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DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
That is not the business of the mods or yours and what happens on another site. If you don't like it go to that site and complain. -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
No, Sorry I should have been more clear. The 2 things I wrote have nothing to do with each other. I showed the first one because it is wrong. -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
No, Quite the opposite. I do think if DW didn't already have something in place. The ship has sailed. -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
http://www.bo.de/nachrichten/nachrichten/die-adrenalin-fabrik -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
Whoever put this up has no idea. Mack Rides wrote an article in a German paper not long ago. Lucky for you I can read German. To sum it if you want to place an order with Mack, you will be placed onto a 2 ½ year waiting list. -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
AAAAAHHHHH GeForce is not the coaster I think is going into MW and it never was. I picked the easiest coaster off Richard’s list to trace and scale. It was just an example of a top 10 ride fitting in the area. I know what MW is building. PD Online isn’t my only source for information. -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
So are you saying Expedition GeForce is on the small side compared to what MW is getting? Or are you saying my picture looks small? I can't read between the lines ? -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
As I said @Wyncenuros The drawing is to scale of an existing TopGolf and building footprint. It measures 245.00 -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
I scaled a TopGolf onto the MW site. With what is left do we have enough area for this coaster or is TopGolf going somewhere else?. Already answered my own question. I traced Expedition GeForce and stuck it on my site. -
I have overlayed a drawing onto a map and got the locations of the tunnel and where it breaks through to the current MW carpark. The tunnel is 100m long if it stays underground while passing the substation. At this point of the tunnel you may find your hair standing up. From the new carpark exit point to the front gate at MW you are looking at a 395m walk.
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Gilmore Space Technologies Tourist Attraction
New display name replied to UpperCoomera's topic in Theme Park Discussion
This shed was originally built for the company to build rockets in from what I have been told. For some reason they now build the rockets at Yatala. For time being they will be running a smaller tourist attraction within this shed until they start building the rockets in it as originally planned. The Strawberry Farm is where the final tourist attraction will be built and they purchased that land years ago. They also have the approval to build the tourist attraction on the old Strawberry Farm site. I believe this is why this is just a temporary attraction until the other one gets built. For now, you need to go with your school to get inside but it will open up to everybody once the one at the Strawberry Farm is completed. Some photos attached of what you can do and see inside. -
Gilmore Space Technologies Tourist Attraction
New display name replied to UpperCoomera's topic in Theme Park Discussion
This approval is just for a temporary approval for the use of the current shed. The main attraction is being built across the road. The first stage is not for the general public. It is for school kids. -
MW has a new application in for “Eco Tents”. We all know what this is for but my question is - What is an Eco Tent? How is an Eco Tent different to an ordinary tent?
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Yes that's what I took it for. My thought was more just a thought because I was looking at buying one for work. I was not thinking of flying one over MW myself.
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I ran into a problem in buying one for work. You have to get a CASA certificate if you make money out of it.
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I've been doing research to buy one for work. I wonder what the law is in relationship to how high you have to go before it’s not MW land.
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Height of trees along residential boundaries. The proposed development incorporates detailed landscaping to protect and enhance visual amenity outcomes, including a minimum five (5) metre vegetated buffer where the parking station adjoins sensitive land uses Application conditions guests and staff will utilise existing pedestrian infrastructure to walk between the parking station and the adjoining Village Roadshow Theme Parks. (from application) Plan also shows future culvert to be built in another stage. Culverts are built for stormwater but can be for a pedestrian link This is not MW culvert.
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DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
You would think Disney would have got it right from the start. -
DC Rivals HyperCoaster construction discussion
New display name replied to Richard's topic in Theme Park Discussion
The natural properties of the soil in a swamp would make it easier to contain the water. You just can't dig a hole in the ground anywhere and hope it will hold water. If the soil can't hold water then you would have to remove the soil and replace it with soil that will. I think it’s also the lowest point of MW. Once you make the swamp deeper I would think it would be able to handle more water and MW might be using it to reduce the flooding under the GL.