Ÿ‘
    1 point
  10. Big Grizzly Mountain Runaway Mine Cars at HKDL has a nice backwards section which keeps in theme with the ride.
    1 point
  11. I personally think having benches in the middle of the Main Street square looks cheap and tacky they should have put garden fences up on the planters like Disney does to keep people from standing on them and put benches around it that would of fixed the problem in my opinion
    1 point
  12. DC Rivals Update for the 17th of June 2017. Comparison Photo 1 Comparison Photo 2 Non-Inverted Loop and Pretzel Helix In-Park (and Lift Hill) As seen from Batwing Spaceshot The concrete laid in the area was for the Maintenance Bay. There is a stack of track (or something that looks oddly super similar to track) towards the back of the site As well as some catwalks - most likely for the brake run whereas the other catwalks (in the car park) will be for the lift hill
    1 point
  13. Last year Movie World were receiving a lot of complaints via their official FB page about the lack of seating around the park during busy periods, people having to resort to sitting on the curb etc to eat their lunch. It was a particularly big issue over the Xmas holiday period. Clearly this is management's response to that feedback, as extra park benches and seating have visably popped up all over the place, and just in time for the June school holidays ๐Ÿ˜
    1 point
  14. Kraken looks like a fantastic VR experience, one of the best I've seen in terms of graphics/storyline/etc. Since we're discussing Sea World attractions, I might as well add the recently-opened brother of Jet Rescue too Honestly, I'm a little underwhelmed watching this POV. I was expecting something like Jet Rescue, but better, and what I saw was a toned-down version. Jet Rescue whips you around its transitions, this one looks like it's more just pulling riders gently around the turns. And the airtime hills don't look like they provide much airtime at all. Yeah I think our's is a lot better really.
    1 point
  15. I'm going to build my own theme park, with Blackjack and hookers, in fact, forget the theme park
    1 point
  16. Don't listen to them @pushbutton.They said the same crap about my horse.
    1 point
  17. At the park right now. Here ya go guys. Bit more progress on the loop. And more parts have arrived on site ๐Ÿ‘
    1 point
  18. Please don't take this the wrong way, but this is the sort of thing that comes to my mind when it comes to low budget "theme parks" (just for fun)! On a serious note though, it is things like public liability insurance (a massive ongoing cost) and other regulatory requirements (such as Workcover) that make a project such as this almost impossible for anyone other than a major international corporation, or an eccentric multibillionaire.
    1 point
  19. If you mean, do i think they'll do a bunch of DC comics in a vinyl wrap around a tin shed station.... then yes.
    1 point
  20. Do you think these might be clues to the coaster theme?!?
    1 point
  21. If you don't like my maze, then get out of it. @Gold Coast Amusement Force You probably will not like the part I trip you over and push you down the slide.
    1 point
  22. Going back to the beginning of this thread, personally I would be devastated if the maintenance time resulted in the ride not being Scooby-Doo themed. The ride has become such an icon and is one of the best themed rides in Australia, its already made a name for itself as the Scooby Doo Spooky Coaster, why would MW give it a new name and theme? I was also a massive Scooby Doo fan when I was younger, and I'm sure many others where as well, it would just be plain sad if it wasn't Scooby. It's also themed to a movie that was made right next door to MW, and that in itself is special. Hopefully its just a revamp with some added special effects...
    1 point
  23. I continue to be shook every time i see new supports and track in. Movie World are slaying the game right now, i cannot WAIT to ride this beast.
    -1 points
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