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Dean Barnett

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Everything posted by Dean Barnett

  1. The width doesn’t matter - they just had to make it look like a w
  2. If only it dispatched as frequently as an actual subway
  3. I'm convinced they got two M's. On the left is the W flipped.
  4. They could have just kept scooby in its current state (which was fine for years) and do the referb once Oz is open.
  5. Really quick switching track that will load a train once the previous train clears the top hat (maybe the same sideways style like mr freeze?) - then commence the launch once the previous train passes the final brake run .. should be about 50 secs - whereas the hydraulic launch took about 40 secs to reset. So instead of just sitting there waiting for that, you're doing a swing launch. Station position doesn't really matter if you're launching both directions.
  6. The speculation is the spike will be taller than the top hat (which probably means only the back row will reach 500ft)
  7. We can only hope. SE/Scooby/Levi load platforms are indoors and airconditioned. Rivals has huge ass fans and is covered.
  8. Heck they could even have LSM's at the top to aide in a slow crest experience.
  9. So they're moving futher away from Disney/Universal level and heading closer towards Six Flags
  10. It will be with 99% of certainty for me, a quick switch track with 3 launches. The abilty to fine tune the trains speed on the last launch to ensure a slow crest over the tophat - could lead to a really great ride experience.
  11. It’s footers that match up with the spike rumours. It was shared previously without credit so I’ve got no idea where it comes from originally
  12. Apparently the reason for nearly 12 month referb time was a mix up where the received a m instead of a w /s
  13. You should probably go back to the original reply.. saying the "whole spiral section was full" was full doesn't really give a great indication on how quickly the ride was cycling. What's our defintion of the sprial section being full? Joe Public really appreciates a queue that moves ... especially at over twice the speed!
  14. Don't you guys understand that the queue line wait time is directly related to the cycle time?
  15. Rivals doesn't need seatbelts. Rivals certaintly doesn't need operators to put the seatbelts on. I'm happy to hear other reasons why their operations are so slow.
  16. I'm happy to be proven wrong - but all the kickback i've gotten so far is just pretty poor personal insults - no logical discussion. No one knows why Rivals has seatbelts (but Levi doesn't) and why they won't let anyone do their own seatbelts.
  17. If a guest gets on a ride then it dispatches immediately - great.. but it's gonna suck when they have to wait 10 mins for a second go when there's no queue. The ride from the TPW POV is 1m55s (ish) from the start of the lift to clearing the brake run block. 40 seconds of that is spent on the lift, so you could theorteically run the chain slower til the previous train clear that block (like levi does). So by my math it's physically possible to dispatch a train every 90 seconds. Europa manage to dispatch Blue Fire trains every 30 seconds, with bins on the unload side of the station. I just feel like every damn guest gets a really shit experience from the really slow operations and its bad for the whole industry. Just ask the European/US youtubers that just did the parks (Coaster Studios was complaning and they had the impossible to buy magical white wristband!)
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