Im happy to report I got two pretty much perfect runs on this around 3pm or so today.
Only issue I could find was that there was no audio on the Flash's 3D scene.
On one ride I was with a ride crew member, they do periodical runs through the ride to make sure everything was working.
Spotted John Wood in the control booth, so Sally must still be finalising things.
A few more thing's have changed that I don't think have been there from the start:
-Megaphone speaker on pole outside ride has dissapeared, but the control box at the bottom is still there, so it looks like a random toolbox sitting by the walkway lol.
-Emergency barricades in the Hall of Justice, noticeably to stop people getting to the side of the alien scanner, also a few at the ride exit.
-Puff of smoke as you pass into the first scene.
-In the window to the left in the first scene, there is a chef that pops up, when I had ridden before you could see the spores on him, but the character wasn't lit.
-Around the dumpster on the next turn, there are a couple of forced perspective buildings with backlit windows.
-The car crushed under the spaceship has better lighting, and a car alarm sound effect.
Was getting around 70,000 points each time so no problems with the gun.
Only short waits each time (about half the switchbacks in the "Lego Wall" room full, and they have got on top of loading now, to the point that they cant load them quick enough they stack up on that first curve out of the station, waiting to enter the first set of doors.
I counted it as being a 30 second interval between cars, which gives an hourly capacity of 480.