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Showing content with the highest reputation on 02/08/17 in all areas

  1. My update for the morning. As you can see the next lot of track is being lifted in, before the final support is installed. Stairs have also have begun to be installed on the lift hill And the metal piping that's been at the back of the carpark for months, has just been loaded into a truck, and moving to Top Golf
    4 points
  2. So loving the look of this coaster from the Movie World entrance plaza... the pink and black are gorgeous behind the deep green foliage of those trees.
    3 points
  3. I don't know and I don't care about the theming on this one. I just want to get on and ride the shit out of it.
    3 points
  4. Reckon they got a deal from Bunnings when they buy bulk rakes for the fence toppers?
    3 points
  5. The is the real news. Not some lift hill. As you drive into MW
    3 points
  6. I'm more interested in her photo of the top of the lift hill. I always thought on the original Mack Hyper was lacking a gangway for maintaining the chain return and it looks to be rectified on this one.
    2 points
  7. Quite a cool little construction scene. Taken just now from the fountain.
    2 points
  8. What a shame we'll never learn asf's plan for dealing with parking. I can kinda support the idea that the development is a bit big for the space, I can kind of buy the traffic would be too big an issue, but I cant get behind this horseshit about how important the land is. North of SW is the area which I can support should be upgraded into a big piss off parkland. Question on that, instead of the cruise ship terminal being built at the end of the spit or on the ocean side, why couldnt it be built south of SW?
    2 points
  9. Thanks for posting this. I've lost countless hours of sleep for not seeing this photo.
    2 points
  10. This mornings update The 350 tonne crane is being constructed, with dozens of workmen on site, and another entrance for workers into the area is being used Construction for the lift hill continues More pieces of stuff on site Track ready to be installed Track and support inspections continue throughout the area And these markings and pipes are out the front
    2 points
  11. I had to make it to Poland this year. The self-hype on Lech Coaster was too big for me to handle! A goon friend joined me (not without intense lobbying from my part ) on this adventure which would comprise +14 coasters... but no Intamin, Mack or B&M! Part 1: Energylandia After a short night of sleep and an early flight, I was quite tired when the cringy entrance theme of Energylandia greeted us. The entrance building is quite tall and mighty, but also lacks details and a less cubic shape. The architecture and appearance of the short "Main Street" really tells that the park has only opened/got massively refurbished a few years ago. In fact, Energylandia was inaugurated in 2014 and underwent massive expansions year after year. We decided to tick off the less glamorous creds first. Happy Loops was our first cred of the trip and it was slightly more eventful than its short and flat-ish layout suggests. Quite jerky and still dull though. Owocowy Ogrod is the local Wacky Worm. I can’t believe that having never ridden one in my previous 13 years as an enthusiast, but I got 4 in a single year. This one had the better theming of them all, which doesn’t say much anyway. Energus sits closeby as a stark contrast in term of kiddie coaster quality. The theming, although still needing improvement in some areas, is far superior and fitting for a theme park. We got a ride on the back row which provided a nice pull on the first drop. The rest of the layout felt decent but decidedly unmemorable. I'm sure the kids will love it nonetheless! By this point we had enough of the mundane credits and felt it was time to go for some real coaster thrill. Formula 1 it is then. Finally getting a sight of the new, sleek Vekoma inverting track is quite impressive! It’s quite hard to resist being excited seeing how fast and seamlessly the new trains negotiate the tight elements I have to say the operations are supremely efficient. What a pleasant surprise actually! I was not expecting such quick dispatches for a really young park. The ride station was run by 5 well-coordinated employees and trains rarely ever stacked, regularly leaving the station platform every 1 minute and a half. Perhaps even less! I got to ride F1 a total of 7 times on my first day (plus an additional 5 the next day), and I have to say Vekoma have really done well! The ride is not the most intense, but exciting with a fantastic pacing and sequence of elements. It provides my favourite moment of hangtime on a coaster yet with the remarkable Immelmann loop starting the layout. The rest of the ride is beautifully engineered and the airtime gets excellent towards the end of the day. F1 does feel a bit short, but to me, is like a prototype from Vekoma which displays what amazing products they can produce nowadays! The vest restraints were a little inconvenient at first, but I did not notice them at all for the rest of the trip. Our confidence in Vekoma boosted by this impressive experience, we proceeded to one of their older and most infamous designs: the SLC, Mayan Roller Coaster. However, the notable use of newer trains with vest restraints reportedly improved ride comfort - even though not all fans who already tried Mayan will agree. Our first lap on the front seats was actually really fun. It was still jerky and shaky at some times, but the vest restraints really mitigated the pain and allowed us to enjoy what is a fairly nice layout. The second lap, at the rear, that immediately followed (yes!) led me to the same conclusion. I even screamed in laughter surprised by how actually enjoyable this coaster design can be. The entrance of the double in-line twist provides a quite scary footchopper, and while not the most forceful ride, Mayan has a good pace. Curiously, my third ride, as well as my fourth on Day 2 on this coaster gave me a more ordinary SLC experience, with the usual jarring and discomfort. Inconsistent, but potentially good could well describe this recent SLC. After a late launch consisting some cheap but decent kebab food, we wanted to digest with something relatively tame. The nearby Family Boomerang, confusingly named Boomerang was a good fit. The theming is among the more detailed from the park, and apart from a jolt during the backward lift hill release, the experience from there was smooth and entertaining for what it is. There was decent moderate fun for the family as well as some fun floating moments. A second lap the day after was a little less convincing, the back row seating we picked providing no floater during the second spike. Viking, an SBF Spinner with OTSR (!!) had the longest queue of the day with a 50 minute wait. It was also by far the worst ride of the park. No redeeming quality and an awful lot of headbanging. We got a couple of rerides on F1 to quickly forget this awful taste of poor coaster manufacturing, and found the new-gen Vekoma even more enjoyable. The only issue (with the park has not much to do with) is the annoying habit of some Polish peeps to shamelessly line-jump without being punished. Two kiddie creds sat next to each other. Circus Coaster and Mars are both forgettable and feel out-of-place for an ambitious, well-presented park. The former didn't even added anything to my main Coaster Count as it is a e-powered!... I was quite eager to try Dragon which is an iteration of the latest and biggest version of the SFC model. I find it to be one of the most exciting forms of family coasters, with a nice drop, an adequate amount of intensity and nice overall flow. The theming is probably among the best in the park, a quite immersive experience which interacts with the coaster. Re-rides on the next day made me enjoy the coaster even more! I left Energylandia having spent two very cheerful days. Employees are very friendly and respectful despite the language barrier. I lost one bag in a hurry and was astonished to find it back at the park reception with everything in it. Such a relief since it contained my GoPro transfer cable! The park as a whole looks much nicer than I expected. It's clean, easy to navigate and the paths have nice textures and aren't too large to feel like peep highways. I thought Energylandia would be a mere collection of coasters, but I found instead a charming place despite the perfectible theming! Very efficient operations and a coaster line-up which is set to become one of the most exciting in Europe makes for a must-visit park in a few years, if not already Part 2 will focus on Legendia and the aforementioned/super-anticipated Lech Coaster!
    1 point
  12. Which superhero or villain is in front of the underwater poster?
    1 point
  13. Just letting you know I haven't forgotten about your pending gallery pics, have been flat out past week. I think the park looks quite nice and the Vekomas are well executed, but they've spammed the place with too much Italian stuff. The buildings have that almost medieva look to them. Are they supposed to be, or is that just what a generic theme park building is to the Polish (Like when you go to Six Flags and the buildings tend to all be a turn of the century American style.
    1 point
  14. The theming may take elements like they have in the Villains area, and taking a standard statue and make something interesting out it. So maybe a hybrid between GL and Villains will be the type of theming. Even if they are just walls, but have sound, smoke, lights, etc, that will greatly add to the queue experience. What ever they do, I'm sure it will be good, and really if it isn't it wont matter, because for this one, its mostly about that ride experience, which will be awesome. You can see in the POV video, some what of how parts of the theming and entrance will be (Obviously all white for the video but gives an idea)
    1 point
  15. Theming is progressing also (Photo from TPG)
    1 point
  16. Well I have but I expect I'm an extreme case. I agree that south of the park makes sense for development, theres only a couple of small plots available and they're currently overgrown and inaccessible to the piblic anyway, not the sort of thing people would miss. Also wonder if you could build a cruise ship terminal west of SW's carpark and have a dining entertainment area shared by the CST and Sea World? Just throwing ideas out there that would get a CST built while avoiding most of the controversy. Another thing that struck me from the announcement yesterday was when Anna goes 'we have a vision for the Spit; to let the community decide what to do with it' which to me kind of sounds like no vision at all.
    1 point
  17. Traffic is already an issue but at least with a big development you can force the developer to pay to fix the problem. Good luck to them getting any money out of a new fish and chip shop to fix the traffic. You can have the best of both worlds at the spit. Up to SW develop the shit out of and past SW leave it as open public space. Who here has ever had a picnic or BBQ in the current SW overflow car park?
    1 point
  18. The amount of factual, grammatical & punctual errors in that GCB hurt my soul, and i've written a lot of average shit online in my day.
    1 point
  19. This is why we can't have nice things. Stupid people everywhere. Stupid people believe whatever they are told. OVERFLOW car park at MW. (stopped because council listened to stupid people) A casino on a piece of land that nobody ever uses. (stopped because government listened to stupid people) I guarantee both these don’t even know where it is and all that it is currently used for is an overflow car park by SW. “This is an excellent outcome. Now to preserve the space for the people to continue to enjoy - it's such a unique space.” “Thank goodness. It's a beautiful natural open space. Down there nearly every weekend. Let's focus on its natural qualities. Great recreation area. Diving, snorkelling, great bike ride to The Spit, dog area, fishing etc etc etc” Village now need to lease the land of the Queensland Government themselves but sadly I don’t think they have the money now. The Gold Coast people are so stupid. Where do people think the jobs come from on the Gold Coast.
    1 point
  20. Cool shot! Do you have the original link? Looks like a 360 photo or something that might be fun to checkout.
    1 point
  21. Sorry guys that discussion was going on too long. (You know who you are) This is a shot that we hadn't seen posted before. Obviously construction has progressed a lot since then.
    1 point
  22. Large crane completed and in position And extended
    1 point
  23. ^and sometimes they just like to spread a false rumor to have some fun with guests, and see how quickly the rumor spreads.
    1 point
  24. A very very very loose connection surely? Yes. That could work. We'll see!
    0 points
  25. I'm just trying to work out the connection between a shark and DC Rivals.
    0 points
  26. How many inversion did they say Rivals will have @AlexB?
    0 points
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