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Posts
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Everything posted by Whombex
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DC Rivals HyperCoaster - passholder and member previews
Whombex replied to Santa07's topic in Theme Park Discussion
I'm heading in again this Sunday. Rear-facing will still be upcharged, I expect. Still worth it. -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Yeah @Aimsley81 mentioned that the other day too. I agree. Funny that. Yesterday I was at Brisbane Airport and the VR for AA billboard was up, and I wondered if they'd put up a DCRivals one. Lo and behold: -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Good luck, hope you hear back soon. Here's a new angle of the ride, posted by Theme Park Girl on her Facebook page. According to her posts, the carpark is fully open again. -
Old video footage of our Aussie theme parks in 80's/90's
Whombex replied to Theme Park Girl's topic in Theme Park Discussion
Quite cool to see it again pre-monorail! -
Bit of fan art combining Planet Coaster and DC Rivals Hypercoaster. All numbers not actually stated somewhere are fictitious,
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DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Official? Hopefully on Thursday. I'm expecting next week sometime. Slick? He's "working on it". Unofficial? I'd be surprised if a hidden mobile version wasn't already online somewhere on someone's Facebook timeline. -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Here's a video I cobbled together in iMovie of the various angles I got video of on Sunday. -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Thanks for sharing your thoughts, @pushbutton, even if you know they'll be in the minority regarding 'best on the coast'. I didn't get enough time to pay attention to the theming myself (Backwards / Single rider lines), but my thoughts on better theming were raised late in the construction thread. To be brutally honest, this is a Hypercoaster. The ride is the attraction, not the theming. I know this exact discussion was raised in a few threads over the last year, but after riding it, I'm now in the camp of anything other than the ride is a bonus. Ask me that again in a few months, maybe I'll change my views. AA is horrifically rough, and even though I've not done the VR I can't rate it for the pain it causes. -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Yes and no. In the queue you see the lift hill and the train in the block brake/brake run. on 2 train days outside of holidays, you won't queue long. Yes, a fair bit quicker. When I was in that queue, you'd see 2-3 single riders per train get on. -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Sorry backwards didn't work out for you. Every dive felt like you were being pulled from airtime towards the ground. Yes it was a tiny bit nauseating on the direction changes (before and after helix especially), but worth doing at least once. The lift hill backwards is interesting. You're facing down out of your seat, and feel the need to jam yourself in (against the panel)with your feet. I foresee this part of the train wearing quickly. Easily replaceable with a new panel though. Feet dangling adds a lot to the ride. -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Gotta go (but I don't want to!). -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
If you'd grey out on superman, you certainly will on this. Pretty intense G's, of all types (positive, lateral, negative). Especially rear-facing. -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
They have wait times listed, yes. Single rider quickest at the moment. They're getting quicker at cycling the trains, although you do have a short wait in the brake run (a chance to catch your breath). Just rode forward mid train. Fantastic ride in that direction too! If anything the Stengel Dive is a fraction of a second to catch your breath. The view of the track (below you and far away) from the lift hill is amazing. The black fence in the GL queue rumbles as Rivals comes back through the bunny hops. My my day is done, rode twice. Off to family thing now. -
DC Rivals HyperCoaster - backwards seating
Whombex replied to Jay Jay The Jet Plane's topic in Theme Park Discussion
Just met a few Parkz members. Enjoy, everyone! I believe I just had a religious experience. Backwards is magical. I know this track by heart from the construction thred, yet was still blown away by the G's everywhere, especially in the snappy turns, and I agree with the posts before me - airtime in the back seat is insane, especially the bunny hops! Felt like I was being thrown out the back of a ute going over a crest. I also like the dips in the helix, those G's felt great in reverse. 2 Trains running! -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Stopped at same waiting point as yesterday, apparently (near JL exit). Line is back to GL queue entry only! So, 200 people at most? The guy with the upcharge wristband billboard is walking the line announcing "you're welcome to wait, but no guarantee we'll soft open today!" There's plenty of Rivals staff here today. I can only stay at the park until 12 so I'm happy to wait solely for it. The PCL guys are about 20 in front of me. Quietly confident.. Well, guess my 1st ride is backwards! They're selling wristbands. 99% likelihood it's soft opening today. Staff are hooting and hollering. We're going in! -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
No, in the fountain area. We've therefore been moved into the Rivals/Batwing/GL/JL precinct. The other rides here are now open (10am). -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
I'm in line inside the front gate - it's blocking general park access - lol. Mister Hammond your Hyper is (empty) testing. -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
Some questions: Was it soft open to the general public, or specific passholders? How do the 4 lines work? Fastpass shortcuts past the theming (path alongside the plants)? Any audio in the queue/station, or just the audio from the screens? Any drones about? How were the rideops? Any Mack staff there? Where do you buy the rear seat passes? Would the queue have had enough room for DC Villains wristband interactive elements? Who's going tomorrow? -
DC Rivals HyperCoaster - soft open discussion
Whombex replied to joz's topic in Theme Park Discussion
THIS ^^^^^^^^^^^^^ -
DC Rivals HyperCoaster construction discussion
Whombex replied to Richard's topic in Theme Park Discussion
First time on Rivals as backwards? -
DC Rivals HyperCoaster construction discussion
Whombex replied to Richard's topic in Theme Park Discussion
Don't think they'd let JWorld post from the ride -
DC Rivals HyperCoaster construction discussion
Whombex replied to Richard's topic in Theme Park Discussion
Yeah - was trying to figure out how they could take those pics from outside the construction site (if they didn't get approval). -
DC Rivals HyperCoaster construction discussion
Whombex replied to Richard's topic in Theme Park Discussion
Check out Joker's head in the car park. I only have a few hours spare on Sunday Morning. Crossing Fingers.. -
DC Rivals HyperCoaster construction discussion
Whombex replied to Richard's topic in Theme Park Discussion
Oh dear. Not again. Thanks for the news and photos everyone (especially @themagician).