Jump to content

Search the Community

Showing results for tags 'wb kids'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Theme Parks, Rides & Attractions
    • Theme Park Discussion
    • Latest News & Updates
  • All the Rest
    • Gaming
    • Community Feedback
  • Site News
    • Site & Announcements

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location


Interests


Favourite Ride

Found 1 result

  1. Continuing conversation from this reply i've put down my current thoughts on a WB Kids refresh. What WB Kids needs is to be gutted and refreshed. My ideal first plan would reclaim the other half of the old LTRR soundstage from maintenance - maintenance might need to relocate entirely if they've outgrown their own space. Put in a new kids area into the soundstage building with multiple attractions similar to Mermaid lagoon at disneysea, or USJ's Sesame Street Fun World. It doesn't need to be immersive, just an indoor area out of the sun with some rides and activities for the little kids to blow off some energy. The reason this is the first plan is it provides the opportunity to refresh the rest of the land without dropping the kids offering in the park. Once this is open, move to refreshing the rest of the land: Remove speedy taxis. It serves no purpose with the introduction of JDS Find a new home for the parents room that doesn't occupy prime attraction space and demolish Taz' Rest Stop along with the original Marvin facade to make space for new attractions. You could potentially provide parent's room facilities as part of the new indoor stage space if you planned for it. Consider the longevity of both Sam Train and Tweety Cages and perhaps remove them in place of new attractions If this whole corner of the kids area can be cleared, then also consider (controversial I know) removing the giant tree. It's a gorgeous old tree and it's been there for a long time, but it occupies prime park real estate and is a major blocker to expansion If the tree comes out, tweety, sam train, taz and the old marvin area are removed, you're left with a huge plot of land you can close all at once, which allows greenfield planning for a new install, with the added benefit you can actually run power to the character stage and bury the cables rather than flying them through the trees suspended on wooden poles. Update JDS to bring it current to today's park lineup (remove arkham, add WOZ, for example - and does it have DCR?) Turn the JDS arcade (is that still there with the new kids arcade?) into a JDS themed gift shop to bring more opportunity for merchandising into the land instead of the laneway entrance most people walk straight past. Reopen the restaurant with a new offering and re-establish a covered (umbrellas) seating area for parents to chill while the kids run their energy out. Probably a bit much especially for BGH's current attitude toward the park, but that's what i'd love to see. WB Kids currently offers a disjointed experience. There are 'rides for babies' plus road runner. So the slightly older kids that have outgrown the 'baby rides' but haven't graduated to hypercoasters don't have a lot of middle ground, so there's an opportunity with this level of expansion to provide some 'middle of the road' attractions - a lot like what Sea World offers in their nickelodeon area.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.