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Grantus

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Everything posted by Grantus

  1. Its so he can ride it as much as he can. I got what you were on about Ryande
  2. From those distant shots the lift hill angle really shows the point of connect well on Rivals peak height and first drop. Looking great!
  3. And the rise back up to the first air time hill is a lot steeper then I first though from the official video.
  4. There even got a tower of terror attached there too. Double whammy
  5. Ahh thanks for that. So Ardent Leisure has been spending a bit over the years but really have yet to make a big purchase on one big ride compared to the last owner. Hopefully that will change soon. They have tried everything else
  6. In the form of a ride what was DW's biggest spend? Tower of terror? Giant drop? What made DW want to spend the big bucks in the first place and why can't we seem to get back there?
  7. I had no idea that MW had so many shows. Will have to definitely get down there soon to check it out. Thanks.
  8. Oh I can imagine the Gerstlauer now. Same tight reminiscing turns like your going to fall out especially like that last one when you used to come out from the dark to the open at the end, and added bank turns for nice track hugging in a darkness/light transitional environment all the while flashing lighting effects and some sort of minor animatronics at key points telling a story. That's it, I'm emailing DW
  9. ^ that would be perfect. Would be one step more than what they had and one step more than scooby at MW although it would be hard to match that theming
  10. There best bet is probably another wild mouse. You could create a good lengthy ride that doesn't take up much space, would be cost effective to DW's standards and considering it would be dark you could theme it well much like the old one just more up to date and safe. It was an awesome ride already. I can't see them looking too far outside that original box. Is there new tech based wild mouses around or are they a dying breed?
  11. I know it wasn't cheap. 10mil. I actually asked a question in another thread to see how this thing works. I'm learning.
  12. Just thinking of it then, when DW builds a section like this to there park, does it cost DW the entire amount to build it? Or does/can Dreamworks contribute to the cost? Same with Wiggles world too. I'm really not sure how this type of thing works. I can understand rides being a one sided payment, but Dreamworks gets something out of this too.
  13. The thing is, has DM done enough tinkering in the last few years to start doing something good(other than Buzzsaw)? Or are they going to continue and spend small and expect big?
  14. I don't think MDMC should be removed. I know there is a lot of hate about it on the forums and it cost a lot to build, but when you think about it and where they placed it, it does go a decent way in keeping family's thrilled. They have 2 family coasters in the park and they've catered for that now and I don't see them building another one. A good chunk of the park is aimed at the youngens(dreamworks, Wiggles World) and it makes perfect sense to me that they added a 2nd one. I'm pritty much in agreeance with joz. Most of the park looks pretty good and they have spent a lot over time filling things in on a small scale. Some of the things in ocean perade could be themed better, but then again that side of the park does work already becuase in the first place there is no real push on a theme so they can(and have) put a few random things in. But yeah they need to do something good with the old mine ride that makes an impact like the old one. They only need one more good ride in that section and it will complete it and after that a BIG focus on thrills and a good coaster around the island. Everything else is set.
  15. Do you mean to motocoaster? I rode on that yesterday for the first time and I didn't think it was that bad. Just a filler. Kinda does suck the many things that get closed down get left there but I guess it cost too much to remove it.
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