The boats gently bob as they revolve via an undulating underwater rail.
The camera is hidden in the back of the cart. For the biggest splash, raise your arms up and swoop them down (Like a orchestra conductor)
The billboard morphs into something more disturbing as a result of the apparent hallucination.
To fire the cold blast from the tanker, you have a few seconds to quickly solve a pipe joining minigame.
The full body motion control for the fountains is done behind this coffee cart. Net result: looks like you have drank too much coffee!
....Eventually the windows shatter and fall out.
It's a gloomy corner befitting of Scarecrow.
By jumping up and down on a pressure pad you cause a mini earthquake.
Pieces of furniture jump around, crockery falls of the table, cracks appear in the walls.....
Sinestros activity involves controlling the creature Parallax to basically smash up an expensive car in a show room. This achieved with a Kinect type motion tracking camera and a lot of arm waving by participants.
When Scarecrow releases his toxins, their hallucinogenic effect causes an apparition to appear in the doorway.
This shiny steel doorway leads to Project Cadmus, a genetic engineering project in the DC universe canon.
Railway signalling switch and substation.
Eventually the ice beam causes the window to frost over, allowing the scene to reset.
The black rectangles above the window contain eye tracking cameras. By looking around at the screen, you focus your ice vision to destroy the interior.
Bizarro has the opposite powers to Superman, so he has the ability to see through lead, and ice vision.
If you succeed in solving Lex Luthors touch screen game the substation transformer arcs and crackles.
The maintenance stairs down to the pit beneath the ride have been themed as subway stairs, complete with the grime.
Crazy River is a Mack flume ride, which are very prevalent at European parks (In the same way that Arrow flumes are ubiquitous at American parks)