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Rexillium

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Posts posted by Rexillium

  1. 3 hours ago, Brad2912 said:

    Quite a large number of patches require painting still. As these are small random areas I imagine these may be areas requiring track inspection. There was a guy on a cherry picker today inspecting areas and measuring them. 

    If they just repainted it only to have it not viable as a ride due to metal fatigue that would be horrible. Also be horrible in the sense of too many rides have disappeared on the coast as is, missing ToT and AA already! I wonder why the inspection because I imagine they would of done an inspection prior to painting to make sure the ride is still viable before investing anything more into it.

  2. 6 minutes ago, Gazza said:

    What concrete ones? 

    The concrete foundations have always been the natural grey concrete colour:

    0730-1_Sidewinder-and-_005.jpg

    Forgive me for my lack of correct definition in what I meant, yes not the footers, the steel, beams solidly plastered to the concrete footers not the ones with cross beams that look like oversized scaffolding etc... Seems I'm completely off base than, which is a pity because it looks cool with the multi colour paint that it does now imo.

  3. 50 minutes ago, Gazza said:

    Indeed

    image.png.5189f93a7f1ceb417331b22745b21769.png
    image.png.0c6774b6436237aa88662f024d3b4302.png

    On 23/08/2020 at 3:36 PM, themagician said:

    9906964B-1A6A-42D2-B5A6-759C2AAA2900.jpeg

    I think jdude already pointed out the issue already

    9 hours ago, Jdude95 said:

    I know it's picky and petty af, but jesus, could the graphic designer at least try a little harder to replicate the track design... or layout. 
    Looks MDMC on crack 

    Maybe the dude doing the design was high not just the design 😅

    Bad jokes aside on my part, the graphic is missing the far reaching bend before the sidewinder and the loop after it, add the fact the one type of supports are blue on the map as pointed out by gazza and most of the blue supports are white on the map.

    So doubly indeed, haven't there been enough park maps that are wildly inaccurate for people to take it with a pinch of salt? Not saying it can't happen but would seem odd to paint the tracks whilst not painting the supports under it, and the opposite for the other. Where there is yellow there is blue supports, where the is blue track there is white supports. Weren't the support originally white so why paint them blue if they were gonna paint them white again?

  4. 11 hours ago, mba2012 said:

    I've forgotten if this has been brought up at all or not, but if Dreamworld ends up not building this coaster, how likely would it be that Village might pick it up cheaply? Do coasters in this kind of situation often end up going for much less than the price they were sold to the original park at? And presumably whoever picks it up would have to pay shipping costs as well, so MW/SW would be saving some money there. 

    While it wouldn't be as exciting as other possibilities, it would still be a pretty solid addition to either Movie World or Sea World.

    MW is landlocked so not possible in the first place unless they want an early demo of AA (I still have hope for AA), SW has enough construction going on that they wouldn't bother.

     

    9 hours ago, rappa said:

    Let’s put Aussie world on the map!

    Aussie world just got SX360, plus covid shutdown I don't think they'd be a financially viable option.

    In this global climate I'm doubtful if they'd be able to sell it. Not with how parks around the world don't know what their income is gonna be for the foreseeable future. I'd think they would more likely try to slowly build it if they couldn't build it in one go. E.g. we'll get the footers in this year, in another 6months the structures up, another 6 months after that coaster track installed (keep decorations very last or just ditch them) though doing it that way I would imagine be more expensive but if you haven't got the cash and can't sell it....

  5. Busch gardens is a ghost town, when I went there couple of years ago it was quiet but that is... not sure if they're physically limiting numbers or if people are scared or if he just didn't get people on camera but that is less than 25% of normal park operations, that is probably 15% in comparison to what I got which was already almost all walk on rides except cheeter hunt (30min wait, and although he shows 65min wait, trains were launching every 2mins at full capacity opposed to the long wait he showed), which makes me wonder why even open at all? as they're not selling much merch with stores closed, and running trains with so many empty seats aren't they loosing more money by turning the rides on?

  6. 1 hour ago, Brad2912 said:

    Good old VRTP membership holders being looked after as always...

    Monthly payments will continue whilst park is closed and upon re-opening we will receive a e-gift card for the amount paid during closure...

    VRTP is trying to do make membership holders a bridge loan? or is their system just too confusing that it would be a pain to text all membership holders to stop automatic payments until further notice?

  7. 10 hours ago, ejpdtd said:

    Does the lif thill count as a block on DCR? I only ever go on midweek quiet days where they pretty much just run one train so haven't experienced the DCR op's at full capacity.

    As I said above they don't use the lift hill as a section, the only time I've ever seen them stop the train on the lift hill is either when the chain lift has had electrical issues and it randomly stops mid hill (not seen it happen since the year it launched but no saying it hasn't happened since) or the last ride of the day when they've got two trains, they cut the power to the lift hill for like 30 seconds dunno why but maybe some shut down check.

    • Like 2
  8. I've only gone once at that time of year to MW and it was 50min+ queue all day scooby got as bad as 2 hours but that was between boxing day and new years... never ever again! best time is probably at least a week after schoolies until boxing day. double trains but lowish crowds, after boxing day you have the annual leave of half the country with 1-2 weeks holiday and a truck load of guests at tourist zones e.g. theme parks, I would avoid until at least the 12th of Jan before trying to enjoy a theme park after boxing day.

    It is unusual that they would do that in the busiest part of the year but stuff happens e.g. DCR being closed on my first fright nite (the one ride I went for), so yes it can be hit and miss.

  9. 25 minutes ago, Zac Beckwith said:
    39 minutes ago, westical said:

    Your inconsistent spelling of brake breaks my brain. 

    damn sorry mate i’m on my phone and i’m not proof reading lmao

    I'm pretty sure he was referring to me I put one of my 'brake' as 'break'...
     

    20 minutes ago, Zac Beckwith said:
    22 minutes ago, red dragin said:

    Was there much of a crowd? What can happen is they forecast a crowd, but they don't get one. To remove the second train takes too long, so they just persist with the two trains, slowly. 

    Not sure what is considered “busy” for MW. but 60 for super man all day consistently and dc was never bellow 60 either.

    By the sounds of that it they just lack the staff for the day, if both superman and DCR are 60mins +
    I'm guessing this is during feb since they've had GL, Batwing & AA were down? Queues would build crazy but it being off peak they don't actually expect many guests so they've likely not scheduled enough staff for the day thinking crowds wouldn't get that big. That's would be my guess but if I'm wrong and this is on school holidays I would be a little surprised.

    • Like 1
  10. 2 hours ago, Zac Beckwith said:

    Is this normal operations for the ride? or is this something that the operators are doing wrong?

    I'm not sure if you mean the second car has already hit the brake run and they wait 2-3mins in the sun before it goes into station or if its total 2-3 mins between trains switched into station? because a train waiting in the sun for 2-3mins ain't normal operations from when I've been there but it should take around 2 and a half mins for one train to run through when they have two trains running. Aprox 1min and 50 seconds to go from station to end of brake run, with about 15 second wait after to go into station if the other train takes off straight away than you have to wait for everybody to get off and new people to get on but that should take less than the 2mins for the other train to make it back.

    As stated in the post above there is no mid break section and the chain lift does not act as section break session mostly because they don't like to turn it off midway lift hill unless its the last ride of the day, so you only have the station and the brake run as section breaks between the two actual trains, meaning that one train requires to be at the end of the brake run before the other one is allowed to climb the lift hill.

  11. I'm pretty sure the answer from most people will be no. I enjoy it with my nieces but that's about it, its not thrilling, its short, the only thing I like about it is how smooth it is on the coaster track, if it was longer perhaps it would of been worth while, the one in europa park known as "Poseidon" is a much better example of what the ride should be like. Storm is a ride that tries to fit a log ride with a coaster but ultimately fails for the price tag it was imo, the ride would be allot better if it was longer and had a lower height requirement so that a smaller audience can enjoy it rather than older ones who haven't really got much appeal to such a ride.

  12. 10 hours ago, Spotty said:

    I didn't notice any broken load doors when I was there on Sunday? Scooby however just a joke... but that's a whole different story.

     

    2 hours ago, Jordan M. said:

    Had one broken gate (3) when I visited during the first week of the school holidays.

    I was there on sunday as well went on it twice about 3:30 to 4:00 and yes it was still broken door number 3, the amount of people that stood there waiting for it to open despite an obvious traffic cone in front the door was amusing

    • Like 1
  13. 3 hours ago, Gazza said:

    Because that land already is used for parking in peak periods, so sealing it will only get a tad extra capacity (due to people parking in a more organised manner with marked bays)

    What they need is more actual land for parking, hence the Kopps Rd car park.

    Here I was thinking they were just adding more parking so they could add more rides by building ones on land reclaimed from their main parking lot.... wishful thinking or stupid thinking I dunno but more rides!.. I know I know MW is fine atm, its seaworld that needs more..

    • Like 1
  14. Only one I know of is Ready Player One

    but that song is just a slowed down version of the original from the 1971 willy wonka

    EDIT: I can't actually remember if the physical phrase is actually said in the movie though, all I remember of the phrase is the song trailer making me wanna go see it.

  15. Well its not like we'll ever get the US parks times, during summer holidays there is like 10am to 9-10pm six flags parks for 2 months there are also other parks open more hours but no need for comparing sure they have way more people over there and bigger parks but alas they can't even do that for the busiest two weeks of the year here. In all seriousness isn't it a loss of opportunity for revenue?

  16. Amusing when you see your own car in others random pictures, it mostly felt like families were there. Lines were shortish with mostly walk on lines, exceptions for that from what I saw were MD sidecars, ToT II and Big Red Car over half an hour queues during 12-3pm times. WWW was more busy but it was hot yesterday so to be expected, the lines for floats out front of rippers/huey never got past 20 mark thankfully as for other water rides not sure didn't get an opportunity. Only about 60-70% lounge chairs in the park had towels or some item on them. Annoyed with buzzsaw though, they have two signs out saying buzzsaw 'this way' yet I never saw it running, or a sign out front saying closed to stop you from walking down to it only to find the queue shut off with no one there.

  17. 7 hours ago, Jdude95 said:

    Build a hypercoaster (even though it almost bankrupt them) and you can never make a bad move again, it seems... 

    I would hope not, because that would mean Six flags or Cedar fair would be considered untouchable when yet I preferred going to Disney or universal by far when neither have such size coasters, only exceptions would be their flagship parks MM & CP imo.

     

  18. 4 hours ago, Jordan M. said:

    Looks almost ready to go, wonder if the will do anything with the (presumably) unlicensed Looney Tunes print on the ops booth.

    I can only recall see'ing nick or sea themed items in sea world, it would make me think VRTP placed a ride in the wrong park and should be put in MW's kid zone if they didn't (though considering the height restriction 120cm it wouldn't really go there either), like how surfrider would of suited sea world better than WnW, though personally I'd never wanna see such a thing in MW.
     

    4 hours ago, themagician said:

    Wow... I really hope they do something about those colours and wrapping on the booth and ride. Because it’s shit and shouldn’t be in the park

    I would really hope so as well, at least make it sea themed considering its surrounded by creatures of the deep or maybe colour it like the light house it just replaced.

  19. 5 hours ago, MickeyD said:

    TBH I cannot remember a time that the Lasers and Smoke FX WEREN'T working @bladex??

    Gee, you must be pretty unlucky? Either that or a Shit Stirrer.. 😁

    I forget when it exactly was but I think it was around July-August after winter school holidays, been on it about 3 to 4 times, no lasers, no smoke, no music, for some reason it was more common to have no music than no lasers was annoying and had you been on it more than once before it was very boring running that way, all you were entertained by was the sound of the fake screams of the cart further ahead of you, than do a fake scream yourself. The lasers in scooby should never be turned off!

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