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Everything posted by DaptoFunlandGuy
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...i think we're all on the same page...
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What will replace Looney Tunes River Ride?
DaptoFunlandGuy replied to WED99's topic in Theme Park Discussion
BINGO! -
Brazillian drums, brightly coloured feathers, party atmosphere. Considering the big event South America is gearing up for this year, quite appropriate.
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Yeah - Movie World isn't going to expand that far in that direction. There are still 'resident' issues to contend with, and nobody wants to walk 10 miles to get from one side of the park to the other (In that regard, SFMM needs a bulldozer) It is however a perfect location for a new gate. Since it's becoming a precinct of sorts, potentially they could look to include some sort of accommodation option as well... theres plenty of land there... Day at a park, dinner at AOS, sleep at the hotel... why not? Worked for Disney...
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What will replace Looney Tunes River Ride?
DaptoFunlandGuy replied to WED99's topic in Theme Park Discussion
Doesn't really look like much at all. -
A watered down Disney attraction still shits on most of what we see. The original plans for Disney are galactically bigger than what we dream up... so whilst their new rides and attractions may be watered down - their finished product is still a resounding 'Wow'.
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If they could make arrangements for the animals on the land, that area would make for a kick-ass fourth gate park...
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I think I heard something about this - another nighttime event perhaps? Sorry - i went way past the word limit for this thread.... but two thumbs up for the 'bacon' post.
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Adventure World New Coaster - Abyss
DaptoFunlandGuy replied to colliric_855's topic in Theme Park Discussion
Sounds like the park is falling apart! Maybe money from Abyss would have better been spent maintaining their other attractions! -
Agree - it's very unlike Dreamworld to show such love, considering it was getting on in years - although, being their flagship attraction, it certainly deserved it!
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Who knows? As was mentioned recently - parks give very little forethought to maintaining their special effects. I'm sure the gas line for Bermuda was a costly effect, and whilst it was disabled (from what we know) to permit construction of Jet Rescue, the reasons cited by the park included environmental ones. This may be a deciding factor here also. My source on this isn't concrete, but it's never been wrong before. There can always be a first time - but as it stands now, I don't think we're going to see fire (and to clarify - fire on a TV monitor doesn't count). We may get it down the track if someone decides to change their mind but I don't think we'll see it anytime soon. I'm happy to be wrong on this because I think the fire effects would complete the coaster and give it that little extra 'wow' after the splashdown (and also assist in warming you up now that you're soaked and freezing). Apart from that, the previously agreed upon decision 'that they were waiting until after holidays' came and went at the start of february. It's been three months. A whole school term has passed... and if it was held up by council there would be records that would show this (and even councils wouldn't be dragging this much when the rest of the installation was signed off in december.
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Take it how you like it. I've got it on reasonable authority that flames were never part of the plan - just heat to simulate it. I agree it doesn't concur with the advertising and pre-opening discussions, (if you read my comments previously you'll see i felt the same) but i've since learned new info which makes me believe otherwise....
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I don't believe fire will ever be a part of that show experience. I've a feeling the lines that are there are for other things. Despite the 'artistic flair' in the advertising, I don't think they ever planned 'flames'... just 'heat'.
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Adventure World New Coaster - Abyss
DaptoFunlandGuy replied to colliric_855's topic in Theme Park Discussion
they're going to need to bring it down sooner or later.... -
Luna Park Sydney - the future with Wet'n'Wild
DaptoFunlandGuy replied to JulieLovis's topic in Theme Park Discussion
In the smaller parks, where the ops are part of the park 'family' (and probably work closer to 'the boss') the info is normally a lot more forthcoming. Likewise - these smaller 'families' of staff are proud of their little park, they want it to succeed (because that benefits them too) and so they want to give as much info as they can (and are allowed to) to their guests to entice them to come back. The bigger parks are always concerned with protecting their next big reveal, or of their competitor stealing the idea (AquaLoop is a good example)... but it can also be because (as we've said before) until we have concrete in the ground, the park can always change their mind - Ala SeaWorld Wild. That - and at some of the bigger parks - the staff like to screw with your head - ala Scooby fire eyes, and the many Dippin Dots stories we've had over the years. -
Half-day park + full day crowd = really long queues.
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Discussions on wipeout ages ago suggested that there were up to about 6 different ride programs (could be more or less) but that as she aged, dreamworld cut back the more taxing stressing of the programs down to only 1 or 2 gentler ones. Hopefully we'll see them open it back up to randomise the other programs or perhaps they could even offer an option like Pandamonium and have a gentle cycle and a intense cycle running throughout the day...
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Well for starters, the same member has made more than one request in the past two weeks, so it isn't an isolated incident.. Secondly, there was another discussion on photo requests less than a month ago about the exact same thing. And it's been said - by many people, over many years - that photo requests are pointless. When people go, they will take photos if there is something new. My post was nothing but respectful, friendly tactful and helpful in trying to point a relatively new member in the right direction. I'm going to take your comments to indicate you still have your nose out of joint, so as they say - water off a duck. Move on.
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Ok Jack - pretty simple here - picture whores who just keep asking for pics and updates and latest progress aren't really viewed favourably around here. I've said it before, so i'll say it again - when someone goes, if anything is updated, they will post pictures. If nobody has posted pictures, or an update, this means nobody has gone recently. If you continue to ask people to go to the park and take pictures for you, you're just going to get more responses like Ninja gave you. Just be patient, and it will come.
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On the basis of an 'all day, any locker' system: Tap the card to hire. Locker takes a pre-authorisation of $15 (on second thought - pre-auth can take 10 days to release - let's just charge $15) Lock it in the locker. Enter pin, fingerprint, urine sample, whatever to unlock the locker. take your card out, go to next locker. Tap same card - locker hire automatically allocated without additional charges based on recognition of the paywave card used. I still think an app would be easier... but either way it doesn't matter - the point is - VRTP needs to consider both convenience and efficiency when they next look at their locker system, and needs to take into account the way things have changed... paywave smart phone etc. Nobody uses coins anymore! (On that note - street vendors need to move on from the bum-bag system to a mobile eftpos type arrangement. I have noticed the touch-screen electronic registers on some of them - are they EFTPOS enabled?)
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Yes - Anzac day is an interesting one. From memory - it is law for businesses not to open before 1pm (i'm assuming Sea World isn't starting until 1:30 to give staff time to start and get into position), however I heard a radio ad this morning that 'SuperButcher' is open all day tomorrow? Curious... Anyhow - I recall working Wonderland when we'd open at 1 on Anzac day, and i'm pretty sure the park traded late on that day. I think VRTP has missed an opportunity here by closing all except Sea World. I think the reasons cited - Resort, Animal care - are probably the right ones, and staffing is also an issue (as are penalty rates). When Anzac day falls in the middle of the week it's a bit difficult - but when it butts onto a weekend, then as a long weekend the parks should be capitalising on it, and using the 1pm restriction as a bonus - open until 8 (good job Aussie World!), run a 'twilight session'. The parks are reasonably well set up for night-time operations - WNW has done summer dive-n-movies, and MW has done fright nights and white christmas, so I can't see much of an issue with a 'one-off' nighttime operation. Hell even staying open until 6 or 7 would have been good. I can imagine the staff working SW are probably a little p'd off at having to come in for a 4 hour shift.
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What will replace Looney Tunes River Ride?
DaptoFunlandGuy replied to WED99's topic in Theme Park Discussion
Not sure the building would handle that structurally without large modifications... but that is even better than 'just another coaster'... bring it on! -
You've stipulated this point several times - I just want to double check thats not in response to anything i've said? Yes i've referred to using an app to hire a locker, but i've been very specific in saying your phone goes INSIDE the locker, and you then unlock the locker with a code. It irritates me to no end seeing a group of 4 or 6 people, who have come to the park for a day together standing in line all with heads buried in their phones (and worse when it's on Superman and nobody picks it up) It can be a half day park without re-rides (re-rides are where lockers become a problem for the DC area). My views on this formed whilst I was still a smoker, so whilst the problem is non-existent now, its still an irritant that I would be down at GL or SE or AA, and decide to go back to the locker to get a cigarette. Then (now that scooby chinatown alley DOSA is closed) you have to go either back to SE garden, or the otherway to WWF obs. area, THEN before you can get back on SE, you have to return the lighter to the locker. This is the kind of experience that i'm against. It may be ok for the guest who will only return to the locker for lunch, but what about the family with a younger child who needs access to that sort of stuff? (don't say hang it on the stroller - it's not always an option) And no - it's not a long walk - but depending on the time of day, what parade, show or entertainment is on (or has just been let out) it can be a painful one. Have you ever tried to get from Scooby to SE just as HWSD lets out? Painful. What i'm saying is pay one all-day price (higher than current if need be) and make any locker station available so you can end one, and start another elsewhere. I take your point about the queueing, which is why i've resorted to hiring means other than pin code and favourite colour - like a barcode on a phone that you can just scan and open. For this type of hire, there wouldn't be an option to 'end' or otherwise - all lockers END when you open them (but if you then 're-hire' at the same terminal immediately you keep the same locker). Having a portable locker will also, in my opinion, assist those who arrive late. You would still have the option of a single hire locker for an hour - like the SFMM ones do - but by making them portable - if one 'bank' of lockers is 'sold out' they won't be sold out all day as people relocate their items around the park. That said i don't think i've ever seen an entire locker location completely sold out... Another reason why the smartphone idea has merit - or paywave. I too rarely bring coins to the park so a cashless hiring system of some description is the way to go for the future. fingerprint access also eliminates 'forgetting your pin' as well as the long queues for people who can't use a touchscreen in today's smartphone world.... "place your finger on the scanner" <click> "NEXT!"