Ryande16
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Everything posted by Ryande16
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DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Basically all coasters from the same company are clones, with just a few different elements to suit the area. Just look at the typical B&M hyper, all of them have the same out and back layout, no inversions, they all have airtime hills and a similar turnaround element. -
Fury 325 Millennium force Kinda ka Formula rosa Maverick Cannibal Storm runner Top thrill dragster Coaster through the clouds Abyss
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Some of my favorites I've been on are x2 and i305
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DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
You also forgot the most important part, TESTING! -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Surley you're hitting up Magic Mountain? -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Hmmm so after looking back at similar elements to Flash at Lewa Adventure i think MWs coaster is going to be more intense. If you look closely at the twisty section of Flash you can see that none of the track pieces that make up this element have a reinforced spine as opposed to the twisty section of MWs coaster. You can also say the same with the cork screw element -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Looks like who ever designed the ride liked maverick at cedar point. But on a side note this thing looks insane already. -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Well i think we're looking at the top part of the lift hill -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
If i had to take a guess I'd say its around the 28 metre mark, which means its still smaller then superman, arkman asylum and green lantern. -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Hahaha i was close guys....... 😂😂😂 -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Why waste time typing a paragraph when you can sum up his post in 2 words? -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Im sorry if i offended anyone 😂 -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
You sure about that? Looks at least 30 Retard alert 😂 Sorry mate but c'mon you can't be serious? -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
This thing makes humans look like ant's😂😂 -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
I didn't realise how big the gap was inbetween the 2 sections of track -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Hit the nail on the head -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Sneak peak -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Where exactly is piece 55? -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Anyone got a pic of track piece 55? -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
I'll just leave this here.... MW contacting Mack and Lewa Adventure 😂 😂 -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
I think another 5-7 metres until this element reaches its maximum height. Thoughts? -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Judging but its size and distance from the lift hill i think we will see a very large loop just before this element. My guess is anywhere between 47-53 metres -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
The twist got me thinking maybe it could be something like this? Btw how high is the pole they put in today it looks a good 20-25 metres? -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Looking at the photo from a distance the far left support at the top looks like its angled a fair bit, which means the track would have twisted. But i was wrong and didn't know how to delete my comment. -
DC Rivals HyperCoaster construction discussion
Ryande16 replied to Richard's topic in Theme Park Discussion
Based off that last picture i wouldn't rule out an inverion like a heartline roll/ corkscrew of some sort. Wait nvm i thought the top of the big support was angled more