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Showing content with the highest reputation on 17/07/18 in Posts

  1. The entry could be that gate between DCR and GL....
    2 points
  2. *warning* Here comes an “out there” suggestion.... VTP clearly want as many people in the TG precinct of an evening as possible.. what about making DCR open from 5:30-9 on fri/sat nights? A bridge direct links TG to MW basically via what could be an entry to DCR. So main park entry is not open. They make it a Pay-per-ride of say $10 ($15 backwards) and obviously pass holders get free access. Could be packaged up to create a ‘combo’ with TG as well. Cost to the park would be 3 operators, a maintenance/tech and security”. They’d probably need to sell say 50-60 pay per rides as a break even, which they’d do in spades currently as TG has been having 2+ hour waits for a bay of an evening. “Ride DCR while you wait for you tee off” *told you it was out there, but I think it Could work...*
    2 points
  3. The prices are dirt cheap for a whole year of unlimited access to all the attractions in the park. Far too cheap, actually.
    1 point
  4. It does sound like a decent idea. I'm not against it at all. I'm not sure passholders should be free access - (I assume you mean VIP \ Onepass \ Membership \ Whatever its called now?) primarily because like most night events you'd see a lot of passholders taking advantage without Village making any money off them. I'm not sure the math figures out though. Just as a comparison - 16 years ago, Wonderland would hire it's rides as part of night corporate events, and the price charged ranged from $500-600 for flats, and I think somewhere between $900 and $1200 for the big coasters and Space Probe... (that's per hour) Rivals would run with at least 3 operators, plus you'd need someone taking money - whereas in the wonderland days most everything was set up to run with a single operator. In 2013, I was quoted $1800 for Sea Viper for an hour (with one operator)... so let's assume Rivals comes in at $2500 per hour just for shits and giggles... I've found it difficult to locate either a complete cycle time, or a PPH figure, so I've spitballed a little... 10 Rows x 2 for 20 pax per ride, and add 1 to average out the sometimes full sometimes empty backwards row - so 21 pax. Assuming a 5 minute turnaround (12 cycles per hour) we're looking at a 252 per hour capacity. $10 per ride, assuming every seat is full on every ride for the full hour, and you've got yourself a profit of $20. Add another $60 for the additional charge on backwards seats - and that's without giving freebies to passholders! Hardly worth it - especially since you'd need to add additional gate security, and security to prevent people sneaking into other parts of the park. I feel like you need to double the current costings to really make it worthwhile... Don't get me wrong I don't mean to shit on the idea - I think its a fantastic cross promotion which (TBH) they were stupid not to do from day one... - I just think the costings need to be adjusted a little more - and then - is it worth it? would people pay $20 to ride something they can ride for free when they visit fright nights \ white Christmas? Oh wow really? Did you think Brad meant they'd walk you through the ride envelope?
    1 point
  5. Season Passes usually go for 12 months for one price, the memberships are a monthly payment for a minimum 12 months and included benefits
    1 point
  6. This satellite image was taken in May, and you can see what the area now looks like with the station and mine ride completely removed. You can also see that parts of the ride have been filled in.
    1 point
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