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Showing content with the highest reputation since 27/09/11 in all areas

  1. Ah now I feel like I'm duty bound to explain what's wrong with the place lol Honestly where to do even start with what's happened to Sea World? Since the moment they broke ground on Jet Rescue the park has been in a very sharp decline, and that comes on the back of about 10 years of stagnation. What strikes me is how almost all of it isn't stuff that was beyond their control, but its 12 years of every time a decision had to be made, very reliably the wrong decision was made until we eventually get to the point where the park is as it is now. Let's go through what I mea
    44 points
  2. Occasionally I'll search through tender websites for theme park projects and yesterday's search at work had delivered some treasure. Here is what is worth noting: This is what the queue line and station looks like. It would appear they are going with a snake skeleton shade structure. Exit Path. There will be 2 tunnels. This is the modern entrance sign is going next to Sky Voyager in Main Street. They will be cutting and filling a sizeable amount of the coaster's site. As a result there will be a large, imposing retaining wall on the G
    28 points
  3. 27 points
  4. I think before it opens they are likely to install another piece or two. I'd expect that to be all though.
    27 points
  5. Well here's my update, and some new things we hadn't noticed yet. Along with the completed turn around point, new supports are going up, which appear will twist under and then back of the track. Some supports further down are installed, as well as some down the narrow run (around the lift hill area) and near the brake run. Very tightly twisted track has arrived. More stair pieces have arrived. And there are also some very thick columns.
    26 points
  6. Thank you for giving me the chance to talk about the cooperation with VRTP! I really enjoyed creating the simulation and I hope you all enjoyed watching the trailer. And sorry for not giving you any updates on my simulation, but you may now understand why I was not able to do so.
    25 points
  7. Here is what my updated simulation looks like. The first two screenshots show the recent status of construction. The last three screenshots show how the track will match the supports already in place.
    25 points
  8. Some of the new track and other parts that has arrived The camelback The drop Other parts of the track and station progress The signage out the front of the park: And a look at the logos lit up
    24 points
  9. Your update for the 10th of June 2017. (and probably my largest so far) Comparison Photo 1 (Stengel/Inclined-Dive Loop): Non-Inverted Loop is becoming more and more visible with each passing week. Comparison Photo 2 (Non-Inverted Loop/Pretzel Helix): They positioned the construction vehicles in the worst possible places. So here's an alternate angle on the loop. Lift Hill: Green Lantern = Current Lift Hill Height Storage Lot: In-Park: In park shots will be so much easier once Lantern has reopened. Footbridge:
    24 points
  10. I thought I'd start a seperate forum for Leviathan specific construction updates, so that we can easily follow the coaster in one place. This was my first time seeing the vertical construction progress, so I took my big camera lens to the park to get some close up shot of the construction Overview: Close ups: Despite the coaster not yet reaching it max height, it can already be seen for a lot of different points across the park
    23 points
  11. I used my NoLimits "park" to recreat the exact track and footings that are already in place so i can give you differently angled views on what we have so far. I also added a the parts of the layout that are now obvious from track and footings. In my opinion the dive turn around is set as the following element. As the previous element still a vertical loop would fit perfectly with the foundations (not in the screenshots yet).
    23 points
  12. A very large portion (something like a third) of the Movie World carpark is now being fenced off.
    23 points
  13. Hi. I'm a newbie here but read Parkz quite regularly. I love puzzles so I un-jumbled the Dreamworld Billboard.
    22 points
  14. Quick update first drop to top of supports next lift hill supports being installed may be lucky by days end to see full height
    22 points
  15. Ok first drop being placed at moment more containers have arrived looks like rest of lift hill and maybe transfer track return run seems to be completed so just lift hill and rest of first drop to be installed lots of work happening at station area
    22 points
  16. Quick up date airtime hill done major elements done now just for lift hill and first drop Start of lift hill on site
    22 points
  17. She's a beauty!!! ๐Ÿ˜๐Ÿ˜๐Ÿ˜
    22 points
  18. Forgot to upload these after visiting Sunday.
    21 points
  19. Would love to be those guys up in the cherry picker right now
    21 points
  20. Here is the loop with the supports in place. Looks incredible!
    21 points
  21. Lift hill construction has begun. Tonnes of supports in the area, and workmen preparing footers around the area. All cranes are now in carpark, with no more pieces installed for the loop. EDIT: And here's a few more pictures
    21 points
  22. I have absolutely no idea why Theme Park Girl, whose contributions I and I'm sure many others value greatly, has been attacked in this thread, including seemingly by members of the Parkz crew. It's just bizarre. Please don't stop contributing TPG! I also find it strange that there is an attempt to bring down and fault the user that created that great mock-up video of the coaster. It certainly gave a sense of the scale, regardless of whether individual elements were 100% correct. Are people envious about this or something? Thanks to everyone who is updating the thread regularly with pics.
    21 points
  23. More pieces in place. These were from earlier today during the Parkchat viewers meet, so there may be a few familiar faces (or figures lol) in them. Sorry if there's any double ups from the last lot shared by @themagician, it's hard to keep track of what's been covered and what hasn't. But yeah. Enjoy guys ๐Ÿ‘ Still waiting for a support to be installed here lol: The brake run at the station: Looking amazing from a distance โค๏ธ
    21 points
  24. 20 points
  25. Hi Alex, I understand your frustration. I can tell you one thing that we have zero control over what this site does or how they carry out their buisness. Richard I believe is the man, he is very strong in his views and thatโ€™s why I respect him and engage him when I can. Okay so a lot of people reached out to me, I had zero issue with anything being said here, the reason why I am here is to answer questions that people may have if I can without compromising myself. Hi There, unfortunately do I care no, but if someone does make deliberate and ridiculous statements then I will ac
    20 points
  26. Everyone here knows i'm a huge Dreamworld fan, and this year I had the great fortune to spend a day with the man who built the park with his bare hands, John Longhurst. After our first meeting, I came away with a recorded conversation about Dreamworld's history that lasted over an hour and a half, and has been later transcribed into some 16,000 words of what I reckon is some honestly brilliant stories. It also goes a little bit into my own personal history with the park; suffice to say you'll start to understand why i'm so passionate about the place when you read through the article. You
    20 points
  27. There is going to be a new kid on the block, opening around Mid November. Great to be involved.
    20 points
  28. Yep going to add an excerpt and some photos you guys might enjoy. If you want to read the rest of my ramblings and swearing, you can go to that other place with the things.
    20 points
  29. 20 points
  30. They were running two trains in the testing this afternoon, and as soon as one reached the brake run, the next one would leave. I recorded many videos, which I've added below. But here are a few photo updates first. Look at it in action A path is being laid leading from the main road and down along side the coaster Landscaping is complete and the carpark is slowly returning EDIT: Here are a couple of those videos of the ride in testing
    20 points
  31. @YLFATEEKS here ya go... And this is all you'll get out of me today, I have to head off now ? Hopefully it's more than enough to give you guys a good idea on whats happening atm โ˜บ๏ธ
    20 points
  32. Yeah there are two types of people who like animals. There are the people who are passionate about animal welfare and become vets, biologists, trainers, park rangers. There are people who spend a lifetime getting to know animals inside and out and do everything they can to protect them and raise awareness about actual environmental issues. Then, there are people like this, who make placards and protest what the other lot are doing. They only make one claim in their article, that because they do 'demeaning tricks' they are healthy enough to be released. Yeah, fit for
    20 points
  33. 19 points
  34. All effects are working outdoors. the geysers, wobbly rocks, ghost down saloon, water trough, water tank etc. Looking better than it has in years.
    19 points
  35. I'd love to see executive-level management sweat the small details again like their predecessors did. Back in the day, both Longhurst & Menzies would roam their respective parks looking for the little inconveniences that inevitably added up if left unresolved - in Longhurst's case he'd sit in the IMAX Theatre and watched throughput when the film finished, he'd jump on the train and listen in on the narration whilst checking how clean the trains were and would be so fastidious about how well kept the gardens were that people would come to Dreamworld just to see the flower-beds. In Menzies'
    19 points
  36. I believe they will be building cages around the tee mats incase someone lets go of their golf club. It will look something like this..
    19 points
  37. Get ready for the motherload, folks. For more boring captions under photos, as always, you can hit the link.
    19 points
  38. Long time no see, guys. Hope everyone is well I too was on site at MW this morning for the placement of the final track piece, I did a live stream (or three) to my FB blog - it took about an hour or so due to wind delays. Anyway, I stuck around for a bit afterwards to grab some high quality piccies from a few other different perspectives and thought I would share them on here with you all, since today is certainly the day for it. Worker waiting patiently wayyyy up top of the lift hill staircase for the wind to die down, and the final track piece to be lifted
    19 points
  39. Photo upload complete! Here are some better quality shots of today's action: The crew were just finishing zip tying this to the fence as I drove in: Here's a shot nobody has seen before... heaps of track laid out in the carpark! But what colour is it? Took a few coaster-nerd close-ups to capture some of the details. On the right hand side, you'll note piece number 50. More on this later: Random close-up Mack crates that escaped the spray-cans: What would appear to be station footings were on a flatbed this morning. By lunchtime, the truck h
    19 points
  40. I was out for a drive yesterday and stumbled across more of the Taipan. Got the drone out and did a quick video, nothing exciting, first video I've ever uploaded so go easy lol. It's an industrial yard out the back of Yatala.
    18 points
  41. How is it luck to be actively looking to replace a ride with a coaster and have one drop in your lap? YES, It's a portion of luck that one was available so easily. It isn't luck in EVEN THE SLIGHTEST that they were actively searching to replace a ride though. That's all on them, park management and the ardent board, you know, the ones who have final say on capital purchases? You can argue they got it easy, they got it cheaply, etc, but they already had to have money put aside with the desire to put into a ride purchase before they even committed to looking. Im with Jdude95. The first tim
    18 points
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