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Everything posted by DaptoFunlandGuy
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Gotta get power to the new ride somehow! Are they... are they doing a photo op with that rotting monstrosity as the background?
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Disney Expanding Footprint Name In Australia
DaptoFunlandGuy replied to Chalky's topic in Theme Park Discussion
I looked at this and thought 'right, that's cheaper again for a multi-day' and then i realised that that was CHRISTMAS DAY at Tokyo Disneyland and now i'm just like - wow. -
Disney Expanding Footprint Name In Australia
DaptoFunlandGuy replied to Chalky's topic in Theme Park Discussion
Your point is absolutely valid - Disney are stupid money right now, but it's worth mentioning that uniquely, the only privately owned Disney park - Tokyo Disneyland - currently sells single adult day tickets for an undiscounted 7900 JPY (about $85.76 AUD according to Google) compared to Movie World's day ticket of $109 at the gate or $99 online. Obviously the value is made in multi day ticketing but it still gobsmacks me that tokyo is comparably so cheap... -
Disney Expanding Footprint Name In Australia
DaptoFunlandGuy replied to Chalky's topic in Theme Park Discussion
The Fox Studios move is a rebrand. They bought Fox a few years back and have been slowly but systematically bringing the Fox products under their umbrella - introducing the titles into Disney+ etc. Putting the D on the studios is just another step in the process of Mousification. As for the cruises - have they brought two ships? I thought it was just the Wonder coming next year, splitting it's shuttle cruises between the east coast ports? The cruises really were a no brainer - we're an island and cruising is a big part of our holiday culture (and a mega industry to boot) so with more ships coming on line, it was a no brainer to branch out and take their older ships to other markets. And finally, for park rumours - i've lost count of the number of times this has been discussed on these boards. A Disney park, even one the size of Universal Singapore, is out of reach of 'current Australia'. We don't have the population, and our tourism draw isn't enough to support a park of that size and scale. Our parks build a flagship rollercoaster for $30 Million, whereas the upcoming Tron at WDW is reportedly budgeted around $450 Million. Just because Disney has the money, doesn't mean they'll spend it building expensive attractions where they won't get a return on investment. -
The New Atlantis - Construction Updates
DaptoFunlandGuy replied to themagician's topic in Theme Park Discussion
That's optimistic... -
I had heard this was happening a bit this week. As long as people keep paying, I can't see much changing. This is pretty much the same narrative we heard for the easter holidays 6 months ago... people need to vote with their wallets. I do think part of the issue is most people view MW by it's prior reputation, and nobody is checking reviews on the current park operations prior to planning a trip. I recently returned from Singapore (i'll post a TR when I get around to it) and had big expectations from USS, but I was quite disappointed at a lot of aspects of the park - and i'll admit I made the same mistake - I expected it to be just as it was on my last visit and I was quite shocked to say the least.
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Movieworld Update, 19th September
DaptoFunlandGuy replied to Ashley's topic in Theme Park Discussion
It'd be nice if they kept the attraction current with what is in the park. Young Einstein's gravity homestead certainly wouldn't make sense today. But boot hill is still IN the park, and the JDS layout isn't park-accurate, so as long as it's in the park, it isn't as big of an issue as now defunct and demolished attractions. Which was the point of the OP's original comment. -
The New Atlantis - Construction Updates
DaptoFunlandGuy replied to themagician's topic in Theme Park Discussion
FWIW, Bush Beast and Beastie were both built in ~6 months, and many seasonal parks that have built woodies have done so in their 6 month operating shutdown. They don't really take any longer to build, although the super big out and back layouts obviously do take longer (and so do steel coasters of the same vein). As for fix\maintenance, it depends on what breaks. The carpenters at wonderland would be hammering things in daily, and daily inspections identified things to fix up which in many cases was a board here \ stringer there. Retracking is obviously a much more onerous task, but the thing to consider here is - you can... If a steel coaster's track is rough (hello Arkham), there isn't much you can do to fix it. -
Problematic Roller Coasters, Youtube Series
DaptoFunlandGuy replied to Ashley's topic in Theme Park Discussion
Does he discuss how block zones work? I am a person who is unfamiliar. -
Sea World's Leviathan + Trident Testing
DaptoFunlandGuy replied to Liamengel17's topic in Theme Park Discussion
I would suggest, after the past couple of years, that they appear to have learned their lesson now about announcing stuff until they know for sure. which is probably really good given the multiple reschedules they've already had. Any momentum they would have gained from a teaser campaign has been shattered by the missed deadlines so once they know when they'll be ready and start training crew \ knocking out 1000 cycles or whatever, they can then start shouting from the rooftops a firm date (and soft open when ready to do so.) -
Sea World's Leviathan + Trident Testing
DaptoFunlandGuy replied to Liamengel17's topic in Theme Park Discussion
After missing the early september date, the next logical date is Boxing day. I'd like to see them do a soft open pre-christmas, but with all the issues we've had to this point - i'll wait until I see firm operations before I make plans. -
DC Rivals HyperCoaster train stuck mid-course
DaptoFunlandGuy replied to PoolGuy's topic in Theme Park Discussion
The winds were unusually high at the nearest weather station with an anemometer, but not specifically at the coaster, so this is just more unfounded speculation on your part. You have no evidence whatsoever. -
DC Rivals HyperCoaster train stuck mid-course
DaptoFunlandGuy replied to PoolGuy's topic in Theme Park Discussion
Ah. Got it. So you have absolutely no idea what the wind readings were from the coaster's weather monitoring equipment. Just so we're clear. -
DC Rivals HyperCoaster train stuck mid-course
DaptoFunlandGuy replied to PoolGuy's topic in Theme Park Discussion
Yours were? -
Movieworld Update, 19th September
DaptoFunlandGuy replied to Ashley's topic in Theme Park Discussion
Yeah, I'm just wondering why @Levithianmentioned it at all, since it's in both... -
Movieworld Update, 19th September
DaptoFunlandGuy replied to Ashley's topic in Theme Park Discussion
I actually checked on YouTube before I replied - it definitely is in JDS: Right behind scooby castle -
I'm generally in this camp too. Increasing prices for events as well as for entry \ annual passes does unfortunately mean some people can't afford to go all the time, and that is a sad situation for them to be in - but it is a priority thing and if it isn't worth that much for you to go (or to go as often) then that's the decision you make. I stopped going to FN quite some time ago as it was too crowded, and almost impossible to do everything on offer without paying a premium or visiting multiple times. I'd be quite happy to pay a higher price for a better experience.
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Movieworld Update, 19th September
DaptoFunlandGuy replied to Ashley's topic in Theme Park Discussion
Boot hill is still in the park though? -
Melbourne Show Rebel Coaster Incident
DaptoFunlandGuy replied to Dean Barnett's topic in Theme Park Discussion
I mean, absolutely the woman is to be blamed for entering a ride envelope instead of asking the operator for assistance, but the "ride operator" (collectively) is also responsible if the ride envelope can be breached so easily. -
DC Rivals HyperCoaster train stuck mid-course
DaptoFunlandGuy replied to PoolGuy's topic in Theme Park Discussion
Scooby Doo used to have that for fire safety. Was this an anti-valley measure or was it a cost-saving 'don't cycle almost empty' measure? As far as i'm aware it hasn't valleyed prior to that rule, and it was implemented at a time when the park was definitely pinching pennies. Sure, i'll humor you. But - let's be very clear - i'm not stating these are true. I have no basis for my suggestions - they are speculative (as are yours mind you) but they are what I would consider reasonable possibilities. (Please for the love of god let's not spend the next 10 pages dissecting this) My first thought when I heard about this was that a wheel delaminated. It's rare that it wouldn't be picked up in morning checks (especially as one of the first cycles of the day) and even rarer that it would stall the train - but it is still possible. Could they have swapped wheels with the incorrect type? (Nylon vs. Polyurethane?) If too many fast wheels are swapped for slow ones they can slow the train enough to cause a valley. And lastly, (and also the most unlikely) could something external have freakishly gotten jammed in the running gear mid-course? A bird... a stick... ? Just a reminder - this is pure speculation. The park hasn't made a statement, and they probably won't. We don't know, but many reasons have been given for why it couldn't have been wind, or solely wind. I also agree it probably wasn't these reasons - as I mentioned - this was to humor one person who can't recognise that they're sitting at a table with a lot of people who know better, but can't disclose it. I am definitely not one of them. -
DC Rivals HyperCoaster train stuck mid-course
DaptoFunlandGuy replied to PoolGuy's topic in Theme Park Discussion
I tell you, the lack of work here is very disappointing. School holidays start in a week, and I don't expect they'll be able to move these straight back into the station - probably need a maintenance checkup before going back into service...
