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DC Rivals HyperCoaster construction discussion


Richard
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On Thursday, April 13, 2017 at 4:38 PM, Glubbo said:

 

58ef1b86c10ef__DSC13301500px.thumb.jpg.deba3e1c28db0c4c03f402466ddc44a8.jpg

58ef1ba17a4aa__DSC13311500px.thumb.jpg.681a6624a0d2356eac24f4586125d861.jpg

Has anyone ever thought that maybe the top of the lift hill / start of the first drop is actually over the fenced off area, and as you drop down it goes back inside? Because looking back at photos of the footer ouside the fenced area, it seems to be really weirdly positioned and far away to support the lift hill if its within the fenced area. Idk just a thought 🤔

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Been following this thread very keenly, thought I'd share a few observations and some speculation based on track piece numbers.

I'm making a couple of assumptions, first is that track piece 49 is intended to sit down here:
58f178d9eb6e3_49onsitehq.thumb.JPG.73716afdee676ab8b4aa6a3fe7944fa0.JPG
Photo: @AlexB

53-54.thumb.jpg.c59300c60f12363bb348a5f9aa3cdbbf.jpg
Photo: @Glubbo

Second is the observation @AlexB made about those little joining pegs at the end of track pieces. I'm fairly certain they do indeed point in the direction of travel, as if you take a look at piece 54 (seen with pegs pointing towards us) it would turn in the wrong direction once flipped right-side-up. With piece 49 at the base of the hill, we have a basic direction of travel (ascending track number order) to evidence this conclusion. Also note that piece 53 transitions from level to twisted, an appropriate orientation when considering 52 & 54. Anyway, enough with the justification and on with the speculation!

Piece 52 was what initially prompted me to start looking at track numbers. It looks quite straight considering the location:
52-labled.jpg.a5985d2ad075b7e7bec0f93f318653f1.jpg
Photo: @Glubbo

Note the gradual curve of 51, as you would expect by the shape of the supports. I imagine piece 52 will be located near the top of these supports that have already risen. Also of interest on 52: there are some mounting points in the bottom right area of this piece - perhaps the location of a trim? (This is another reason I'm sure the pegs point in the direction of travel, Mack places brake fins with a left offset on the track)

52-crop.thumb.jpg.684da26e485bc8713a8d5d2ade5dd759.jpg
Photo: @Glubbo

Piece 52 starts to make more sense when you look at pieces 53 and 54 right way up.

53, straight twist into bank:
58f180aba449e_53flipped.jpg.3d4386bd691de8f5fd79d24ef73ad9ea.jpg58f180b3b6845_53flipped2.thumb.jpg.8c667f3c2e12432d20839bd0ef2d1d47.jpg
Photos: @Glubbo

54, curving twist:
58f180ba1e2b8_54closeflipped.thumb.jpg.ff3c3b1d55b7b56b7c0eefaef2529b8b.jpg
Photo: @AlexB

So far we have upwards transition -> flattish piece with possible trim -> twist in to right hand bank.
Now on to pieces 55 & 56:

58f181c9643bd_55-56daylight.thumb.jpg.d9e8630d6be7ce842b47744644f9f757.jpg58f181ccc5b8d_55-56daylightflipped.thumb.jpg.8af4b6ed284c71ded9f449c3d13fdbb2.jpg
Photo: @Glubbo

55 seems to be a steady banked curve, 56 a curve with the bank flattening out.

57 and 58 are quite interesting - there seems to be a slight hilltop curve that could give the exit of this element a small bit of airtime.
57.thumb.jpg.8b0184dfd813cd543e02ae18d1c9ca49.jpg58f182fe546f4_58number.thumb.jpg.ec3595bf186084b273da915ac5573018.jpg
Photos: @JaggedJanine
55-56-58.thumb.jpg.235ed6484df9d289bb88b4ac3a266d47.jpg
Photo: @Inverted

I'm pretty certain that's piece 57 in the back right. We've got 55 and 56 in the foreground, 58 at back left so it would make logical sense to have 57 there too. Note the downwards curve: it's very slight but with good speed could provide a little surprise at the exit of the bank/overbank.

Finally coming back to this picture we can see what must be piece 59 curving up, signalling the transition to whatever the next element may be.
52-labled.jpg.a5985d2ad075b7e7bec0f93f318653f1.jpg
Photo: @Glubbo

On that note, the numbers on the double-spine track do give us some small bits of information.

58f185ea8c730_67-68doublespine.thumb.jpg.883682d543a961183bafdcbd95943bfe.jpg
Photo: @JaggedJanine

Considering numbers 67 & 68 (in relation to the discussed element), I'd reason it's safe to say we're looking at the turnaround. Also of note - with a gap from 59 to 67 there's likely an element in between, maybe an airtime hill?

58f1873f8a939_78minidoublespine.thumb.jpg.ffb7aeb7e9dd4afbd03b0147f96e7d8f.jpg
Photo: @Glubbo

The half-length piece is numbered 78, giving a clue about direction. If I were a betting man, I'd place money on the turn around being the same direction as Flash; with the train going up like an Immelman, not down like a dive loop.

Final small observation: the very first pieces to arrive were numbers 55 & 56, directly followed by 57 & 58. These parts (likely) form the core of this initial element we're seeing. Thus, it would seem logical to assume Mack is building and delivering the track in pretty direct relation to build order. I've noticed many track pieces with numbers greater than 50 on them - yet to notice any below. We'll probably see later ride elements be put in place before the (theoretically) larger ones that would come before the current area of construction. The closure period of Green Lantern gives some further clues to this.

Huge thanks to everyone going by Movieworld and posting great photos! I'd be completely in the dark without them.

Edited by rummy
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@rummy thankyou. Whether any of what you have said is correct or not, it has to be one of the most well reasoned hypothesis, supported and well thought out in every structure and detail, along with illustrations, that i've seen on here in quite some time. 

Thanks for taking the time to connect the dots (and for referencing all of the photographers you borrowed from!) ;)

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Also just a heads up, for those sharing images from the TPSN Facebook page, the images are not even theirs when they don't give credit. I have called them out multiple times in the past, but I just gave up on it as they didn't bother to respond. Take anything they say as a grain of salt as it is usually pretty wrong, as they do almost zero research on what they post about. 

 

For comparison this is the lift hill on Flash. 

maxresdefault.jpg

 

Whereas the supports at MW look more like this section of track. 

hqdefault.jpg

Edited by CruiseSF
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@rummyA very methodical interpretation there. I agree with @AlexB, wrong or right you've been very detailed in your reasoning.

 

I guess a request for those heading that way over the next few weeks - keep getting all those track & support numbers! I don't see myself down there (not with the family) until mid May now.

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On 12/04/2017 at 2:48 PM, AlexB said:
  Quote
  • it will be 62 metres high
  • it will reach 120kph on the first drop
  • it will have 'two' loops.

This would not surprise me @AlexB because MW coaster is 100m longer > Lightning which has a top speed of 115km/h.  I don't know if being an extra metre in height gives you an extra 5km/h but it wouldn't be far off.

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16 minutes ago, Skeeta said:

This would not surprise me @AlexB because MW coaster is 100m longer > Lightning which has a top speed of 115km/h.  I don't know if being an extra metre in height gives you an extra 5km/h but it wouldn't be far off.

Expedition Geforce is 174 feet tall and has a max speed of 120kmh. Give the wheels a bit of WD40 and it would go 135 down the first drop.

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@Glubbo Doubt it will be the exact turnaround I linked, as @Skeeta said, it's not one Mack have ever done in the past.

It'll most likely be the same as this one on Flash:

58f35da9f0b02_flashturnaround.thumb.jpg.20bb62f99439f3d941b5bab2fe539f27.jpg

I put the Fury 325 turnaround on my prediction as I'd prefer it due to the extended sideways airtime. In the Mack one, the 180 degree turn completes at the very height of the turnaround, whereas on the B&M it completes lower down, with an extra bit of a sideways rise to reach the top and go over. The transition from positive to negative Gs on the B&M turnaround would be insane, the Mack turnaround will be kinda similar but the airtime won't last as long basically.

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Apologizes ladies and gents, these are not my best work by a long way...need to get to the park early next Sunday to be better positioned to get new shots of the station area, however until then, these are the better shots (fence still in shot though) of the supports in the station area as promised...the joys of a 500mm lens.

IMG_1077.thumb.JPG.e4dad8ba70d1f71ddfc8b16f6a3786fb.JPGIMG_1077.thumb.JPG.e4dad8ba70d1f71ddfc8b16f6a3786fb.JPG

IMG_1086.JPG

Also it looks as the next support near the entry sign could be a 4 piece unit from base to tower, being taller than the current one, but it is only a guess, i would assume this might go up in the next 4 days.

IMG_1127.thumb.JPG.9a4fdb5d99c9f96f71464910164e3926.JPGIMG_1128.thumb.JPG.9ef86a3d6d486f86379376127bd7d6c3.JPG

The top plate on this one is slightly offset from square although it might not show in the photo.

IMG_1148.thumb.JPG.00b93ce8ddc2511fceaa3c7cd53ba429.JPGIMG_1146.thumb.JPG.5f1a93c48a820dd0a78a4f5b118d3d60.JPG

Edited by thunder001
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  • Richard changed the title to DC Rivals HyperCoaster construction discussion
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