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Everything posted by Slick
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I went to Rainbow's End recently in January. There's actually two rollercoasters at the park, although no one knows it. They have a brilliant mine ride, consisting of deep tunnels, fake mine carts moving at you, fake tracks, smoke effects all combined to give a beautiful effect. They have this 360 degree cinema which is at least 15 years old. All it is is a semi-dome about 10 metres high and everybody has to sit on the floor. Woohoo. And the Corkscrew ride is shocking. But not Cyclone shocking. As you come out after the second corkscrew, your head becomes a test dummy head, banging the harsh hard OTSR restraints which have the handle bars on each side taken out so you cannot hold onto anything. The building is also cobweb infested and has a very, VERY open plan on which your small bag containers blow around. The park is also very empty, uneblievably we got in 34 rides onto that rollercoaster, most of which consisted without even having to hop out of the train. The fear factor freefall drop ride was pretty good, it was very clean and nice. Also, as you queue up, they have posters which have information about the ride. One of which actually praises the success of the Giant Drop, funny info, considering the tower is only 30 metres tall. Go figure. And three of the most scariest parts of the park was when they let a disabled man on and as they reached the top the man's prosthetic leg fell off, and that one of the Fear Factor seats was split in half on where you place your "bottom". Plus their only souvenir shop had a couple of gifts. ewwww. I only have a postcard and a magnet. Woohoo.....
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Very good idea Gazza, something like that could really work. You could also adapt a plan like that to the current Tower Of terror queue line. Instead of having the entrance (the skull) open, you could have automatic sliding glass doors which have a frosted effect. As you enter they could create the first part of the queue line the same as after the stairs, so you could place smoke effects under the queue line. Then, instead of having those crappy, noise-drewling stairs, they could replace it with a lift, which has a video camera inside, so the ride-op can operate it remotely. Also, to start the story, place a plasma screen or LCD screen on the roof of the lift which displays whatever the heck is going on. Now, replace the walls with mirrors, and under the queuelines, have minispot lights and low level fog to give that eery anke deep feeling. Now up to that point where you get the steel gate, they could place another TV that says furthermore about the story, then the people advance over a whole heap of different optical illusions similar to Infinity (because they're cool) and then head to the two lifts which used to run before Dreamworld ditched in favour for another flight of stair to save on ride-ops. These could also have security cameras in them for remote operation and again plasma screens in them to tell the final part of the story. They could also have a shock effect inside each lift so halfway up they stop and shake is if they are to break. Cool. Whoa! I just came up with and idea for themeing! It could be for some kind of technology exhibition. You enter the first lift, and the guy on the plasma screen goes "welcome to blah blah" so as you queue up you go through all these cool effects you go into the second set of esculators. As you go up there's a sudden rumble in the esculator and the esculator stops. All of the sudden this hasey person appears on the plasma screen and tells you some of the technology has just blown up and you have to immediately proceed to the emergency pod. As you enter the second level everything is broken and stuffed and you enter the ultra steel and sheek pod. The ride-ops play a message on a plasma screen above the pod in the station saying "quickly get in! and follow the standard procedures...." So you leave and you go on the ride and as you enter the station, you have a second set of lights like the three mobile phone shops to give the effect that you have entered another station, you leave the station and enter the final lift and the final plasma screen in the lift says "you guys made, just as well, ohhh wait a second, what's that screeking noise in the lift....." MUAHAHAHAHA and then the tower of terror head appears and the words Tower Of Terror appears in a classy fashion as the the doors enter to the souvenir shop. Hope that made sense, i'm still tired.
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There's a possibility that the Cyclone could run two trains, but that's a big "if". Firstly there's dreamworld and it's money which means their money will be spent on advertising. Secondly there would be to much effort for ride-ops for a raised station of this type which could be up to 20mX40m if there was an upgrade (which you can see in the photo i've taken.) Thirdly, dreamworld already knows that two trains just isn't worth it. Look at the thunderbolt, the two trains only ran thrice and that was within the first decade it was running, big waste of a large amount of loot there. Finally, there is really no requirement for two trains, Dreamworld proved to me when i went twice during the holidays that if you have three ride-ops doing Cyclone, the wait isn't that long. But take a look when it's not holidays though. The whole queue/spindle tpye thingy is only packed with about 40 people on a saturday, like you're gonna need a second train for that many people.
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Why doesn't anyone here particularly like GD? Am i the only one? Anyone?
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It seems you made the same thread twice. Maybe you should delete this one.
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1)TOT 2)GD 3)WipeOut 4)Thunderbolt 5)Cylone 6)Corkscrew 7)Reptar 8)Tiger Island 9)Krakatoa Revenge 10)Blue Lagoon Rapids
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What the...? Okay, its name will be "The Claw", not "Claw", and nor "a Claw". If you want anymore information, look back into the rest of the Dreamworld forums.
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The funny thing about the Cyclone themeing is that the large tube in the middle of the queue area is not actually a Cyclone maker, but a cyclone preventer. Because now that they have all the LCD screens and all the overhead voices, you can actually get the sense of what's going on..... well kind of actually......
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Yes the east side is running perfectly, it is so smooth, and it is the most efficient of the two. The funny thing about the Rapid thingys was that they looked as though they had been dumped. They weren't too far away from the rapids ride itself, like a small gravel area next to GRC (Blue Lagoon side). I just hate the west engine on the GD though. When i go on each weekend, i usually do the big 5 of whatever their current advertising is and then do one ride for the rest of the day. Usually i get about JUST under 30 rides on the GD each day and up to 40 TOT rides each day (these are different days, not the same:) ).
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Can i have a guess? Was it....... DisneyLand?
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Woahhh man that post is sooo true. It's pretty awful to see that you walk down to the GD via main street and you've got patches of dirt where the flowers used to go. Go into the Tower of terror, and you've got every wall tagged beyond belief. Just like Cyclone is a great depository for chewing gum. You only have to take a good hard look around to realise that the park is in ruins at the moment. The only area that looks decent is AWE and that's because everybody goes on the thrill rides, not see the famous/infamous animals. And i would hate to see some of the classics go. It would downgrade Dreamworld immensely if they were to demolish the Model T cars as they are priceless fun, heck, i even went on them today because you get some of the best views of the Dreamworld Tower........ oh wait..... i meant it's errr.... priceless, yeah that's it And that's Dreamworld's problem really when you think about it. Large concentration on what's the park's latest and gratest but not concentration on the atmosphere and what kept dreamworld from bankrupcy (technically that was the WipeOut but let's not ruin the teary moment).
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Well went to Dreamworld again today, and quite frankly, it's nice that Dreamworld are making money, but they're just not spending it as capital. Well here's a list of all the things i noted (and i'll get to reptar soon) WipeOut: jammed in the early hours of the day Entrance: not only is the goldie the clown statue non-existent, but he has also been replaced by a rubbis bin; plus the inside dreamworld globe is missing NOTE REPTAR : If anyone can remember, the first drop of reptar drops about 2-3 metres, does 360degrees in a circle and raises up again about 1 metre higher before completing the rest of the ride. Well it seems that it has become stuck in that area and was not working that day. It was just sitting there, very, very visible. so funny. Plus Skyreach (which is where sister-in-law works) brought in a all terrain knuckle boom so these two maintanence people could take a look at the front carriage (they had absolutely friekin no idea what they were doing really). NEXT BIG THING!The steel for the claw has arrived! And yes there has been a meeting for most staff about the new ride and it will be called the claw and plus they have these two huge signs saying "it's tearing into dreamworld" coming soon....... Well anyway the steel has arrived and work has begun outside in the parking lot (surprisingly) 2 of the steel beems are here and most of the smaller parts of steel were being welded together. Unfortunately i wasn't able to grab my camera that day (lucky, u were going to see at least 40 photos up here ) but the colout of the beems are orange and red, apparently because the brighter colours make the guests happier (i am going to get revengance on however said that..... :mad: ) GD:well as usual, for anyone who's really wanting to be picky, the west engine now runs about 20 seconds slower than usual due to mechanical problems which has acutally happened for a while now. This means that if they wan't to synchronise (which they shouldn't) one slows down significantly higher than the other as well (sorry if the structure isn't exactly right but my head is spinning at the moment) TRR: at least 3 of the rapid err...... pod thingys are off and are in storage for some reason, there might've been more but who was i to count at the top of GD? Blue Lagoon: all the pools re now dry and carry and inch thick's worth mould and leaves, mmmm..... slushy. TOT: a kind of weird story really, here we are lining up for the model t cars, and just thinking about the TOT i went "hey wouldn't be funny if they had another e-brake today!" I couldn't be more true, at that point alot of the track made a distinively (hopefully spelt right) noise and at that point the pod only made up the slope. 3 minutes later out comes and empty pod....... Well that's all i can think of now with out putting my head into a further spin, and i do apologise if my grammar isn't the best as my head hasn't exaxtly been the best (payback to the WipeOut)........
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Now i've always thought that Dreamworld should have an on-site resort, but, unless the was some kind of high capacity train system like Sea World, the whole system would be way too expensive. I think we've heard the rumours that the entrance could be moved by 2010 (which will most probably never happen) but if it does then we would have the shifting of car parks and etc. and then you have a big space for a resort. But the problem with that is your highway. Or you can swap them and have the resort on a swamp. Oh and please note also: the map is absolutely no on scale. The current dreamworld map is so utterly out of scale you would think the park was for midgets only (including myself).
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Okay just nocited your responces Gazza... Nunnel? not too familiar with that one but too coat the magnets would mean less polarity, more modding to the guages..... it' too late my friends..... Sorry but unless the queue line will conist of an esculator system to move people quickly the space from GD and tot will be too long for a queue line. How's 350 or so metres..... that comes to 4 hours to wait for an Australian ride...... there goes my 73rd ride....... Okay this one i guees i didn't read properly. A doom area might work for the GD area but it's not exactly the best thing for all those tourists visiting or overall. I mean you've got a doom area in the middle of gold rush and assortments. With the oil rig theme you've got some kind of affiliation with the area that it's in. Rickety and old. And i know you're proabably thinking "but you're space idea won't work either then" but if executed well, the building could have a sort of wooden oak contemporary feel outside, enlarge the building, and then you could place the mother load of all themeing. Anyone remember Star tours at disneyland? Richo? More queries i'd be more than happy to answer.
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The only problem that might come into problem is the time you wait at the top of the tower. The most likely reason why you wait so much at the top (particularly that bloody west engine... ahem anyway) could possibly be due to the height and that the engines have to compensate because of it. Cyclone- well this is where alot of effects could make this ride brilliant. Disney quality. 1)a motor for the cyclone preventer that you circle around so it will rotate and as that will happen, some low level fog could come out where those bits of material are (also CO2) so it gently rolls down the tube as it spins. That would give a very stunning affect with the fins as Co2 is very dense. 2) Get rid of those 2 big damn pipes damnit! 3)remove those monitors and replace it with with some kind of.... disco floor string... err... well you know how they have a set of cubes on the dance floor and they all change clolour? have a string of them around where that bench is andd have them set to one colour so it gives that circulating pattern.... ummm..... i guess i'll do up a pattern later on then so guys know what i mean huh? 4)replace the roof with some shaded pexiglass so you can see out but keeps the queline dim for my next plan. 5)to cover the bottom floor (which is now repainted to a very stale grey) they could have some smoke machines and then have some rotating spotlights (just alot of 2inch lights) so they move randomly through the fog to give that "finding" and "danger" feel. Apart from that area there isn't too much to fix really, actually...... you know how they have those police lights the cirulate? Dreamworld...... GET LIGHTS TO PUT IN YOURS! a rotating disc is pointless if there's nothing for it to reflect! WipeOut- really not tooo much needed, actually, one of the only rides that worked out. Just needs a cleanout because some of those glass windows under the wave have hundreds of spiders! Anything else? for now there isn't, but i better be off, i've got more posting and pestering ride-ops to do. Happy reading!
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Okay the people NEED TO KNOW! 1)it has a launch tube for noise reduction okay, and plus it would really degrade the feel of the park to have the entire thing enclosed, you just couldn't see the beautiful pod until it went up the slope, what a wait a waste of money! 2)the ride just doesn't work in the rain, that simple. The type of LSM system uses open live electricity and hence can't work in rain for obvious reasons....... 3)how can the queue line run towards the GD if the station is up the other end? WHAT the...... 4)A doom area in the middle of Gum tree gully and Rivertown. Simple. ABSOLUTELY never happen. you guys don't remember that dreamworld has it's quarantine and animal rescue buildings directly on the other side of the train tracks. How about some deadly Hawks, eagles etc. to get hyped up to the noise outside? 5)okay this one i kind off agree on. But with the way the south-east side of the park is built, you'd be lucky to get another few rides in there without causing some kind of traffic catrastophe to be exact. One big ride such as a B&M will work because it will draw large amounts of crowds quickly into one source, instead of hacing multiple sources spread for more clutter. 6)Yeah have the park open on saturdays always that way school time will not affect profit unlike fridays 7)totally agree, infact, currently all pools are empty and have an inch thick layer os sludge on some deep parts, bad bad...... 8)change the themeing of both GD and TOT TOT-hopefully some of you have been to Infinity on the gold coast and know what kind of "amazingness" goes on there. Simple. because of the dimensions of the queueline of the TOT (the part after you go up the stairs) you have plenty of room to place mirrors on the walls without them breaking or getting mudged, then, becuase of the queue line's height, you can have smoke effects coming from under the main queue line to give the mysterious effect. Then re-activate the two lifts and place plasma screens inside each one and then one again in the exit lift, and now you could make a video for the ride, finally a ride with a plot........ Giant Drop- it could be themed to a transport system that takes you up to a space station, but then have speakers placed inside the pods that tell you that half way up there is a malfunction and that the have to freefall, allllll the way down. It's good also because the colour system and look would give an interestingly streamlined and nice theme to such a needy ride. It would also be good to change the time you wait at the top, because not only would it work with the whole unexpected emergency theme, but would make those queue lines a bit faster. Sorry to do this but i don't want to lose any information so i will post this now and post the rest later on.....
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Amen to that!
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Are you asking a question? In that case, no, no it's not.
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so you'll actually be able to make "working" shuttle coasters on No Limits? YES!!!!!
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yeah, that thing is scary........
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I'm quote of the week, twice! Sorry if sometimes i get all coaster-nooby, i get a bit tired, but i mean all that is well, or whatever that pommy saying was, meh.
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Sorry i meant tear drop, meh. Lethal Weapon has an inline twist, which is very similar to the zero g but not quite. An inline-twist is a straight track which is twisted 360 degrees whereas a zero g roll has its tracked curved so there's less g force on entry.
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you're right, it's time to get even, homer style.......
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I do know that the reason why they don't have circular loops is because of the high G-force entering inverted part of the loop, hence the pearl drop. Well anyway....