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Posts posted by Noxegon
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On 06/02/2023 at 3:29 PM, Jobe said:
Interesting fact regarding the other 2 exisiting Wild Mouse coasters. When Luna Parks Ops manager Hoppy went overseas to secure new rides for the park, he purchased the rights to the Wild Mouse coaster. He came back and under license built not one but three units- one for Luna Park and 2 others for sites across Australia- namely the Melbourne and Adelaide show grounds. The 2 in Indonesia are these units. Both of them should never have been allowed to leave Australia. Either of them would have been a great fit in one of our 2nd tier parks- Aussie World should have bought one to replace their unit which came from the US via Perth. A hugely missed opportunity.
Why would a park remove a perfectly good wooden mouse and replace it with another?
Aussie World's mouse was a great ride. It's a huge shame that they weren't able to keep it going.
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On 28/02/2023 at 3:35 AM, joz said:
I was going to say 'So are mullets and weird creepy moustaches' then I remembered they aren't coming back in, they ARE in fashion and I became sad.
Yes, I was astonished by how many mullets I saw in Australia. My condolences to all at this difficult time.
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On 28/02/2023 at 3:20 AM, aaronm said:
Last week GL probably would have had my vote. Went to Gumbuya this past weekend to see Project Zero looking fresh, running better than Buzzsaw did, and doing its job as the headline thrill attraction. What was a fairly unloved attraction at Dreamworld has become an absolute crowd pleaser and an excellent addition to the park.
You're spot on with this. Project Zero is a solid attraction.
I still think GL is better, but the margin is much smaller than you might think.
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An official POV of Leviathan has been published:
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9 hours ago, DaptoFunlandGuy said:
Apologies I wasn't aware. I'll insert my commiserations or congratulations as the case may be and let you take whichever one suits you best.
All good
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Really uneasy at any attempt to rank coasters based on watching a POV.
I've ridden Tweestryd and the LPS Boomerang so I feel qualified to vote – but I don't think people should be judging without actually riding.
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9 hours ago, jhunt2 said:
He never said you did. He said after 500 coasters, they probably have a reasonable idea what to expect from most layouts and elements, and the presentation of the ride through things like theming and storyline probably varies more and surprises them more pleasantly than the actual ride experience. Unless they're riding a model that's super rare or new and they've never been on before, it's likely they'll always have done something comparable with any ride they go on.
For what it's worth, I have a coaster count of over 3000 at this point – and I can say that I've never ridden anything quite like the roller coaster at Green Valley Farm
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Not sure if they're old enough for this audience, but I did just rebuild my Luna Park album:
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That part of my life is long since over.
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54 minutes ago, Slick said:
Really enjoy reading your trip reports as always - was there a particularly memorable moment from any of the parks that stood out for you this time round?
If I had to pick something, I'd say sitting in the airport at 7:00am on Saturday morning awaiting a flight to Armidale and thinking "what the hell am I doing with my life"? :)
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I've posted trip reports from the parks I hit on my recent business trip to Australia.
Luna Park Sydney:
https://www.bannister.org/coasters/trips/2023/0203.htm
Green Valley Farm:
https://www.bannister.org/coasters/trips/2023/0204.htm
Sea World, Dreamworld:
https://www.bannister.org/coasters/trips/2023/0205.htm
Gumbuya World, Luna Park Melbourne:
https://www.bannister.org/coasters/trips/2023/0211.htm
Aussie World:
https://www.bannister.org/coasters/trips/2023/0212.htm- 1
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1 hour ago, Dean Barnett said:
I can wait.
So can I – forever. I don't get reaction videos at all.
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Apropos of nothing, those air launches are absolutely incredible. Hypersonic was great, and Dodonpa (pre-modification) was absolutely insane.
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Thanks for the information. Will likely give it a miss so.
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3 hours ago, Dean Barnett said:
Velocicoaster has had around 20 million riders with no seatbelts, no RFID tags, and up until recently one attendant pulling up on restraints. Even with now 2 attendants checking restraints they still pump out 24 riders every minute.
Olympia Looping has no seatbelts, and routinely manages almost 5000 guests per hour at busy events with a dispatch of a full train every 22 seconds.
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On 25/1/2023 at 2:44 PM, HussRainbow87 said:
The Crazy Spinning Coaster is at our carnival in Apollo Bay, we close 28 January, with both the Beast and Crazy Coaster opening the following week in Narre Warren.
What’s the Beast?
Is Crazy Coaster the only coaster at Narre Warren?
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2 hours ago, Stevie said:
I've found one of the biggest differences between Australian operations and other countries operations is the seatbelts and harness. On some rides in Aus, if you pull down your harness or do up your own seatbelt, the ops have to unlock the seat/whole train so they can be the ones to close the harness and belt. I've personally never seen this at any other park I've been to. It seems to just slow down the whole process and even moreso when they have to unlock and recheck the whole train.
Genuinely wondering what the purpose of this is and what possible benefit can be derived by an operator connecting a seatbelt instead of a guest.
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1 hour ago, Ranger said:
as well as the only wooden Wild Mouse, left which is no small claim to fame
There are actually three wooden mice still in operation.
The other two are in Surabaya, Indonesia – one came from Adelaide and the other from Melbourne.
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The ECC group were supposed to fly home from Auckland on Saturday morning.
I guess you can all figure how that went
Those on the Club flight have been rebooked to get home five days late.
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17 minutes ago, rappa said:
They definitely rotate staff. I think WPHS in Australia even mandate it
Dingo Racer rotates guests too. Aussie World leading the way.
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Apropos of nothing, and perhaps to lighten the mood, I’m reminded of a scene I witnessed at ah airport a few years ago.
Passenger barked “do you know who I am” at a gate agent, who promptly got on the PA with an announcement “Ladies and gentlemen, we have a passenger at the gate who doesn’t know who he is. If you can help him, please approach the counter.”
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7 hours ago, DaptoFunlandGuy said:
Look - i'm the first person to complain about slow ops, but I also know what happens when you encourage people to do their jobs faster than they should.
I think the key point here is “faster than they should”. From my own experience at Green Lantern, operations suddenly got much faster after the queue closed for the evening. Working quickly clearly wasn’t a problem then, so why was it an issue for the rest of the operating day?
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8 hours ago, Brad2912 said:
If safety procedures are making people angry and ruining their day, the issue isn’t the procedures, it’s the people.
I think you’re being a bit harsh with that to be honest.
Let’s look at this from the (admittedly rather narrow) perspective of a coaster enthusiast visiting from Europe. This person has been to a few hundred parks, and has been looking forward to the ones in Australia for years.
They arrive at a park and discover long wait times. Stuff happens, so it goes. Then they make it to a ride station and discover that the Intamin that would dispatch every minute or so in the rest of the world is going out at around 20% of that speed due to additional checks and faffing about. They’re only going to get on a tiny fraction of the rides that they’d hoped for - because, as someone else said in this thread, Australia knows better.
Yes, they will be angry. And objectively I can understand that.
Safety is important, but it’s completely possible to be both safe and efficient.
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49 minutes ago, mba2012 said:
While I agree that MW operations could do with a fair bit of improvement, I've also heard the ECC group described as not very understanding when it comes to loose items policies and the like.
I do think that it can be hard to be understanding when a ride is operated with far more stringent policies than normal for identical and/or similar types of rides elsewhere in the world. When riding Superman a few years ago I remember being told that a mucus-encrusted tissue inside a zipped rear pocket had to be placed in a locker or thrown away before I could ride. That was (and remains) ridiculous and I will happily call it out as such.
If club members were critical, then I sincerely hope that they made their points respectfully.
13 hours ago, DaptoFunlandGuy said:Ooooh i'd love to see what their thoughts are - is it a video or a forum? got a link?
It's been predominantly on Facebook, and it's probably best not to screenshot there. However, I'll quote a fun exchange below – names removed to protect the innocent:
QuotePerson A: "I really can't believe just how slow operations are at this park. And I've seen bad operations before...."
Person B: "The entire ride ops department needs to visit Cedar Point."
Person C: "And the Cedar Point ride ops department needs to visit Europa Park."
Person D: "And they can all be trained by the Olympia Looping crew."
At busy events Olympia Looping pushes well over 4000 guests per hour, dispatching a 28-passenger train roughly once every 20 seconds. It's amazing how efficient you can be when every extra passenger is more money
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Luna parks wooden wild mouse future
in Theme Park Discussion
Posted
I doubt it makes much difference to Aussie World's usual clientele. My sense from visiting there a few times is that they don't really draw visitors from outside the immediate local area.