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Showing content with the highest reputation on 13/12/21 in all areas

  1. If you are referring to the small green lights within the seat harness mechanism case thingo (whatever it is), I've been told it serves as a device to send the main computer confirmation that the seatbelt has indeed been locked and checked by the ride attendants (given some people like to do their belt before the attendant gets there). The light remains off until the belt is inserted into the buckle - from there, the light flashes. Then the attendants (using their red whistle-looking device) scan the area below the light. Doing so allows the light to stop flashing and therefore verifying the belt has been locked and checked (as stated above).
    4 points
  2. Got the day off and approval from a higher authority (missus) so I'm heading down by myself for a few rides today.
    3 points
  3. Here are my photos of it: https://www.parkz.com.au/search/photos/location/steel-taipan
    2 points
  4. Switch track and launch operation.
    2 points
  5. In park today and Tail spin has reopened.
    2 points
  6. If you want to see some serous shake, rattle and roll, watch the stairs to the trim brakes as the train passes over. If you see a nervous rider in the queue it’s a good time to point it out..🤣
    2 points
  7. It doesn’t seem like they are aiming for a summer opening anymore as they haven’t been promoting it and it wasn’t included in the recent summer events email. I’d say due to the all rain, it’s caused delays with the ground works
    1 point
  8. People keep commenting that it’s slower than rivals, but only by 5km/h. The speed is more noticeable on Rivals because of the elements throughout the ride, but by the end it slows down significantly. ST I find holds its speed better through the varying elements. I’m glad that very launch of ST is much slower because it allows the second and third to pack a punch. It the launch speed increases were divided evenly, it probably wouldn’t have the same experience
    1 point
  9. This ride is fantastic, it’s slower then dc rivals but it’s elements more then make up for it. Back definitely give a better ride experience thanks to the reverse spike and extra pull through the various parts. Shame I can get back for another day of riding till after Christmas to experience the tail whip seats(when working). This is one of the best rides in australia.
    1 point
  10. I agree, I wasn't really that interested in the triple launch but now having been on the ride it really adds such a unique element to the ride.
    1 point
  11. It's a terrible ride, every one needs to stay away 😂 Seriously, DC Rivals has some very serious competition in the thrill rides now. The backwards bit seemed like a gimmick, but the kick when the power comes on and you head up the spike!
    1 point
  12. When ST finally opened yesterday the spinning train remained in the maintenance shed. You could clearly see inside the bay as you exited the ride and DW were working under the train on the wheel assemblies. The problem wasn't is being a soft opening, most people understood what that meant. Problems arrived yesterday because guest were getting mixed information so the communication could have been better. Dependent on who you talked to you would get a different answer. Don't have opinion that doesn’t praise the park. After riding it 5 times yesterday afternoon I started to write up a review but when I proofread it, I decided I was being overly picky and didn’t think it was fair on DW because overall it is a decent ride. ST is the ride DW needed, and you can tell it has lifted the morale of the staff around the park. The staff were generally excited & happy, and it rubbed off onto the guess. People should give it a go and If I had one hot tip in would be to sit up the very back and I preferred the inside.
    1 point
  13. This is pretty much WHY they do a 'soft open'. Passholders might be disappointed, but are most likely to have other opportunities to ride later if things go pear shaped. The last thing you want to do is debut on boxing day with capacity crowd and have to shut down on the 27th because something didn't work the way you thought it would.
    1 point
  14. 7News have posted a flashback.
    1 point
  15. I checked this out on Saturday morning. Pics here: https://www.parkz.com.au/search/photos/location/wetnwild-gold-coast The Area All clean and modern looking. Resort style meets modern local pool I guess. The entrance signs in particular look nice, with bold 3D logos on white battens. Kaboom I did this one first, and still had a bit of a wait. The blue side was intermittently shutting down due to teething problems, so it was maybe running at 60% capacity. It seemed they would get 3 or so dispatches before it would fault and need restarting. The slide is great, was suprised by the abruptness of the drops, but you lose a bit of speed towards the top of the blaster sections. The Blasters are well tuned, so you dont get the "fire hose in the back" sensation, the water seems to stick to the slide surface. The whole turnaround part is good you pick up speed in the tailspin section, and the following turns and helices are enclosed and pitch black. The final helix is actually very transparent, and you can see through it easily. I think being a larger diameter tunnel and lack of water in the face helps compared to Aqualoop (Which you cant really see well out of) The line moved quite slow, so I think dreams of 30 second dispatches are exactly that. The staff members have fall arrest thingys attached to an overhead cable on the start platform, since it would be fairly easy to fall down into the slide. The funny thing is guests are of course unprotected. You board at deck level onto the raft sitting on the conveyor belt, so it was funny seeing staff freak out when the front passenger went to sit down but got a bit close to the front. I think eventually they'll install gates like on River Rapids to remove this risk. Double Barrel Now, the absolute silly thing I cannot fathom is that both rides have a shared queue, so if you are wanting to just do the double barrel presumably you have to line up with everyone else waiting for Kaboom. Now in practice that doesn't happen because the greeter asks you what you want to ride, and then sends you down the Fast Track queue. But whhhhhhy even have to do that? Why not have a 3rd queue just for Double Barrel riders and avoid any confusion. All this brand queue railing that might have to be changed. The slide is as gentle as you would expect, but it actually seemed popular with parents with younger kids, and it was using all its rafts, so it's doing its job of adding capacity. Boarding is a bit awkward. The queue finishes at the opposite end of the platform, the operator puts the raft into the start tub for you. the start tub is both narrow and with high edges, so its squeezy to get in. As for the slide, pretty gentle, just a sense of coming into land and gradually descending. The most forceful part is the splashdown. Super Ripper Yayyyy this one is the best. Capacity is too low for demand, (And the same thing happens over at River Rapids) WnW needs more classic body slides IMO. I had a heap of sunscreen on, which turned a bit greasy when wet, which meant sliding was ridiculously fast. The great thing was the turns were smooth, as were the joints, so no back pain, nor any fear of being thrown around violently on the turns, so you could really blitz it on the way down. The rainbow colour daylight rings on the enclosed section looked nice and crisp. I'd happily go on this over and over on a quiet day. General Notes Every ride has scales at the bottom and top with a red and green light system. The old changerooms have had a tart up match the style of the new area. There is artificial turf but its literally hotter than the concrete, went to walk on it because i thought the path was too hot but quickly noped out. The staircases are pretty wide for Kaboom which is nice. None of the problems WnW Sydney had. I thought it was funny that they have wrapped the start of Super Ripper in padding, because the staircase passes closely underneath, so it is plausible that guests would have scraped their rafts on it if carried too high. Minor bugbear, but at the bottom of the staircases, the overhead signs are generic text instead of using the ride logos. Why? Overall, good additions that will keep WnW ticking along, with literally something for everyone.
    1 point
  16. The ride opened this afternoon
    1 point
  17. They were running the spinning train all night. It was very popular. At the start of the night they had both trains running. I didn’t do the spinning seats because it probably would’ve made me sick, but I spoke to a few people and they all loved it. The experience will really come down to who you’re on it with, or if you are doing it on your own. Speaking to the ride ops, they said one staff member went on it yesterday by themselves and they were constantly spinning like crazy the entire time. A few photos from the night that captures the queue setup and station Info and queue wait time sign This sign is at the very start of the queue The queue then splits into 4 half way up Where the queue splits to 4 (you can see the orange chain in the bottom of the picture above, is where the general queue returns back down the ramp and back up again (this is the extended queue when it’s busy) These storage lockers are actually the old ones from Wipeout, that has been refurbished The station looks fantastic, especially at night
    1 point
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