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Showing content with the highest reputation on 15/11/19 in all areas

  1. Here's how the lineups compare now, they are pretty neck and neck these days Type WnW WWW Body Slides Whitewater Mountain Fully 6 Tornado Tornado Green Room Raft Slides Black Hole Temple of Huey Thrill Slides Aqualoop Wedgie Waves Giant Wave Pool Cave of Waves Lazy River Calypso Beach - Twin Kamikaze Little Rippers Launched Surfrider Supertubes Multi Person Mammoth Falls RIP Gimmicky Constrictor Triple Vortex Racer Super 8 BRO Kids Play Structure/ WnW Junior Wiggle Bay / Pipeline Plunge
    3 points
  2. Movie World: "Ten children waving" Also Movie World: puts four kids in the video
    3 points
  3. This latest concept art for the coaster shown at the AGM reveals a few minor details about the area around the ride The coasters entrance/exit will be accessed from the path that leads towards the old Big Brother photo building (or whatever it was used for). I wonder if that building will be demolished? The path to the BuzzSaw will have a viewing platform on it and will still be a dead end within the park I know this is only concept art, but I do hope they theme the station building to match the BuzzSaw’s (if they are wanting to keep the theme for this area of the park). I was also hoping for a pathway to link BS and GD (like there used to be) to allow for better flow through this area of the park. Obviously some form of netting or roof would be needed over the path for safety reasons.
    2 points
  4. Ok 2020 Just got so much better!!!
    1 point
  5. Man, I have to go all the way to WC just to experience my children waving at me?
    1 point
  6. Once Fully 6 opens I think WWW will be the better choice and if they get a lazy river and one more tower with a thrill slide, they will become the superior water park. I’d say that WnW will get a new attraction/a before WWW make their next investment
    1 point
  7. https://www.phantasialand.de/en/park/attractions-overview/talocan/ Talocan appears to be 1.40m-1.95m https://www.kingsdominion.com/play/rides/the-crypt Crypt is min 54" (1.37m)
    1 point
  8. When I was in Minneapolis earlier this year I checked out Valleyfair. My time in the park was cut short, because picking up my car rental turned out to be a 2 hour ordeal because my emergency replacement credit card was not processing correctly (wallet stolen earlier in trip!) See all photos here https://www.parkz.com.au/search/photos/location/park-188-Valleyfair or scroll through the whole gallery using your arrows https://www.parkz.com.au/photo/20755-Valleyfair/gallery/sort/newest/location/park-188-Valleyfair/offset/0 Nethertheless, the park wasn't too busy, so it didn't take that long to see what i wanted to see. The park is nice enough, it sits in the average tier of Cedar Fair parks with the likes of Worlds of Fun and Dorney Park...In other words, the rides are alright, the park is clean and the operations are good, it's just a bit pedestrian feeling. I recall a comment in my trip previous trip report about the condition of La Ronde being excused because its under snow for half the year...But wouldn't that apply here too? Granted they rely on a lot of flat concrete, but the park still looked very presentable. I started off with Steel Venom, an impulse coaster, which is a lot of fun with the alternation between briskly launching and floater airtime as you spiral upwards. This was my first time riding one with the holding brake still installed. Basically, on one of the launches up the straight spire, there is a set of vertical lims that work in reverse to stop the train right at the top. Its a bit sudden, so you go from floating out of your seat to suddenly dropping downwards into your restraint, a bit of a fright. Next was Corkscrew , so it's sort of like the next model up from what Sea Viper was...For your money you get an extra hill and a helix. Nice. I took a spin on the Ferris Wheel given it was midday, which is the best time for elevated rides because the sun doesn't get in the way of your photos. Not particularly tall but some great pics of Corkscrew can be had. Continuing my loop around the park I stopped in at Snoopys Rocket Express, for even more elevated pics. Right next to this, with its entrance in the middle of Planet Snoopy was High Roller, an ageing wooden coaster with a fairly simple out and back layout, decent enough though perhaps a bit unmemorable....just straight drops and hills, and flat turns...Very Roller Coaster Tycoon 1 style. The longest wait was for Mad Mouse, a wild mouse built by arrow. They had heaps of cars on, but only 1 or 2 out on the layout, so there was like 7 cars permanently stacked in the brake run and station....Most of your ride was spent waiting to leave the station, and waiting to get off. Also, screw you for not having shade. It was interesting for having banked turns and way more dips than usually seen. Green Lantern called, it wants its supports back. Pushing to the back of the park was the other woodie, Renegade, which is much more interesting, it has all the GCI trademarks, big fan turns, quick transitions, loud and fast paced, just a bugger to get pics of because most of the ride goes out past the back of house area, so the only bit you can see is the last part that comes around the station and queue. Also at the back of the park is Excalibur, which was one of my favourites and a sleeper hit. It was like if Arrow designed a mega lite, it has quite decently steep hills interspersed with ground hugging turns, that all interlocked and passed over and under each other in an interesting manner. All done with arrow track of course, so it did have bumps, but was quite exciting. One of arrows best rides IMO. The final coaster was Wild Thing, a hypercoaster which seems like a cross between the other morgans at Dorney and Worlds of fun, but with a turnaround sequence that Steel Dragon 2000 seems to borrow from. Yeah pretty good, again, with DC rivals down the road, you see how much better hypercoasters have become, this seemed to have quite shallow hills and the turnaround sequence was fairly drawn out. What did impress me was the way the final hills were enclosed by a huge tunnel that went all the way to the ground...kudos to them for building that! I got plenty of photos, the park is well and truly sorted for flat rides, and they had a decent sized water park included in admission, though it seemed quite heavily body slide focused. I was still a bit frazzled by my experience with the car rental that morning, since my whole itinerary was hinging on it and had been stressing , so i called it a day for some zen time cruising on the interstate down to Iowa. As for the park? I don't think id go to Minneapolis just for it, but if you are in the city, check it out. It's respectable, but well and truly overdue for a new signature coaster, since their family offerings and flat rides well established.
    1 point
  9. “12 days of Christmas” 12 dates of White Christmas 12 experiences/things you’ll see at White Christmas. Seems pretty self explanatory... As for today’s “10 children waving” its accompanied with video of excited children enjoying rides at night waving to their parents once again, showing an experience that can happen at WC.
    1 point
  10. I doubt there'll be any split on the stairs. All i meant by 'switchbacks' was simply a dividing rail, perhaps a metre long, between the slides, or perhaps some painted lines on the ground to indicate which 'queue' was for which slide. As body slides, (and given the length of them) the throughput should be pretty good, and the stairs punishing enough that the queues should manage themselves pretty well, with people more likely choosing to queue for whichever one has the shortest line. I can't see any other way they'd manage it.
    1 point
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