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jhunt2 last won the day on October 11
jhunt2 had the most liked content!
About jhunt2
- Birthday 05/07/1998
Profile Information
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Gender
Male
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Location
Armidale, NSW
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Interests
Getting them credits
Park & Ride Stats
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Favourite Ride
DC Rivals Hypercoaster
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Park Count
15
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Ride Count
72
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Just thought I would suggest a listen to Dane's Theme Park Life's podcast interview with Greg on the Motocoaster topic. He directly asked Greg about the future of Motocoaster, and while obviously Greg confirmed nothing specific, he did clearly state that plans for Motocoaster are front-of-mind for Dreamworld, and that they eventually want to incorporate either the ride itself or the land into Rivertown. Greg discussed wanting to set the park up well for the future, and considering the approach that was taken with King Claw, which he directly refers to when answering the Motocoaster question, I doubt that involves keeping the ride around in its current state. A 20-year-old Intamin prototype with a laundry list of operational issues is not exactly something I'd say is a good asset for the future of the park. So I think judging by his answer to that question, the very least we can expect is a substantial overhaul of the ride when the time comes. And considering that The Claw was considered end-of-life at 20 years old, when it's an Intamin product that isn't a prototype and doesn't have a totally one-of-a-kind restraint system, I think we should keep an eye on that part of the park in the next couple of years or so. Moto conversation occurs at about 31:30 in the episode if you want to skip to that specific section. Dane has actually had Greg on his podcast twice and both episodes are thoroughly worth a listen.
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King Claw - Larger Replacement Intamin Gyro Swing for Dreamworld
jhunt2 replied to Tricoart's topic in Theme Park Discussion
I'm glad to hear Jungle Rush is doing well operationally, it definitely presented itself as a ride that could go either way when I visited twice earlier this year. First visit was fantastic on 2 trains and seemed to be running super efficiently. Second visit was on 1 train and slow operations even considering the reduced capacity. It's a ride with the capability to chew up crowds, and our Aussie parks have a tendency not to take advantage of that, so I'm glad to hear Jungle Rush is doing that, even if that's the bare minimum really. Sky Voyager is always slow, it's decent capacity per cycle but long gaps between cycles, which is honestly worse because you stand in the same spot in queue for so long. -
Hi, clickbait YouTuber in question here. I don't normally respond to much on this forum, as I find it gets a little heated a lot of the time - as you correctly pointed out, I prefer to block that sort of thing out and allow commenters to enjoy their own echo chamber, since my channel is a hobby and I do it for happiness and a creative outlet, and I often find people tend to go for the jugular which leaves me feeling defeated and demotivated. I'm a roller coaster channel, not a platform for free speech, and I'm not obligated to give anyone's insults, or even rudely-phrased criticisms, any oxygen. But you've successfully baited me with this statement. I thank everyone for their feedback on my content. I genuinely enjoy taking on board feedback from those who do like my videos and those who don't. I appreciate that there are plenty of people who will disagree very strongly with my opinions on the current state of Movie World, or the way I approach video essays, or the way I run my channel in general. I've enjoyed reading your own takes on Movie World's current situation, and I actually agree with some of you. You've made some interesting points. I see no ill-intent in any of your feedback, and while I stand by my statements and my approach towards criticizing Movie World after my latest visit, I respect you all for voicing your own thoughts on it. I'm not sure when my next Movie World-related video will be, but I have genuine hopes that it will be a more positive one, and I hope some of you may even give the channel a second chance and enjoy it This statement right here, though, is why some commenters in particular are removed from my comments sections. This is not the first time that particular people have crossed the line from criticizing my content into drawing my personal issues into it and insulting me, and failing to see how there's a difference. Yes, I came home from my initial attempt at Coaster Odyssey due to health issues. I have a chronic illness. I spoke candidly on my channel about how it left me in hospital on the other side of the world, which was a terrifying experience, and also led me down a very dark path in terms of my mental health. I openly discussed how I spiraled into a depression badly during that time. I worked my backside off in casual jobs to save to start that journey, and I was still working casual jobs overseas to keep the journey a reality. Even putting YouTube aside, it was a dream of mine for a long time to travel and work long-term, and to pursue theme parks around the world. It hurt to have to come to the decision that I needed to go home so soon. And I've since been working my butt off yet again to make sure I'm recovering, getting the medical help I need, and will be continuing the series in July. I appreciate and respect that you have your objections to my content, and that's fine. But belittling my health issues and mockingly saying that I had my "tail between my legs" during what was objectively one of the most rattling, scary, painful and gut-wrenching experiences of my life is a stretch too far. Again, I was in a hospital, on the other side of the world from everyone I know and love, in a significant amount of pain, unsure what my insurance would cover and if I could even afford the healthcare, let alone the flight home that I eventually painfully realized I needed to book. And once I did get those airfares paid, I spent every night lying awake, still in pain, feeling like everything I'd worked so hard for over the past 2 years had gone up in smoke. I am so, so lucky that I have a wonderful support network because frankly, that trip was my reason to get out of bed a lot of days. So thanks for your input Jobe, but kindly leave my health issues out of your criticisms, please and thank you. We all have our struggles to cope with and I'd appreciate it if you could have the decency to separate your critiques of the content I create as a hobby from direct attacks on my health and suggestions that I'm cowardly for being forced to make decisions for my own health. Cheers mate.
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Sea World Monorail removed from website and park map
jhunt2 replied to themagician's topic in Theme Park Discussion
I couldn't see the images for some reason, but I think conflating Sea World's ability to demolish an entire monorail system with the NSW Government's is inherently flawed to begin with. And last I checked, the Sydney monorail still isn't completely removed 11 years later, so my point stands. Removing the whole thing is a stage-by-stage process, and the two outcomes I see happening are either it sits there being an eyesore, or SW finds enough funding to justify renovating it. I'm hoping for the latter. -
Sea World Monorail removed from website and park map
jhunt2 replied to themagician's topic in Theme Park Discussion
See, here's my worry. With such an extensive layout literally circumnavigating the entire park, it's not a cheap demolition operation to get rid of the monorail. It'd be a technically complex process involving working around ride maintenance schedules and slowly tearing it apart section by section. To employ workers to do that, SW are going to have to invest quite a sum. Which means they won't do it until they're 1) in a financially secure enough position to invest that money, and 2) absolutely certain that it's the right decision, and that money wouldn't be better invested in renovating or replacing it. That means, in my mind, it's safe as long as the benefit of reopening it outweighs that rather tedious process of removing it. But what worries me is the third option, which Aussie parks are incredibly prone to: investing in neither, leaving it there and not talking about it. And that's what I think is looking most likely unfortunately. I hope it reopens, the benefit to the park is tremendous, but if it doesn't, I worry it's just going to sit around being an eyesore for years to come. -
Sea World Monorail removed from website and park map
jhunt2 replied to themagician's topic in Theme Park Discussion
I didn't say anyone had. I said I can't see any reason why it wouldn't. I'm really not appreciating your choice to be argumentative with the point that you think I'm making instead of discussing my contributions on how they could add a new station or how it's sad to see it in its current state. Anyway, something that interests me about these photos is that there's still a bottle of sunscreen left there by the drivers, as well as what appears to be paperwork. The control panel is locked down but things seem to have been left with the expectation of operating again in the not-too-distant future. Which kinda makes me sad actually, they parked the monorail, expecting it to be down for just a little while during Atlantis construction, probably not knowing it would be years before anyone got back in that drivers' seat -
Sea World Monorail removed from website and park map
jhunt2 replied to themagician's topic in Theme Park Discussion
Valid point when it comes to why it isn't in operation now, but I said I don't understand why they wouldn't bring it back, not why they haven't. I completely understand the reasons behind the current closure. Whether bringing it back entails a complete replacement, or new trains on the same track, or a different form of transport ride, or just a minor renovation, I can't see any reason that demolishing a full circuit of monorail track would be more financially viable in the medium-term than spending a bit of money on getting it operating again. It's obviously not a drawcard attraction in itself, but it does make the entire resort function much more effectively. -
Sea World Monorail removed from website and park map
jhunt2 replied to themagician's topic in Theme Park Discussion
I really don't understand why they wouldn't bring it back. It links the resort and the rest of the park nicely, it's a good ride to get a scenic view of the park. They could maybe add another station around New Atlantis and that would bring the whole thing together as a brilliant transport ride. It's sad to see it in this state but the fact that it's still there gives me hope that they've got plans. -
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So, these popped up on RCDB at the start of the month All designed by a guy named Grant Telfer, who apparently also designed the human-powered coaster at Green Valley Farm. RCDB suggests there's one still operating in Keith SA, and one SBNO in Murray Bridge. Anyone know anything more about these?
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August 2022 to January 2024 is still not 2+ years.
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How is Summer 2024 two years away? That could either mean Jan-Feb 2024, which is six months away, or Dec 2024, which is 18 months.
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Rocky Hollow Log Ride Demolition - Dreamworld
jhunt2 replied to mssveattck's topic in Theme Park Discussion
I've heard this a lot with Mack PowerSplash being put forward too, but I really don't agree. I've been on a PowerSplash and while I wouldn't describe it as intense, it's definitely a thrill ride. They're big, fast, and intimidating to look at for younger riders. What Dreamworld lost with TRRR and RHLR is two great family water rides. Those were the two really brilliant rides that every family went on together, from the adults down to the kids. I don't think they have a ride like that currently, and I'd even say Jungle Rush might be a bit too much on the family-thrill end for families with smaller kids to do together. The closest I'd say they have currently to a "whole family ride" is Sky Voyager, but even that doesn't quite fit the bill. For me, yes, they need a new water ride, but it needs to refill that family ride gap. There are so many better thrill coasters they could build than a PowerSplash or Intamin Shuttle Water Coaster, they don't need the water ride excuse for that if they want a new big coaster. They need a flume or a shoot-the-chute, preferably well-themed, to be the new ride that every family flocks to together on a hot summer's day. -
I went back in January - bad timing because of a number of coaster closures, but here are the parks I went to. - Lotte World: probably the park I'd recommend the most. This place is jaw-dropping. As Ogre already mentioned, it's Disney-esque in its level of detail and theming. Features Atlantis Adventure, which is a great coaster and really well-themed; French Revolution, possibly the best-themed Vekoma MK-1200 in the world; and don't sleep on Comet Express, one of the world's only Intamin Twist and Turns and actually a fun little coaster. This place had me dazzled all day, it's breathtaking in its scale and brilliance. It's very accessible from the Seoul Metro. - Everland: the obvious drawcard here is T Express, but this park is quite large and very beautiful with a good selection of rides. Also, don't miss the zoo and gardens, which are changed to a different theme every season. But of course, T Express is one of the most sought-after credits in the world, so it's worth the trip for that alone. About a 30-40 minute bus ride from Seoul. - Gyeongju World: a bit of a trek from anywhere you're likely to be visiting for any other reason, but it features a B&M Invert and a Dive Coaster. A pretty good-looking park as well, although I found it was by far the worst in Korea for its operations and upkeep. Gyeongju has a high-speed rail station, but it's another half hour or so by bus from the station to the park. Still, Phaethon and Draken would be worth the trip from Busan. - Lotte World Adventure Busan: a brand spanking new park by Lotte, opened in 2022. It features a Blue Fire clone and a PowerSplash. The park looks fantastic and definitely has the potential to live up to its sister park in Seoul, but it's a little sparse for the time being, which is forgivable since it only just opened. I'm sure it will expand gradually. Busan is a great city, and the park is a train ride from the city, so worth a stopover if you're there. - Seoul Land: the coasters here are awful (a couple of head-banging loopers, an abomination of a Wild Mouse that is baffling in its very existence, a Zamperla twin helix and a wacky worm), but the park itself is really very beautiful and has a large collection of rides and attractions. Entry is cheap and it's accessible from Seoul Metro, plus the location around it is absolutely picturesque, so it's worth a visit if you're looking for things to do. I also went to Grand Children's Park for the Vekoma SFC credit, but I would not recommend that for anything more than the credit. It's poorly maintained and runs rough.
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RCDB is wrong on this. Hopkins & Pearce made 3 units - the one at LPS, and then two currently operating at parks in East Java in Indonesia. Aussie World's model was imported from the US, which is where Hopkins & Pearce first saw the Wild Mouse operating and bought the blueprints to build their own. So essentially, identical model, built by different manufacturers. All three of the Hopkins & Pearce clones still exist, although it's hard to know much about their current operating status with them being in Indonesia.
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The New Atlantis - Reviews & Reactions
jhunt2 replied to themagician's topic in Theme Park Discussion
Sounds like a similar thing then, they basically work so well because each rider is actually boarding one at a time, and therefore attendants can just address issues to their face instead of hoping they listened to a general announcement. Obviously you're still going to have riders who struggle to board due to size, stature, mobility, nervousness, etc etc. It happens a lot. Did you happen to witness what the procedure is in this case? From an operator's perspective, that would be my only worry with a constantly moving load station and loading one by one - that my efficiency for the entire train gets derailed the moment someone needs a little extra help through no fault of their own. At least when you're loading all 7 seats on Dipper, if someone needs a bit of extra attention, you can let the other 6 riders sit themselves down while your attendants assist, and in theory you don't lose as much time.