This bridge dates back to the days of BA:TRide when only one attraction lay down this pathway. Now with FOUR attraction queue entrances behind this bridge, it's a bit disappointing they've just put up a new copy of the same old banner. When Rivals was brand new, sure - but this used to have BA:TR and Batwing sharing the banner, and I feel like this could also mislead first time guests that that path was only for Rivals and not for the other attractions.
I would have loved if they'd taken this opportunity to identify each attraction - maybe even a 'highway road sign type design...
Just a suggestion...
It's very clear that they pay attention to many online sources of fan feedback including facebook and youtube too, but I feel like the trickle-down methods on how this translates to outcomes are a bit different.
I get the impression (and this is just my perception of how it happens) that someone senior in Dreamworld might see something, pick up the phone and call 'the guy' whose job it is to resolve the issue and say 'let's try and fix this up today'. On the flip side, I think at Village, this sort of feedback or issue gets highlighted by the guest relations\social media team, etc, which gets emailed to a department head as an item (probably one of many) and added to a hitlist, and then its up to the department heads to pick what they want to prioritise (which may prioritise show, or it may prioritise efficiency).
There are pros and cons to both methods so please don't misunderstand my perception as a criticism - the 'Village' method (as I see it) ensures things are documented, addressed, and prioritised, without jeopardising the completion of an existing job by diverting work to another. On the other hand (the more recent) Dreamworld method (as I see it) gives that 'quick win' satisfaction of knocking small irritants on the head quickly before they're buried by other priorities.