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Showing content with the highest reputation on 02/05/22 in all areas

  1. What do you think IS masterclass about the mini-land's execution? I'm interested to know why you disagree. I should be more specific with my opinions. I think the story, theme and name of the mini land is fantastic. Conceptually it had so much potential, but the overall execution of it was terrible: 1. The land was placed in the wrong location. Movieworld had a perfect area ready and waiting for this concept - the Arkham courtyard. This is where the land should have gone. It would have complemented the existing unofficial DC land, and Arkham Asylum theme perfectly (Joker has broken the villains out of Arkham and are reeking havoc). The old lethal gift shop could have been re-opened to sell the upcharge experience. Furthermore, the old lethal theatre could have been used for an indoor themed portion of the land (similar to the Knockturn alley mini-land at USO's Diagon Alley). Yes the available area is a lot smaller, but I think this compactness would have added a lot of atmosphere to the land (again similar to Diagon Alley at USO). The old boot hill graveyard and show stage should have been used for an expansion of the wild west area. 2. The Intamin Twin Hammer was a poor ride choice for MW and the land: Unpopular model that had a bad maintenance record with previous installations. Despite being a staple/classic amusement ride type, Intamin had only built 1 of these before (Space Attack) - which permanently closed in 2015 (1 year prior to doomsday opening). Richard wrote an article on the ride's downtime during 2015. This alone should have been enough red flags to find another manufacturer for this ride type, or a different flat ride altogether. Doomsday has been a maintenance nightmare since opening and has had a lot of downtime over the last 7 years. The themed land was designed for families, yet the anchor ride does not suit this demographic. Inverting rides scare off a lot of people, and a min. height requirement of 130cm prevents kids/tweens from riding. Movieworld didn't need another thrilling ride. It needed, and still needs, a reliable, high capacity, family-thrill flat ride with a 90-120cm min. height requirement. The ride system is unremarkable in the aus amusement/themepark landscape, and delivers underwhelming physical sensations. It's quite a dull experience for a "max thrill level" ride (as described on the MW website). The travelling Hangover delivers a more thrilling ride. Yes Doomsday is a "filler" attraction, but that doesn't mean the ride experience should be mediocre. 3. The upcharge experience is mediocre - and the negative influence it had on the land's design is not proportional to the experience it delivers. The decision to place the gift shop at the front of the land was made by bean counters (late in the project) to encourage sales of the wristbands. Because of this the spectacular Doomsday figure and sign is hidden from most guests, the land's entrance is a guest flow pinch point, and the shop obscures the view of Doomsday from the midway. All to upsell an upcharge that is dull, repetitive, not maintained regularly and not enticing for all ages. Originally a paid upcharge, turned into a free one, and now out of order. The upcharge didn't sell because the product was lacklustre. 4. The land doesn't blend in with surrounding areas. The transition between scooby - villains unleased - wild west is jarring and harsh. There is no graceful fade. It makes the mini land feel like a standalone experience that could have a separate admission fee.
    5 points
  2. Was at Wet n Wild yesterday and looking over at MW the carpark looked pretty healthy despite the very obvious issues discussed in this thread. A few years ago MW was the undisputed king of Australian theme parks, but I will also chime in and say the last few times we have visited MW late 2021 early 2022 we have been left feeling considerably underwhelmed and can resonate perfectly with most of the complaints in this thread. I am taking my son to Seaworld tomorrow, he chose SW over MW despite all of his favourite rides being at MW and we did SW just as recently as well. It wasn’t even a difficult decision for him. This speaks volumes to me. MW are losing touch with their key audience, it may not be immediate, but every day the parks crowded and every day there are a few more disgruntled guests feeling like they wasted the day and people will stop coming. MW needs to turn this around and go back to their roots of creating a good overall customer experience. Rivals alone is not enough to carry the park through poor operations, faulty effects and an underwhealming customer experience, especially now Steel Taipan is just down the road in a park that is just putting in a little more effort. To finish on a positive note, we had a fantastic day at WnW despite the chilly temps. The new precinct is really good and Kaboom is an amazing ride. The park looks great staff and operations were awesome so I can speak for at least one VRTP park doing everything right.
    4 points
  3. Ok I no longer completely disagree 😂🤣😂. Thanks for being more specific about your opinions. I definitely agree the ride sucks. I've only been on it once, I mostly just walk around and use the interactive elements.
    2 points
  4. Yeah maybe decrease the diameter of the hole is the way to go and add in some thick brushes around the inner edge to deter anything entering? Yeah, and it’ll be sad if something like that does happen. I think we’ve genuinely reached the point of over bubble-wrapping every theme park ride in australia.
    2 points
  5. What I see as someone not associated with the parks at all is a park doing its best to rebuild after horrendous neglect resulting in the death of guests .... And a park in cruise control with dilapidated surroundings with no love or care for the guest experience. It's my opinion and I know I'll hear shouts of 'dw fanboy'.. but as a complete outsider with no ties to either venues all I can say - dreamworld deserves the praise it's been getting and Movieworld needs to stop taking its guests for granted. Dreamworld is screaming at me 'look we are putting in the effort'. Movieworlds just like 'hey we didn't kill anyone - come on in ya suckers' IMO
    1 point
  6. No RF cards on the interactive elements in the supervillains area, and also appeared to be none for sale. In lieu of this they have decided to let Killer Crocs’ water feature just run constantly, which is cool, except the drainage wasn’t build for that, so it just floods the entire pathway (and also seems a decent waste of water….) Gees…. Just went on JL. Time to just gut that place and start again… I’d say at least 50% of the targets don’t work/register, or the 50% that do, half of those don’t go dark after hitting. 2 from 5 of the projection screens do not work at all (but audio plays for the scene you cannot see), the fog curtain doesn’t work, the doors are stuck open so the effect of the portals are useless, and half the animatronics are dead/frozen. 1/10. Do better Movieworld.
    0 points
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