Jump to content

dukeofwhales

Members
  • Posts

    37
  • Joined

  • Last visited

Posts posted by dukeofwhales

  1. 22 hours ago, Tim Dasco said:

    They never replaced the slides they simply repainted them blue form the original green. I found a video of the slides from 1995. I haven't been able to find when they opened but they have been there at least 22 years since 1995. 

    Oh yeah? My mistake.  I haven't been since they were painted so I hadn't seen them up close.  They were pretty rough when I was riding them 15 years ago so I guess I just assumed they'd been replaced.  Does this mean the formerly translucent slides (three of the four) are now pitch black?

  2. If I've learned anything from simulation video games, it's that what appears to be a small adjustment can have a massive effect on wait times.  Even though there is essentially no line with the 1:1 regular/fastpass queue system, increasing it to 2:1 (never mind 5:1) could easily make a big difference on the queue sizes and make those who paid for the fastpass feel poorly treated - I think the two rides is a better solution.

    I don't blame the kids who ride it over and over with a fastpass - they paid for it (and when I was a kid at AW you better believe I ran between the attractions for the entire day, exhausing myself and my parents) - but the ride experience in the regular queue made me feel something needed to be changed.  Perhaps I just got unlucky and picked a peak queue time on a busy day because my wait genuinely was 80 minutes.

  3. The fact that the queue operated 1 raft from regular line/1 raft from fast pass made queuing without the fast pass super slow.  I queued 80 minutes for one ride back in November on what wasn't even really a particualrly busy day (Abyss was <5 minutes all day), while I watched the same kids with a fast pass ride it 5 or 6 times as they'd jump on as soon as they got to the top of the hill.

    I understand that's the point of a fast pass but it didn't leave the most positive impression.

  4. Though it is worth noting that quoted ride costs at other parks are likely the full project cost, but the "ride cost is half project cost" doesn't necessarily hold true in other countries - due to lower shipping/labour/regulatory/etc costs.  So a Windseeker which cost $5M at another park wouldn't be as cheap as US$5M here, but it probably wouldn't cost US$10M either (anyone who knows better feel free to correct me, of course)

    A lot of cash, but it would be worth thinking about for a possible Mi3 - it would look amazing on top of the hill and would probably appeal to those who like Bounty's Revenge and water slides but nothing as extreme as the Rampage or Abyss.

  5. I imagine it was simply different design parameters - chairlifts at ski resorts are designed (cable thickness, number and frequency of supports, number of chairs, motor power/torque) under the assumption that they'll be empty on the way down.  Adventure world's was built under the assumption that a roughly equal number of people would be heading down as up, which was probably correct at the time.

  6. They can't just not let single riders ride.
    How will us lonely enthusiasts with no theme park loving friends be able to ride the waterslides?

    The only option is a Lonely Theme Park Enthusiast Perth meetup in October.  As I recall they do allow rafts of 2 and 3 riders at GC WnW & White Water World.  But I do think a subbing a single rider into a group of three would be uncomfortable. 

    Its a theoretical maximum of 600 pph.

    Do you have an idea what the maximum for, say the Shotgun slides would be?  They also do four riders at a time but the queues can get pretty long - typically I'll only ride it once because the queue is too long.

  7. By and large, the marginal cost of one more person in the park is zero1.  So in that sense the season pass is free money for the park - they still have to open, still have to have staff, still pay rent and insurance - so having people in the park is good.  There's no way they're making a loss, unless you consider a "loss" to be the difference between what they would have earned if full price had been paid for every visit - which is unrealistic because people with season passes may not go as frequently at full price. 

    Plus, as others have mentioned, people spend money within the park, bring their friends who pay full price, etc.

    Obviously this is simplified a bit - more people in the park means more staff required, greater park upkeep costs.  If the park is at capacity and you have to turn down full price customers then that's a small loss too.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.