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Halloween Fright Nights 2010


themeparkgc
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I have to agree with the comment made regarding scooby! I went on saturday night and the main room was close to the best I've seen it. The whole ride was running superbly. They just need to get into the jungle room at the end with some brown paint and paint the bit of foam that is within reach of riders and has a big groove scrapped out of it, or reshape it back out of reach a little bit. The ops were running it superbly also which would have had it running at fairly high capacity. which is more than I can say for lethal weapon on the night. Interestingly I dont think Saturday night was a sellout. Not sure how sunday went. It felt to me like about the same number of people there as the first Friday night, maybe a few more but not significantly more. I guess that could be considered a good thing as it means the pricing is spreading the crowds over the entire month. The other interesting thing I noticed about Saturday was the admittance from 4:30 pm. I never noticed it before and only noticed it on the ticket too late to take advantage of it but could see it as a great move to enable people to fit more into the evening, combat the early ride closures and add value to the night. Jay

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Well i have to say having gone Saturday night and the First night it was a great way to see how well things ran on the Saturday compared to the first night. This Saturday featured great operations in almost all areas, mazes no matter how long the queue was you kept on moving the whole time getting to the maze in no time. Even op's were pumping through the crowds, Superman was so great to see it fully staffed and in full swing. Same deal with Scooby. Lots of atmosphere performers, in which they did a exceptional job.

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Have done said interview :)

How long did the mazes take to construct and how much (if any) was already made and shipped? We designed SAW originally to fit in a Soundstage, but when that got booked, a structure had to be built especially to house it. The attraction was built by WVTP crew under our Design, Direction and approval. Psycho 3D was built in the USA and we shipped it to MW. Freddy was built to fit into the Showstage on-site. What challenges were faced in building mazes in a confined space (Freddy and Physco Maze) Psycho 3D was a challenge in the space in one side of Scooby as it is small and housed a maze for Fright Nights 2009. I reviewed the space and was able to add in the very popular spinning 3D tunnel by removing some columns so it was bigger than 2009. Then we made sure we maximized the distance travelled space for the maze, and 3D was best option as the optical illusion is fantastic and uses flat walls, and not dimensional sets , thus reducing the space required. Psycho was VERY popular and effective. SAW was ultimately easy to produce in a flat rectangular space. Freddy was perhaps the biggest challenge, working with such an unusual space. The team at WVTP did a great job of laying out usable space, and we added in the choreographed scare layouts to be built to the scenes
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