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Gazza

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Everything posted by Gazza

  1. What about an Intamin 8 or 10 looper clone, I think most of us would be more than happy with that. Or an intamin invert would be good too, I love their newest invert, Tornado. A hyper could be good, but where to put it?
  2. What about Narwhals? To add more fuel to the fire about adding new rides to be like SW in the US (which as Joz mentioned is not really true) then prehaps we should be trying to be more like Sea Paradise in Yokohama. Its got lots of rides and animals together,
  3. Give it up slick, its not gonna happen, B&M dont make launches and with the cable snapping problems being experienced by TTD and Xcellerator, it will be last thing they will do. Gravity fed is just fine, and anyway, where would the hydralic motor go, it would need to be above the track which would be too hard, plus a turn would be needed straight away after the launch so the cables could run to the motor. you could do it on your back but that would be little fun. I reckon a woodie should go at rocky hollow as an out and back layout along the side of the log ride up toward the back of the park, a woodie would fit the american wilderness theme of that part of the park. I would lean toward an intamin plug and paly woodie because you wouldnt need the twister GCI trains, plus, i nver liked how they have the bed-head on the front of the train.
  4. Yeah, i suppose the ride system for a vekoma 10 looper would be similar to cyclone, which is why a floorless coaster is the way to go, you get the long term quality, plus a riding position that is well marketable, in this situation i wouldnt care if DW wrote the biggest ride marketing spiel ever because it would be a cool ride and the twisting turning layout would ahve a high visual impact, its so cool when you see a coaster and its hard to tell where everything is going, premiers LIM bowls are a prime example of this. So Richo, with this high captacity ride you would like to see, what sort would you most like and how would you theme it, since this is what the topic is about.
  5. But it combines two great things, fun, as in rides and food, everyone likes something nice to eat, imagine if they made a food theme park with just heaps of food to eat.
  6. Yeah, a Vekoma 10 loop would be good, with the new train design and also the world record of 10 inversion ride, it would be great.
  7. I have already tried a coaster using only the thunderbolt land, and it was good, It had a loop, interlocking corkers, a zero g and a dive loop, and a layout like that would be still pretty fun, so why use more space than you need to. I was thinking of using the land behind bumper bowl for a large boat water ride.
  8. Yeah, its all clicky and stuff, but kind of hollow. So you want a woodie, but what about specifics, eg location, theme, layout.
  9. Yeah, zero gravity already gives you that funny feeling down there, imagine riding it in the nude.
  10. Neb, I regards to a kumba type ride, I wont work since ther isnt enough space, have a look at the Thunderbolt 2 track I posted nad that shows just about how much you could do with the site. My Idea for the thunderbot repalcement coaster is volcanic themed, where you are using the coaster as a means of escape, but the heat of he volcano has melted and warped the tracks (hence the twisty layout). It would form part of "The disaster zone" where rides from the four elements meet together, and this ride would be the fire element ride. (cyclone is the wind element ride). The earth element themed ride would just be a spin and spew, and the water element themed ride would be like an intaim shoot the chute, its simple, fun and wet, and it would have a flood theme. Now, for my Ideas for the Model T site Redevopment:It would be an X sector meets futuristic style area.It would have modern buildings using industrial look building materials, eg exposed concrete, exposed air conditioning ducts, stainless steel etc. GD would have a new ramp into the area with a proper grand entrance, I was thinking a 1.5 x 7m steel panel with the words “GIANT DROP” laser cut out of it and a silhouette the GD logo cut out of it. TOTs queue path would go into the area too, it would begin in the area, up a ramp over the end of main street where it meets river town, running parallel to the launch track with a Perspex screen so you can get a look at the ride while entering, it would then go back down to ground level an continue to the skull. It could be like a walk of doom. A new ride for this area could be a Vekoma motorbike coaster; themed to be like you are riding on a futuristic flying “Hover bike” on a skyway. The launch would be parallel to the TOT launch, with the track winding around the tower and through the themed area and back to the station. The colours would be metallic greys and silvers, with a stripe of electric blue on the ride vehicles. Along the course would be warning signs with pictograms of futuristic warnings. There could also be billboards, with advertising using DWs sponsors, adapted to suit the rides future theme, eg; “Coca Cola, now in an automatic bottle” or “Qantas, now flying to Alpha Centurai 3 times a week”, think the sort of adverts you would see in Futurama, but clean. Warp gates and short translucent tunnels would complete the rides total theme. The new area would also have a good flat ride to round the whole package off, perhaps a chance double inverter with a robotic theme?
  11. Refubish next year to save up some monye, then build a new ride the year after.
  12. I think you were taking the mickey out of Nebuchanezzar
  13. Does anyone have any ideas for whole new rides or Themed Areas at DW? Post your detailed Idea here. I dont just want to see a one line suggestion of something like "I want a rocket coaster", I want to see how you would theme it, where it would go etc. One of my Ideas is to build on the Farmyard Friends Idea by making it a whole themed area, named something like Sunny Farm, ok, maybe something better. Model T lane would be moved here and be re themed to be like a ride around “grandpas and grandmas old farm” (it would still keep the model T name) with some nice sights along the way, the track would go around a new ride for that area, named something along the lines of Whirlwind or Willy-Willy. It would be a Maurer Sohne SC2000 and the theme would be a Willy-Willy causing mayhem on the farm, The ride would lean toward a more comical feel and a funny hillbilly soundtrack would play on speakers around the ride (but away from the station or queue so you don’t have to listen to it repetitively) The spinning motion of the cars would further add to the whirlwind theme as it would feel like you had been caught up in it, which would be the whole story of the ride. Various fibreglass farm animals and fruit crates would be hung on wires around the ride at odd angles so they look like they have been sucked up by the wind and some would be positioned close to the track to give near misses. The ride would be a good demographic buster while still being a good attempt of fitting in with the theme. Fruit trees and other farm paraphernalia would be placed around the base of the ride and the station would have a rustic feel. The track would be light brown and the supports would be dark brown. The size is not too bad, its comparable to an olympic sized swimming pool. Moving off model T to a new spot would free up the area around TOTs launch, which would be used for an X sector style area encompassing the TOT and the GD and some other new thrills following the same theme. What are your ideas?
  14. Wait.. everyone missed on giving me the stat i need the most, the launch length.
  15. LOL yeah, they are associated with another thing........
  16. Slick, youy have lots of DW contacts, just tell them about here, and also, people who go to DW often could buy RC.com.au and wear them, it would market this site and people would know that you like coasters (in the same way people who go around wearing Holden caps like Holdens.
  17. I didnt nkow you could post without registering, so if you wanted to say something anonymous you could just not log in. Edit: this post is old and no it didn't go ahead.
  18. Cool, Im raiding the stock cage at work
  19. Problem with that is the extra elements would have to be equally as big which would make costs sky high. An airtime hill in that long and low shape would be optomised for a long period of airtime, you might find you would be floating for quite a few seconds.
  20. Maybe some rides could have signs or videos in the queue showig how loading works, this could help maybe.
  21. didnt some of the big slides get moved to puzzle park in Murray Bridge, I used to live there and the slides were MASSIVE.
  22. Cool, thanks, I needed that info for a TOT recreation in NL, but since you have more experience with the ride you will probably end up making a better one. As for TOT costing $16 million, well, for just $2 million dollars more you could get a floorless the size of hydra (7 inversions), which would have a ride duration 6 times as long as the TOT and a total train capacity four times more than TOT.
  23. I have got some questions about GD and TOT What did TOT cost? What did GD cost? What is the lenght of the launch not incuding the station or the slope to vertical? What is the radius of the slope to vertical? What is the length of the station? How fast are you launched from the station? How strong are the acceleration Gs on the launch? How long is the extra track at the back of the station? If anyone can provide this data it would be great.
  24. Cool, thanks, and welcome, but there was already a post about this in the international parks forum.
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