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Showing content with the highest reputation on 30/12/23 in Posts
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Its pretty ridiculous to carry on about Christmas crowds at any of the parks. This has been the case for more than 20 years.6 points
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Yeah, I hate to say it w/ MW being the better park in the past, and one I’ve got much more pleasant experiences with (excluding DW’s removed attractions) but they really have fallen apart recently, which has given DW the opportunity to overtake them, and (even pre-Rivertown) I believe they’ve done so in most categories. - Shows/Presentations: Tiger Island’s got HSD2 beat any day of the week, which is only one of their multiple animal presentations. Some people would love/prefer the afternoon parades & little dance routines on Main Street, but I’m not one of them. - Family Areas: Dreamland already beats Kids WB, IMO. The theming’s nicer (perhaps on account of everything not having faded due to newer refurbishment) & most/all included rides are somewhat unique, unlike Kids WB copy-pasting the same ride 3 times with a mildly different skin on each one. - Food & Drink options: DW beats MW’s offerings IMO, but if Rick’s was open more regularly, Dirty Harry’s wasn’t so expensive, and/or they offered DW’s 10% passholder discount, that could easily change. - Merchandise: Dreamworld has substantially more park-oriented designs & variety in items than MW has. However, MW also has the benefit of having tons of franchise merch, so I guess it depends there on which you’d prefer. For me, I’d prefer something about the park. - ‘Relaxing’ rides: Dreamworld’s got SV, Flyer, & the Train, whereas Movie World only has the skeletal remains of a subpar, outdated shooter. Dead to rights. - Animals: Not a contest. If you want to factor in their separately-ticketed Paradise Country, even then a comparison to DW’s Corroboree seems unfair. - Flats: Been talked about more than enough, no contest there either. - Atmosphere: DW’s much more pleasant, coherent, and the general layout’s flowy/breathable, unlike MW’s left/right intersection (or Superman), into left/right intersection (or Scooby/Doomsday). Crowds are significantly better managed, partially as a result of such. The only things MW still have over DW’d be a water ride & thrill coasters, and, with the way DW & MW are going, give ‘em 10 years & I wouldn’t be surprised at all to find DW ahead in both those aspects too. I think they’d go for the water ride first, however, and there’s many ways they could implement that (despite their obvious restrictions).4 points
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talking about Movie World losing its magic look at this Credit Thats so mid This is absolutely ridiculous in my opinion. I know it school holidays and it will be busy, but this isn't even safe with how many people they have let in imagine they had to do an evacuation. Also 3-hour ques for the rides Village may be pocketing the money now but Movie worlds reputation is going to plummet. they need to limit the numbers. Dreamworld is so much more fun to be at not just because of the ques but the staff are so much better to.4 points
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Have to agree. We have yearly passes to both, we always find ourselves at dreamworld. Great for the kids, better atmosphere and handles the crowds better. if they only had a water ride and another decent coaster Dreamworld would be on top. Drove past yesterday and the car park was full which is good to see3 points
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It has to do with a lot of factors 1 being the theming before they added the corny music and the random screens it always made me more pumped to ride it. I also loved the roaring sound it made it added a lot to the atmosphere of the park. I loved the speed of the ride When I first went on it for the first time, I didn't expect it to go backwards. The feeling of weightlessness and facing straight down as it came back down the tower was so fun. I loved the adrenaline rush it caused. DC Rivals is a great coaster don't get me wrong, but it has never given me the same adrenaline pump as TO2. TO2 is a short 1 trick pony ride but even in the later stages of its life not going as fast etc. it was still a great ride which I never got tired of riding. I just don't get the same buzz from other rides. Might just be me 🤣I hope this explained why It's my favorite. I would love to hear what you guys think about what I said hopefully I explained it well.2 points
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Well it also used to take 25mins to get from Gold Coast airport to Surfers, but now it’s 50. The whole city is bursting with people, its record numbers of people and this flows into the parks. Everything is busier and takes longer on the Gold Coast than it used to. For me the LAST place I’d want to be at this time is the theme parks, but as you can clearly see, many do not feel the same. As pointed out though, having Scooby and Arkham (and Tunes River Ride for that matter) missing doesn’t help. Hopefully next year this makes things a bit better.2 points
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Yeah I’d definitely agree with all this. I’ve never lived around the parks so when I head to the Gold Coast I try to do them all, but I always leave Dreamworld the most satisfied. Better crowd management, much friendlier staff (although I’ve had some positive experiences with thoosies working on MW’s bigger coasters), park-specific merchandise and just better atmosphere tbh. MW definitely has the edge in terms of coasters and well-themed attractions but it’s always feels a ripoff with how often things break down and with the progress DW has been making and what’s been shared of Rivertown I believe it’s only another addition or two until Dreamworld beats out the competition. I think their next priority should be a water ride asap (preferably something story-driven) and then a bit later on another thrill coaster (probably something airtime focused) but DW is definitely heading in the right direction for sure.2 points
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Dreamworld and WWW have recently introduced a new training system across both parks, which has definitely slowed things down (especially at WWW). Staff are expected to do twice as much as they were say last year. Regarding Hydrocoaster it has been running that way for many years now. One of the few reasons they have to confirm guests have reached splashdown before moving onto the next group is because the panel/ride can fault (quite often) which can cause the tube to not reach the top of the hill (eg. magnets/jets fault) and roll back. Those tubes are extremely heavy, you need about 3 people to carry them, so you would not want 2 of them to collide at any point. “Why can’t they load guests while the tube is in the slide?” Because guests don’t know how to sit correctly, especially international guests. So not only does the tube need direct attention but so do guests. In front of the tube while it is in the station (ready for guests to enter) are large rollers, behind the tube is the conveyer belt. Imagine if the ride faults while guests are all sitting in the wrong positions, getting in and out of the tube and the panel alarm is going off because the other group have come to a stop in the final tunnel, which you missed visually because you were busy assisting guests sitting down. This is all visible to guests so I’m surprised this is so surprising to you and others.1 point
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I think it comes down to two things. Firstly, ToT was a bit if a one of a kind OMFG kind of ride. Where as DC Rivals is a solid coaster, but internationally it’s one of many. Its good, maybe even great, but is it “OMFG WHAT WAS THAT?” good? Still why I 100% rate Superman over Rivals any day. Secondly ToT in its hey day was a time when the general masses weren’t as exposed to international attractions both via social media and also through affordable travel. Side note on merch… needs more nice polos1 point
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I can tell you right now 10 years ago a 2 hour line for Superman Escape during peak time was pretty much un-heard of. Unless the ride was running 1 train for whatever reason. When I was working there the line would maybe max out at 75 mins with a full queue building. However staffing was much better back then (2 loaders, 1 unloader, entry host and a sorter). It also helped having decent supervisors and staff to work with that actually encouraged and rewarded staff to increase efficiency (gift vouchers for the crew that could get the most numbers through a ride in a day, as well as other challenges). Oh how the times seem to have changed. I still remember I think the record that we got on Superman when I was working was on a fright nights with 2 trains was 32 dispatches in a hour and each train was fully loaded which is 640 a hour. You'd probably be lucky to get 20 - 25 dispatches a hour with 2 trains these days now. The rides are more than capable of the capacity, it's just the staff / management don't seem to have any sense of urgency. Ride reliability would play a -small- party in dispatch times but not much. I'm not even going think about the numbers that Wild West Falls could pump through with a good crew before the ride was butchered. (approx 800 a hour with 13 boats and a sorter). Scooby was similar too. I really hope that management wake up and realise how bad things are getting and do something about it sooner than later.1 point
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Haven’t seen more than 1 op/loader on the tower for Hydro in many years, but I’ve never seen the visual inspection of the tube on course before. So it’s not a result of low staff yesterday, but minimised staffing overall or just poor operational procedures1 point
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I remember it getting 2 hour waits, which was usually to the entry of the indoor queue, but 3 hours… damn I know a lot of people thought this was one of the park best rides, so maybe it’s removal really did have a large impact on guest numbers. But realistically, the ride didn’t have much life left in it anyways and I imagine the cost to bring it back to its day one standards would not have been worth it1 point
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1 point
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Slower than they should have been as operations were just at a crawl (worth noting this is my first Aussie park visit since Japan where loading/ops is amazing). It was busy but not crazy, but still took near an hour for Green Room (from the 30min sign) and about 30mins for Rip. No wait on Bro. watching Hydrocoaster, it seems now the op is tasked with visually watching the tube through until the enclosed turns at the end. Which is painful. It means that weighing and loading of the next tube doesn’t occur until the flag wave to say the previous tube is empty. Makes zero sense. With the 2 panels needed to release, there is no reason why the next tubes riders cannot be weighed and loaded and moved to the second release block, before then looking for the flag (surely in this day and age a light would suffice). basically means it’s 3-4min between tube launches1 point
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It will be interesting to see what the wait times are like once both Flash and Wizard of Oz open because they should take quite a bit of the crowd, but unfortunately Flash will likely have slow operations due to its low capacity. But it is a fair comment about the lack of Scooby, when that ride is operating at full capacity it can churn through people very well. And considering the indoor queue can hold up to a two hour wait, without it, the park definitely feels it. But also, WWF used to be the highest capacity ride in the park because of how quick they could load/unload, but now it’s probably one of the worst. And on the day that video was posted, WWF wasn’t operating1 point
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I will say both Dreamworld and WWW seem to be the busiest i have seen them in a long time, with the park being slammed today especially. Dreamworld (imo) along with Sea World are the top 2 parks on the coast, Movie World has lost its magic and there isn't much to do besides rides that are always broken down. I think once rivertown opens up it'll solidify the parks place as one of Australia's best parks.1 point
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