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Showing content with the highest reputation on 20/09/21 in Posts

  1. From what I have heard these trains have done amazing things for this SLC. The reveiws I have read have all pointed to how smooth the ride experience is and also zero headbanging or any issues that plague other SLC's. I guess it proves that the SLC layout is actually excellent- it never lets up for pacing- and that quality trains can make a huge difference. If Arkham had received these trains its likely Movieworld would be facing a different scenario to the situation it is now in with this ride.
    3 points
  2. For those who haven't gotten around to viewing it, the 30 second version of the Spring County fair ad is on BigDatr now... Note the 15 second version was uploaded before. Spring County Fair 30 sec.mp4
    2 points
  3. I think there's a distinct difference between intense and rough. You pull 4.2g on Superman Escape but don't come off with tier 10 whiplash and cauliflower ear. As for the ride type, I think most eurofighters are quite rough and unpleasant. Mystery Mine at Dollywood recently had a section of track redesigned to try smoothen the ride https://rcdb.com/3609.htm, and i believe they are very similar if not identical trains and restraints.
    2 points
  4. No, I said the 10 yearly applied to everything, including control systems too. I didn't say scooby doo got a new control system, only that it was upgraded like west. Road runner is entirely new. These were due to audits and inspections as part of the newly created 10 yearly. Just on the SLC upgrades, vekoma used the original wheel carriers and replaced the hangers and restraints like kumbak did for their SLC upgrades. They simply didn't have a replacement and you'll find the upgraded SLC's and the later built ones with the vest restraints still use the old design. It wasn't until their next generation trains came along for their suspended thrill and family coasters that the wheel carrier design changed. Now I believe they are offering complete upgrades using STC trains and offering retracking services for companies that might want to smooth out any alignment issues. Nor’easter didn't just get their upgraded SLC restraints, it also had sections of track replaced about 5 years ago, which is the reason it is so smooth. Vekoma restraints or kumbak, they just remove the head banging of the OTR's, but they weren't a recipe to increase the smoothness. That's a whole different issue around design and a few maintenance related problems that see them run really rough. As above though, this is pretty off topic. You don't really "lose" money on rides, they depreciate till they are basically worthless in terms of capital. So selling something cheap isn't really as clear cut as that. You have to factor in removal costs, shipping, construction, etc, plus just how badly you might want to move on a ride in order to set a price. You'd think they would have a pretty good reason to want buzzsaw gone though, even if it was just because it might be difficult to maintain/service/support.
    1 point
  5. Scooby didn't get a whole new control system added to the ride, it was a cosmetic overhaul and some theming changes to ensure that it met the new fire standards. Road runner got new trains because the ride was 20 years old, and a common complaint was that adults didn't feel that their children were secure due to the 1 lap bar. Hence the seatbelts were added as a temp measure until the new trains were ordered. At this point in time, they decided they may as well update the entire ride. I know many rides that have fallen victim to this new 10 year thing that has been implemented across the industry and it has NOT required a re-build of the entire control system, if you are able to show where it states that I am happy to be proven wrong. As far as cost cutting goes, I'm talking about recently by deciding not to do the work on Arkham. The parks have lost a lot of money due to COVID. They were looking at keeping Arkham going, but with the uncertainty still with the pandemic they have decided not to spend the extra money which is a fair decision given the rides age. It's not the choice I would have personally made, but it's the choice they have made to save money which is a given with the economic climate right now. As far as damage goes, towards the end of it's run there were certain areas that were being looked at more than others for stress in the track. I'm not at liberty to go into extensive details into the maintenance side of things, but those Kumbak trains did more damage than they did good. Several other parks have actually removed their Kumbak trains for similar reasons (Efteling did the same with Python, and replaced it with the much better Vekoma trains seen on Gold Coaster). Those cars ripped the crap out of the track on the Corkscrew at Sea World too.
    1 point
  6. Ya but @DaptoFunlandGuydoesnt ride anything unless its at MW or SW 😁
    1 point
  7. Vekoma put the new trains on Great Nor Easter at Moreys Piers in 2008 so they were definitely available.
    1 point
  8. Why does the G force level count? RMCs have G forces stronger than Superman or Abyss and they're not rough. I did 3 rides on Aybss and that was enough. It wasnt as bad as Arkham at its worst, but still not great. When @Mark Shaw was on here he mentioned they went with over shoulder restraints because people might be deterred from riding something with loops if it only had lap bars. Personally I didn't agree. Buzzsaw, Green Lantern (And Now Steel Taipan) are all loopers with lap restraints and are quite popular. And in the end by the sounds of it people are being deterred anyway, by the roughness. And whats worse? -Guests refusing to ride because of lap bars? -Guests refusing to ride because its banging your head about?
    1 point
  9. 1 point
  10. Arkham / LW was basically ruined the moment that Kumbak came in and did the overhaul on the ride. I would have thought they would have learnt with Sea Viper's horrible transformation and the amount of issues they had with the ride. Basically, Kumbak came in and patched over the original control system that Vekoma installed with the ride. This enabled individual seat unlocking instead of the whole train at once. This alone caused so many issues in the first 6 months or so of operation where it wouldn't be uncommon to see half the train out of action due to faults in the computer system. After a year or so, the faults became less common but it was still no where near as reliable as it should have been. Village should have gone with Vekoma for the upgrade from the start, but fairly sure they got a deal with Kumbak after the Sea Viper disaster. The trains were heavier with all the new running gear, and also caused extra wear and tear on the ride. Also being the 4th SLC to open to the public, it was not built as well as some of the newer ones. I would love to see the ride reopen with Vekoma trains, as honestly it was one of my favourite rides in the park not just to operate but to ride.
    1 point
  11. Great to see large crowds at DW today, with the car park almost full. Every tower at WWW had decent queues
    1 point
  12. You, and about a quarter of the members here, are in a very small niche of being significant coasterheads. Which is fine. To general Aussie coaster fans, and the average person attending the park who doesn't get to ride the cutting-edge, world's-best coasters in the northern hemisphere, ST will be a very enjoyable ride for years to come.
    1 point
  13. I did mean layout, so I am glad you included that. It's not the worst Arrow coaster by a long shot, but the layout is basically 100% dead track with 2 inversions at the end. In LPS I considered it smooth. The ops on the night I went were enthusiasts and we discussed things for hours - they were so excited about the Big Dipper. There's other CRAZY things that happened that night but I won't even bother as no one will believe me, but I'll fondly remember it as one of the most fun nights and very early into my love of coasters. I appreciate your opinion and respect it. I just happen to hate the coaster.. Note, I only rode it at LPS at night and DW during the day. I haven't ridden with the new Vekoma trains, and as long as it doesn't bang my head again (which it now won't), I'll be happy to re ride it once or twice. I have absolutely no nostalgia when it comes to coasters. It's just the way I am.. EG. If I had my way, LPM would tear down the Scenic Railway whereas most enthusiasts appreciate it being a classic of a bygone era (and it's heritage trust now anyway so can't go anywhere). So I feel nothing towards Gold Coaster, other than it's a bad ride. That's how I judge coasters, purely on whether I enjoy them. If I had a choice, I would ride Buzzsaw over GC, and that's my current opinion. I'm fully vaxxed, so I am hoping I can go OS soon, and if OS travel is allowed by next US/EU summer, I'll see if my opinion changes then when I hit up Magic Springs. Maybe I am remembering it too fondly, and maybe cause it was the most thrilling coaster we had at the time I rode it. It's possible., I mean Rivals wasn't even built yet. If OS travel is not allowed next year, then it will have to be 2023, but I'll be past 50, and I really want to do a large 20 year anniversary trip for my 50th. (my largest trip ever was in 2002 with 90 days total - trips since have been shorter, then I had back damage and have been taking it easy for a while now). More unpopular opinion - Had Movie world invested in the superb SLC updated trains from Vekoma themselves, I'd place AA as a top 3 Aussie coaster. I love the layout, intensity and pacing. If you've ridden one of the SLC's with these trains I am sure you would agree. I can not believe they are closing it, and it was never unpopular anyway. Another one bites the dust. The day I went it was up and reliable. What do you want me to say? Also, why does it matter for people to keep telling me "and others here would agree". Why on Earth would I care what others at a forum prefer? My opinion is my opinion. I'd bulldoze GC in a heartbeat. I despise it. Just accept it, or don't. I need a coaster to be thrilling. I won't be conforming cause of what others think. I've done enough coasters to know what I like. My opinions are generally unpopular and I've always been accustomed to that. For example, my favourite B&M hyper is Apollo's Chariot, and only in the very back row. In the front I don't even rate it but I only care about the fun I personally had in the back row, on a dead day with over 30 rides including a triple cycle to close the day. It doesn't make top 100 for most people. But because of the pre drop, which B&M doesn't do any more, it makes the first main drop leave my tummy at the top and me completely out of my seat. Nitro, Intimidator, Diamondback don't have the same effect on the first drop. That is why I also love Raging Bull (back seat again only) more than all the others (2nd place for me). My favourite sensations are, in order 1) dropping and leaving guts at top, hopefully combined with airtime 2)Zero G/Barrel Rolls 3) Stalls 4) Dive loops. I can take or leave everything else. It's just me. As far as the wild mouse, I have ridden them ALL in OZ, and again, I stand by my opinion that nothing came close to the mine ride. I am 6ft 4 and the head choppers were insane. It was so uniquely themed, it was like a terrain mouse, built into the slope of the artificial mountain. Mad Mouse at Melb show was fun. LPS Mouse is fun BUT the last time I rode that was the same night as big dipper, and from recent POVs it seems they trim it now. Location is fantastic though. Blackpool Mouse would be tied with Mine Ride as number one for me, but that is now gone as well. Out of the current mice? Dark Knight, Scooby and LPS, of course. IMO. Now there's a ride I hope they keep forever, the wild mouse LPS.
    1 point
  14. I did. I hated it. https://www.bannister.org/coasters/trips/2018/0111.htm#dreamworld
    1 point
  15. Movie Worlds entrance is still very much open compared to this. It’s bad because this is how nice the entry used to look
    1 point
  16. It is cluttered, tacky and ugly as fuck. That is what is wrong with it. You don't need big walls up promoting an app especially at what is the first impression.
    1 point
  17. Whats bad about is that it’s a giant cardboard display that clutters up the entrance with the other cardboard displays with info that can be reduced to a sign at the entrance.
    1 point
  18. Wow this thread has gone off topic
    0 points
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