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Gazza
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I've heard it could be as late as next year to re-open unfortunately....Earlier in the year I was actually half considering going pretty much now since I'm in my break, but the lack of Battlestar made me give up on that idea, plus I'd have to go back once Transformers opened :P While you are over there are you planning on heading over the border and going to KL to check out Sunway and Cosmos World?

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The Sentosa Theme Park blog says Battlestar will be down to the end of the year while another article says it might only recommence operation next year.

Battlestar Galaxica Dueling Coaster: They have found the problem and have fixed it. But by fixing the problem it has caused other problems they now have to fix in the design of the ride. It could be up and running again in Sept or as late has Dec. of this year.
Getaway's video is now online here. It's funny how they mention the park's flagship attraction, Battlestar Galactica, for all of 2 seconds with a shot of Hulk at IOA.
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Any news on Battlestar Gallactica?
I just did some scouting around the web, Battlestar Gallactica is still closed. There's no official reopen date set, but it looks unlikely to reopen this year. :( ^^^ I'm with you Gazza, I was keen to head over there too. But now that there's no Battlestar Gallactica I might leave it another 12 months or so.... Edited by TimMc333
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Getaway's video is now online here. It's funny how they mention the park's flagship attraction, Battlestar Galactica, for all of 2 seconds with a shot of Hulk at IOA.
I thought it was funny that they spend a huge chunk of the story crapping on about Madagascar and dress up characters and its 'world first' merry go round, yet give no attention to actual interesting stuff like Jurassic Park etc. Edited by Gazza
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  • 1 month later...

Taken From http://resortsworldsentosablogs.blogspot.c...battlestar.html FRIDAY, AUGUST 20, 2010 Preliminary findings on Battlestar Galactica Email ThisBlogThis!Share to TwitterShare to FacebookShare to Google Buzz Dear fans, a lot of you have been inquiring about the status of the Battlestar Galactica Ride (BSG). We have also indicated that if there were any news or updates about the ride that we would let you know. We thank all of you for your patience in waiting for news on the attraction. RWS has just gotten preliminary investigation results and here it is: [Press Release] Preliminary Findings on Battlestar Galactica Roller Coaster SINGAPORE – 20 August 2010 – Preliminary findings on Universal Studios Singapore's Battlestar Galactica (BSG) ride were presented to the Public Entertainments Licensing Unit (PELU) today, detailing investigative testing progress so far, as well as potential solutions to correct defects that were found on the ride during its daily safety-check run cycles on 25 March 2010. On 18 March 2010, Universal Studios Singapore opened in a standard industry ‘soft-open status’, which means that the rides, shows and other operational aspects of the park are subject to being modified and improved as needed, in order to accommodate actual guest operating conditions and improve the overall experience of the park's visitors. As standard procedure, all rides at Universal Studios Singapore undergo mandatory daily safety checks during the period when the park is closed to the public. On 25 March 2010, during its morning test cycle, BSG experienced a component failure of a ride seat post support that resulted in the detachment of a seat assembly. No one was on the ride and no one was injured. The ride was immediately shut down for investigative inspection and testing. The closing of the ride was also immediately reported to PELU. BSG has been closed to the public since 25 March 2010 and has undergone extensive inspection, testing and review by its manufacturer, Vekoma Rides – one of the world’s oldest and largest roller coaster manufacturers – as well as external third-party ride experts, Resorts World Sentosa engineers and Universal Parks & Resorts theme park ride experts. After months of cycling the ride with load-test and strain measurement equipment, Vekoma Rides has concluded that higher than anticipated stress and vibration levels caused fatigue cracks to develop in a welded component on the ride’s seat-post support. Vekoma Rides and Universal Studios Singapore have agreed that a new machined seat-post component will replace the original welded component (eliminating the weld entirely) and that additional strength-reinforcement parts will also be added. BSG consists of two individual roller coasters running on parallel 'cross-twisted' tracks with the 'Human' coaster designed as a seated ride car and the 'Cylon' coaster, a suspended ride car. While the fault was found only on the 'Human' coaster, extensive inspection and testing of the 'Cylon' coaster indicated that additional machined and strength-reinforcement parts will also be added for maximum safety. It is not uncommon for theme parks to conduct some re-engineering on new rides to address mechanical issues that may not have been completely anticipated by the original computer-generated designs for the ride. The re-opening of BSG will be a lengthy process that will begin only after a final engineering solution has been manufactured and installed. Such a solution will have to be validated by an extensive ride cycle testing and inspection, which commences in September, followed by a re-certification by the appropriate local agencies. Only then will Universal Studios Singapore be able to reopen BSG for the enjoyment of guests. Employee and guest safety is our top priority and will not be compromised. At this time, any dates as to when BSG will reopen would be purely speculative. Universal Studios Singapore is dedicated, along with the Vekoma Rides project team and the team of RWS, Universal Parks & Resorts and external experts assisting the Vekoma Rides project team, to seeing BSG through to a successful conclusion that has guest and employee safety as its highest priority. Universal Studios Singapore regrets the inconvenience to its guests that the lengthy BSG closure has caused and seeks their continued patience and understanding as this situation is resolved.

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  • 1 month later...

PART ONE So after getting all settled and back into the swing of things, (plus the fact i got a night off) I decided to sit down and finally put together a little trip report for Universal Singapore. Getting There We stayed a fair way from Sentosa, however the public transport system for Singapore is clean, efficient, and fast. They have transport cards (similar to the Queensland 'GO' card, or the Hong Kong Octopus) which work on all buses and trains. A bus picks up outside our hotel every 12 minutes and arrives at the local train station about 5 minutes later. We boarded the train at Newton station, and with a quick changeover at Dhoby Ghaut interchange and then off at Harbourfront to board either the monorail or the chairlift to cross to Sentosa. The monorail costs $3(SGD) and there is no charge for a return trip (Sentosa guests can ride the monorail back and forth across the island all day without further charge). It also stops right outside the universal strip, making it a 2 minute walk to the park entrance gates, and taking you past everything from Hard Rock Cafe to the Sentosa Casino. Ticketing and Weather Conveniently, Sentosa sells tickets to practically every attraction on the island at Harborfront, as well as numerous places across this island. This means if your too dumb (or smart?), and need to buy tickets at the gate, there is remarkably little in the way of waiting time. Weather wise, Singapore is prone to showers, particularly in the warmer months. You can almost guarantee rain in mid to late morning (around 11ish). Don't worry if it does start to rain, as the weather usually clears up immediately after, but it can take an hour or so. Inside the Park So of course, we didn't know about the rain. We arrived just after 10, and bought our tickets at the gate. While the gate sells a 1 & 2 day pass, the ticket booth attendant did mention that if we bought a one day ticket, it would be cheaper to upgrade to a 2nd day at the end of the day by visiting guest services. The park is quite strict on outside food and drink, and would not permit a half empty coke buddy to cross the border. They were happy to provide a bin to dispose of it however, and charge $6.00 on the other side to buy another one. (Empty water bottles also not permitted... But you can take a pop-top inside, and affix it to an overpriced water bottle, and refill from any of the million and a half drink bubblers inside - which includes bubblers INSIDE queue lines). So we will start in HollyWood. An undercover street, similar to MW's main street (although much more elaborately themed) but a little longer. As the hollywood main street leads straight off the main gates, it has been built with a slight kink to it, so you cannot see much inside the park without a ticket. The monorail also runs directly over the main gates, and is shielded an inside view by elaborately ornate metalwork. As you make your way up main street, you begin to immerse into the theme of the park, and unlike movie world, don't receive the echo-bounce back from the roof. As you round the kink, the rest of the park unfolds, as you see fragments of each land across the central lake. From the left, you can see "Enchanted Airways" from the Shrek themed "far far away" land. To the right, a Jurassic Park themed visitor's centre-like building, housing a large food court. Further right, and you see hints of Egyptian statues and stonework of Ancient Egypt. Finally, the red and blue twisted wreckage that is Sci-Fi City's own Battlestar Gallactica. MadagascarWe figure on heading clockwise, and head towards Madagascar, just as the rain lets go - and POURS. (Take an umbrella, or a raincoat\poncho). The Madagascar Crate Adventure (looney tunes \ bermuda style attraction) is still under construction (however it does have quite an impressive facade of the giant ship from the movie). This leaves only one attraction open in madagascar - King Julien's Beach Party Go Round - an elaborately themed (but still plain and simple) Carousel. Since it's pouring rain, and the entire attraction is sheltered under a tropical beach hut - it was worth the ride while the rain eased off. Far Far AwayStill heading clockwise, and still raining, we head for Far Far Away. I pick up a poncho from the Penguin Mercantile store (quite a decent quality reusable one i might add), and we cross into Shrek's stomping grounds. Apparently, they've spotted lighting in the distance, so all outdoor attractions shut down. Enchanted Airways, our intended next stop, is not an option. (For those keeping score) - Enchanted Airways is a custom vekoma junior coaster, with a decent theme, animatronic figures throughout the ride (pinocchio makes an early appearance) and a nice "kid-sized" thrill. The coaster train is themed like Donkey's Dragon, and has little Donkey-Dragons climbing all over her (as seen in later movies). We got to this one later. Instead we moved onto the next attraction - Shrek 4D. Believe me - this gets it's own heading. I'd known this was here, and wasn't expecting much beyond what i'd experienced at Movie World - except perhaps a higher capacity. Most of Far Far Away is a giant castle, which houses several attractions and shops. Shrek 4d makes use of a lot of this internal space by housing it's external queue line inside. I managed to snap a few photos which I might bother to load at some point of the queue line, but needless to say a very elaborately themed queue house never goes astray. Entry into the pre-show is done remarkably well - Ogre-Vision goggles (these ones are Shrek green) are picked up by each guest from a well stocked rack. Two big double doors permit entry to the preshow room, where the henchmen are all spot-lit, and all are calling out, waving and overall doing what they need to get noticed to get the crowd to move to the bottom of the room (its a gentle slope downwards). All of the same props, storyline, and pre-show video are used, although they are much more widely spaced apart, much better lit, and the projector for the Dungeon Cam isn't sitting in plain view. To give an idea of the size, you could have a full NBA-accredited basketball game in there, with room for spectators. There are far more cast members, and they are much louder in their aims to move people in, sit them down, and get the show rolling. Once the preshow is complete, and the cinema loaded (huge, and as mentioned before - slanting floor, so everyone can see), the same jokes are recycled yet again (put you hand up if you can't find your seatbelt..... there aren't any). The movie starts, same as usual, and the motion bases are pretty well the same motion right the way through (although they were a lot smoother). Lighting wise, they use much more elaborate lighting effects for the tinkerbell dust. A large lighting rig is mounted on the roof with about 12-16 moving heads and other effects such as strobes and water effect lights. These are used to simulate lighting effects for everything from the fireballs from the dragon to the red "evil" eyes found in the forbidden forest down the "shortcut". The water sprays are used for more than just donkey snot, and deliver throughout the presentation at any hint of water in the shot (waterfall etc). THe cinema was fitted with a number of heavy duty air blowers (they were more than just fans) which were used during the felonious chase, the dragons flight, and the waterfall scenes. Overall, it was well put together. They really took the "external" or fourth dimension effects to the next level, which i suppose most parks do when they are working with a "new attraction" budget instead of a refurb budget. One thing that USS thought of over MW (The Roxy was already built) is that the 4d attraction exits directly into a shrek themed shop (Fairy Godmother's Potion Factory). This also has a miniature ferris wheel for the young ones INSIDE the shop (so that parents can shop while the kids ride???). End Part One. Stay tuned for more on USS. Next time round - The Lost World, Ancient Egypt, and Sci Fi City.

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  • 3 weeks later...

Apologies for the lateness of part 2. Too many things going on this time of year. I've had to cut this one short (Lost world is fairly lengthy) So Ancient Egypt and Sci-Fi City will be carry over for next time... PART 2 The Lost World Leaving Shrek 4d, we headed into the lost world. By now, the rain has stopped, and it's back to the sweltering heat and humidity of a singapore summer. We just happened to walk by right as they were about to close the queue for the WaterWorld show. I lucked out when I went to Hollywood and missed the WaterWorld show, but since that was 14 years ago, and they've just built this one, I have to assume it has relatively good staying power. The stunts and action are great, backed up by great pyro and prop action, with well timed and executed SFX and other specialties. Well worth the look in, definitely more "re-ride" potential than HWSD. Leaving waterworld, we headed beneath the main gates (well themed, and almost identical to the main gates in the movie). First up is Canopy Flyer It's a rather unique suspended coaster, that operates single car trains, with two seats facing forward, and two backward. I'd call it a single rail coaster, but it does have two rails, just that the track is vertical, rather than horizontal. This allows the track to tilt slightly to get the same effect as a heavily banked corner on a conventional coaster. The trains are well themed, looking like something straight out of the movie, EXCEPT for the stock-standard family car shock absorbers fitted to the sides of it. A good effort from a relatively unknown manufacturer SetPoint (http://www.setpointinc.com/) who to date, have only 4 coasters to their name, 2 of which are in Universal Parks, and both within a Jurassic themed land (http://www.rcdb.com/r.htm?ot=2&co=6920). (i'd like to see the Roller-Soaker built at WnW or SW...). Canopy flyer is a great experience, with unique motions built into it that i've yet to experience in any other coaster (I think the shock absorbers mean the transitions, while quick, and much smoother than fixed rails). My only complaint is that the track is not long enough, and it is over far too quickly. The loading system is similar to Lethal Weapon, with a raising floor, but it is completed far more quickly as only 8 seats (two trains) need to be checked at a time, and they have 4 attendants to do the checking. After canopy flyer, its on to Dino-Soarin' A relatively simple "dumbo" style attraction, the stand out features of this attraction include a "Reggae" version of the popular Jurassic theme music, and an efficient load system, where a grouper will check how many passengers per car, and hand out entry keys to each group while the last cycle is running. Short and sweet, enough said on Dino-Soarin. The Lost World also has a climbing wall (upcharge) which features inlaid amber blocks, complete with mosquitos inside. Well landscaped, but didn't try it. Jurassic Park Rapids Adventure This is another that gets it's own heading. In my opinion, this is one of the top 2 attractions in the park. (Of course, Battlestar is still SBNO, so i can't have an opinion on that yet). A River rapids ride that is a little different to our own. Unlike at dreamworld, this rapids ride uses a new raft style, where each raft is divided into 3 sections, and each section seats 3 riders. The sections are joined independently of each other to the central hub, and then one big tube surrounds it. This allows the rafts more flexibility when loading onto conveyors etc. This ride starts well before you board the raft. The queue house is divided into 4 separate rooms, all themed around the jurassic park visitors centre. Numerous objects and little touches make the queue house an acceptable place to spend up to 3 hours waiting. Thankfully, this attraction has both a single rider queue (which we used - and boarded within 5 minutes) and a Universal Express queue. The first room in the queue house is more of an overflow area, and is reasonably exposed to the sun, although it is relatively protected from the rain. The second room is a much cooler, dimly lit tropical bungalow style. As you move forward to the next room, it becomes a lot brighter, cleaner, and sterile, as if it were vetrinary treatment rooms. Some skeletons and other animal related paraphernalia is spread around (although I must admit I did not spend a lot of time in these rooms due to the very fast single rider queue). The last room also houses the loading area. Rafts are received at the end of the chute, and lifted out of the water onto a slip-proof conveyor surface. Guests simply walk out across the conveyor as it moves, and board the rafts from dry land. The load system is incredibly efficient - 1 op groups the next group, while the other op disembarks the last group and directs them to the exit. Both ops then attend the loading raft to ensure all are seated and restraints are properly secured. 1 op then leaves to meet the next raft to ensure they do not attempt to exit before it is safe to do so while the other op briefs riders on exactly what they must do. This op then gives a go signal to another op at the end of the conveyor, so that op knows it is safe to release the raft when it reaches the end of the conveyor. 3 other operators man a control booth on the other side of the conveyor. It is well themed and outfitted with numerous kit-racks of wet suits, wet weather clothes etc, all done up in JP livery. <SPOILER ALERT> (The spoiler code doesn't seem to be working on the board today, so stop reading now if you don't want to know.) Once you slide down the end of the conveyor, you begin with gentle flowing water as you round a few bends. An audio system in the trees tells you that John Hammond welcomes you to Jurassic Park (queue dramatic movie theme music, and the giant JP doors from the movie swinging aside to reveal the rest of the rapids in front. Throughout the ride, the audio system keeps you updated as you tour through various dinosaur paddocks, including a newborn brachiosaurus. As you slide by, the audio changes to indicate a dam has broken, and sector C has gone underwater. This has shorted out the electric fences and the dinosaurs (including the raptors) are now loose. Queue giant sign telling you that you are now entering sector C. We see overturned rapids rafts just like the one we're in. Overturned petrol jeeps, and lookout towers (the heads of the lookout towers - as the rest is now supposedly underwater) As we progress further on through the chute, we hear the roar of the T-rex. Rounding a corner, we see more trashed JP vehicles, and we can hear the earth tremors of the T-Rex as he appears to follow us from behind thick bushes. Ahead, we can see the water entering a large underground tunnel - the inlet for the JP hydroelectric plant. Things get VERY dark, VERY quick. Our only source of light are a few randomly placed red flashing beacons, and the gurgle of the water, as everything gets REALLY quiet. BANG! there's a hole in the wall, and all of a sudden bright light from an electrical short circuit shows the T-Rex roaring and trying to get through the hole in the wall, but it's too big for him to fit, and we float on by to safety. A few more corners around, and we approach a dimly lit room, where water is split in two directions and flowing both ways. We hesitate for a minute before shunting one way or the other, and slowly, gently, float into a dark DARK room. A door slides shut, and we begin lifting out of the water, raising up towards the top of the building, all of a sudden (again) the T-rex appears, and this time he is directly above us. Roaring loudly, we come to within a metre of the snapping snarling jaws (convenient place to put the ride camera as everyone is looking up!) before the gates open behind us, and we slide down a VERY steep drop into the splashdown pool. The raft floats gently out of the runout pond and returns back to the loading station. I've looked up other peoples reviews of this ride, and one theme that seems to be consistent - and I will wholeheartedly agree - YOU - WILL - GET - WET. SATURATED. TO THE BONE. NO EXCEPTIONS. The lockers are there for a reason - use them. Don't take electronics on the ride. Don't take cameras on the ride. Don't take anything that you cannot afford to get wet. Ponchos, raincoats and umbrellas are permitted, but useless - ride it when it is hot, and use the soaking to cool you down. As per above - wait until after the daily rain shower has cleared.

Edited by AlexB
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Thanks for the reviews. The Jurassic Park raft ride sounds amazing. So glad they are still building new rides with incredible theming. I was also pretty amazed reading about the seat issue with BSG. It just shows that no matter how many computers and engineers are involved something can still stuff up big time! They are just so, so lucky that no one was in the seat at the time. It could easily have happened while the ride had actual guests on it and it would have been a different story. I guess that's part of the fear factor when riding theme park rides - you never really are 100% safe. Just look at that tragic incident at Disneyland on Thunder Mountain Railroad due to a maintenance issue. If it can happen at Disney it can happen anywhere

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  • 3 months later...
  • 1 month later...

Hi There, I am going to be in Singapore in mid July this year and wondered if it is worth going to this theme park? Ive been to USH and US/IOA in Florida. I know that USS is much smaller but is it worth going? Also, should I get an Express pass, is it worth it? Is the express pass an unlimited access to all the rides multiple times like in US/IOA? cheers

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Wilko - it's definitely worth the trip. I've been to USH and USS was something completely different and worth the trip. Because they're purely a theme park, and not a working studio, they have been able to devote all their efforts into theming. It depends on what season you're going as to whether you need an express pass. Most attractions have been built with express pass in mind so you'll find it will get you to the front quickly (obviously) but the queues are so well themed that sometimes it's worthwhile queueing just to see it all (in particular, the jurassic rapids). Revenge of the mummy, because it is high thrill, I found it wasn't anywhere near as popular with the locals as the more sedate attractions. I visited the park, two people, no express pass, and we did not arrive spot on opening. It poured rain at about 11am (it tends to do that almost every day) so we got Shrek 4d out of the way. The only attractions we missed were Battlestar and the LMA type stunt show, the first because it wasn't open, and the second because we didn't look at the map. We re-rode ROTM several times, and spent some time just taking photos, so I guess an express pass would only be ABSOLUTELY necessary if you are really intent on just getting as many rides under your belt as you can without taking the time to notice just how nicely done the park is.

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Well TPGC, as I said, we missed it because we didn't look at the map. You may want to try looking at it too : Universal Singapore Map As I said, we didn't see it - it's more of an effects show than a stunt show - but i always confuse it with LMA for obvious reasons...

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Edited by AlexB
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Wish flights to Singapore started getting a little bit cheaper so a 3-4 day trip could become more feasible. Would love to visit this park, and plan on doing so sometime in the next year or two...but for somewhere so close it's still fairly expensive. Still thinks it awesome that a park of this quality is so close to home.

Edited by keadz
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Well TPGC, as I said, we missed it because we didn't look at the map. You may want to try looking at it too : Universal Singapore Map As I said, we didn't see it - it's more of an effects show than a stunt show - but i always confuse it with LMA for obvious reasons...

I was confused when you stated there was a stunt show that's all. I created the database entries for the park so I knew about Lights Camera Action and I thought I had overlooked something else. As you've now stated though, it is a special effects show rather than a stunt show.
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Well TPGC, as I said, we missed it because we didn't look at the map. You may want to try looking at it too : Universal Singapore Map As I said, we didn't see it - it's more of an effects show than a stunt show - but i always confuse it with LMA for obvious reasons...

You could perhaps tie in with a trip to KL, and ride the big Intamin looper at Cosmos World?
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Wilko - it's definitely worth the trip. I've been to USH and USS was something completely different and worth the trip. Because they're purely a theme park, and not a working studio, they have been able to devote all their efforts into theming. It depends on what season you're going as to whether you need an express pass. Most attractions have been built with express pass in mind so you'll find it will get you to the front quickly (obviously) but the queues are so well themed that sometimes it's worthwhile queueing just to see it all (in particular, the jurassic rapids). Revenge of the mummy, because it is high thrill, I found it wasn't anywhere near as popular with the locals as the more sedate attractions. I visited the park, two people, no express pass, and we did not arrive spot on opening. It poured rain at about 11am (it tends to do that almost every day) so we got Shrek 4d out of the way. The only attractions we missed were Battlestar and the LMA type stunt show, the first because it wasn't open, and the second because we didn't look at the map. We re-rode ROTM several times, and spent some time just taking photos, so I guess an express pass would only be ABSOLUTELY necessary if you are really intent on just getting as many rides under your belt as you can without taking the time to notice just how nicely done the park is.

Hi Alex, Im going in Early July to USS. SO do u think it is worth getting an Express Pass? Is it used like USH where it is unlimited entry to everything?
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The short answer is it would be worthwhile to get it, but you should still take the time to stop and check out the queuelines in some of the larger attractions as they really spared no expense in theming them all. July is still going to be quite a peak season for them, and the hottest time of the year (though, the temperature doesn't vary too much - its just hot, hot and wet, or fucking hot and wet). Because of the temperature, buy a bottle of anything from inside the park (they won't allow external food and bev) but DON'T throw away the bottle - each and every queueline and frequently along the paths you'll find water fountains to refill it - and refill it OFTEN! Some attractions it isn't worth it - ROTM was one of those. The express pass as I observed it was on a piece of paper that had to be shown to the gate attendant at the start of the queue, they had to read it, make sure it was all correct, and then admit you to the queue. In that time, we'd gotten through half the ROTM queue. We walked PAST them to enter the queue, and they ended up in the gondola behind ours. Having said that a lot of the other attractions will definitely need the express as they aren't quite as scary, and therefore attract the big families. When it rains, head straight for Shrek 4d, Donkey Live! or Revenge of the Mummy and use your express pass to good advantage there. A lot of the outdoor attractions will close down during the storms.

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