Jump to content

Santa07

Members
  • Posts

    2,217
  • Joined

  • Last visited

  • Days Won

    28

Everything posted by Santa07

  1. I wouldn't use the "feels" of the two parks to judge how they're going. Dreamworld's layout is much more spread out, while Movie World is a lot more compact, so MW will always "feel" a lot busier than Dreamworld. I do agree about the new coaster probably having a big effect on Dreamworld, although the longer they delay the announcement, the longer it will be until Dreamworld starts being affected. You say it like a park being dead is a bad thing... a lot of theme park enthusiasts would jump at a chance to have a park to themselves... Dreamworld are due for a "big" ride in the next few years, very low chance that it happens this year, but I would hope they have plans for something 2018 or 2019 when their finances are a little better. Come on Dreamworld, I'm sure an RMC would certainly rival MW's hyper
  2. Looking at POVs, staff are fantastic at getting the VR on/off really quickly. Plus, there is no need to calibrate the VR each time since it is attached to the seat, so theoretically all it requires is having everyone pet the headset on and adjust the focus. Plus, it's a very high capacity attraction and there's no need to check harnesses, unlike VR on coasters. When used correctly, VR has a fantastic effect, and I think the team at Thorpe Park have achieved this pretty well. Proves that you don't need to whack it on a perfectly good rollercoaster to make a great attraction out of VR. Of course, I haven't ridden it myself, but I've heard plenty of great reviews and POVs look great (although this doesn't include the actual VR component).
  3. What happens is that there are live actors that hurry you onto the train, then you put on the VR, then things happen and you have to get off the train. When you get off the train that's where the majority of the live actors are, but things go bad and you have to get back on the train and put the VR back on. While you're on the train there are also actors who run past and grab your legs and stuff. So that's how it combines VR with live actors.
  4. These April Fools jokes were funny at first But you're too late to the party @Slick
  5. I must say, when I first saw the colour, I wasn't a big fan, but now I do have to agree with you.
  6. A serious article on April Fools day???!!! Nice to have a break from all the annoying fake announcements.
  7. What a coincidence that @MickeyD chose the night before April Fool's to talk to his "friend", and not when the track started arriving.
  8. Because it's Dreamworld? Well at least they've got their priorities set straight.
  9. That track looks far too tight to be part of the drop, loop, or any of the earlier elements of the ride. I'd put my money on that being towards the end of the ride, perhaps between bunny-hops or something.
  10. Hey dude - a bit of respect would be nice! It might not have been as detailed as some of the others we've seen but he at least gave an attempt...
  11. Caps overload...? Not a surprise, pretty much everything is closing today. Glad the parks made the right decision.
  12. I wouldn't call catwoman a hero. She's closer to a villain - or more specifically - an antihero.
  13. I think a big thing that makes this system questionable is that people have different reasons why they find a ride good. Plenty of people would base the ride purely off the enjoyment category, and not care about the others. There are people out there who automatically hate on any ride that's not B&M smooth. Some people find theming to be an important component of theme park rides, while others don't care about it at all. Take a look at DD - intensity hasn't been super-high, which a lot of people want a lot of - but since theming is top-quality and being a new ride upkeep is sitting at a solid 100%, it's automatically getting good reviews. On the other hand, GD is getting near-top marks for enjoyment, effectiveness, and intensity, but has fallen down a bit because of its theming, upkeep and efficiency. A lot of people would rate the GD over DD because it is overall a more thrilling ride, but the categories that this system uses puts DD in-front. I don't think it's something that can really be fixed - any system like this is going to have flaws along these lines. If I was creating my own system, I'd probably weight enjoyment, intensity, and possibly even pacing a little bit more than the other categories, because they're what I find makes a ride high-quality. Someone else might prefer to weight comfort, theming, and efficiency over the other categories, so really it's a problem without a fix.
  14. I disagree with this. If you're thinking movie-wise, then you have a point, but the range of villains that have been used in movies is so limited it's hard to really make a big statement here. In fact, when looking at comics, Bizarro comes in at number 25 in IGN's top 100 comic villains, which is not a bad place to be at all. Of course, the big villains that have been almost overused in movies do sit at high spots such as Magneto (Marvel) at #1, the Joker at #2, and Lex Luthor at #4. Between that and Bizarro you have some other big villains like Ra's Al Ghul, Darkseid, Loki (Marvel), Two-Face, and Sinestro. Ultron (Marvel) comes in at #23, just two spots below Bizarro. Then you have a bunch of popular villains that come after Bizarro - Captain Cold, Deathstroke (who is probably my #1 choice to have a future coaster or ride named after), Professor Zoom. In fact - General Zod only comes in at #30. Getting further up into the 30s and 40s you have Bane, Grodd, and Deadshot. Harley Quinn only comes in at #45, and Doomsday #46, who have been seen as "big" characters in movies recently. Scarecrow, the Riddler, Mr Freeze, and other villains that have been used in movies you won't even find until the mid 50s and 60s. So I would never call Bizarro a "supporting act" villain. He is a pretty big deal in Superman comics.
  15. You're quite behind... Station plans have no room for being a dueling coaster.
  16. For me, that wouldn't be a good surprise. The theming around the park has become disjointed enough with the super villains area, I don't want it becoming any more like DW
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.