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Showing content with the highest reputation on 25/12/23 in Posts

  1. With Dreamworld opening dreamland and River town under construction, It couldn't hurt to start guessing what will come next when they come to invest in the next major CAPEX projects. Below is some ideas I had for what I think could help the parks lineup moving forward. Stage 2 River town: - 2025 MDMC rethemed with new spinning trains to make it more comfortable and to suit the theme of river town. The paddle Wheeler re opens (Super wishful thinking, with the park focusing on going back under that nostalgia route you never know) Then I believe a log flume or Chute the Chutes in the back half of Ocean Parade with a Mack Twist N Splash attraction to fix and bring life to the back half of ocean parade. (This would take up the old trolls and Flow rider land). The Mack Twist N Splash could even go in Wipeouts spot if required, if not needed a flat ride could go there in 2027. - 2026 Following this the park would need another major thrilling flat ride (Maybe a Mondial Ventura). Either in Wipeout's plot, Buzzsaw's plot, or even closer to the old log flume plot. -2027 Large thrilling roller coaster - 2028 Curious what people think or predict might come next?
    2 points
  2. Not predictions, but a wish list: Motocoaster definitely needs a re-theme and new trains, ideally spinning because normal trains on that layout will basically be Big Red Boat 2. I'd also love to see the Paddle Wheeler return, ideally with the bush ranger show, but it could also come back as a pub - maybe with some on-board performers that also hold-up the train. The performances could just be around holiday periods, but I'd like to see more entertainment in the park, rather than just rides, to go back to the park atmosphere from the 90s. Restoring the Baldwin steam train would be also be nice, especially if bringing back the Paddle Wheeler. A water ride like a log flume is a must and a priority, something well themed - ideally with an actual story, family friendly with a good splashdown, and lots of viewing platforms for photo opportunities. I'd prefer to see a Mondial Avalanche (It's a visually more impressive ride, however tame) alongside a wooden or hybrid coaster - possibly a GG or RMC. I'd put them behind ST in the Blue Lagoon area. An RMC raptor would also be an ideal ride to fill the old Thunderbolt spot. DW has been missing an 'out-of-control feeling' thrill coaster since Eureka closed. They could put in a generic wild mouse, but I think a woody/raptor combo at opposite ends of the park would be a great way to expand in both directions and spread out the crowds. I'd bring back the laser-tag version of Kevil Hill during school holidays, and re-do the facade of SkyVoyager to fit the area. For the Wipeout spot, a high-capacity flat like a classic pirate ship - something families can ride together - themed to fit Ocean Parade.
    2 points
  3. That is very nice that he took time to respond directly, but more importantly agreed with you on the choice of music. These are the subtle unquantifiable items that make a huge subliminal impact on guest experience.
    2 points
  4. In regards to the awful pop music that was playing at the park entrance and around the flyer recently, I emailed in my feedback direct to dreamworld. I initially received the usual “thanks for your feedback, we’ve passed it on the the relevant team”, however I was followed up this morning with an email straight from Greg Young. He thanked me for the feedback, and said that he shared my thoughts on the music and they have since reverted back to the classic/Disneyland style Main Street music. He also said they still have a few more things to touch up and complete at the front of the park that they are currently working on. Interested to know what that means? Anyways I thought that was worth sharing. If it’s worth complaining about on here, then perhaps it’s worth sending in the feedback. It’s clear that they listen and appreciate enthusiasts feedback 😊 I also noted several comments while lining up for the flyer about how quick the lines moved compared to the competition down the road! Yes it is a people eater with the number of seats, but regardless that’s some good customer feedback heading into the Christmas school holidays!
    2 points
  5. Disney's Animal Kingdom https://www.parkz.com.au/attraction/disneys-animal-kingdom Back to Disney, this time Disney's Animal Kingdom. I ended up heading here in the late afternoon on a couple of my days at WDW. I've been here before and it doesn't necessarily take a huge amount of time to see the park regardless. For the time that I had I didn't really take an issue with skipping over Kilimanjaro Safaris and Kali River Rapids for example. Of course, my main target was Pandora - The World of Avatar. You can spend ages wandering around and admiring the detailed theming. Here is when it really pays to visit in the evening, since you can enjoy the land after dark where it really puts it's lippy on. Satu'li Canteen probably has the best food in the parks too: I started off with Flight of Passage, a ride known for its huge queues, but somehow I was through in 30 mins! The queue is well themed from start to finish. In particular the avatar research lab has a massive amount of detail, right down to seemingly living blobs that move around inside their containers. And of course an avatar in a tank that is kicking and moving as it floats in its sleep. A long preshow explains the whole concept for those who don't know much about the Avatar universe. Basically Pandora is an alien planet inhabitied by the Na'vi. They have bred clones of the Na'vi called "avatars" that humans can control via a neural link, allowing humans to better explore Pandora.... ...and even take part in riding on Banshees, a flying creature that Na'vi ride for fun. The ride is like a much more intense version of a flying theatre. There's no gentle soaring over landscapes here. You are wearing 3D glasses, and diving, twisting and moving quite aggressively the whole time, apart from a brief breather halfway through where you stop in a cave and those little flying jellyfish spore things land on you. Felt on par to me to those simulated flying sequences on Harry Potter and the forbidden journey. The rows of seats are even able to drop a few meters, allowing for actual freefall moments during the ride! And the graphics are spectacular, and very colourful. The seat looks a bit like a Zamperla Disko seat, with some extra vibrating seat pads, and even some inflating air bags to give the feeling the banshee you are riding is breathing. A great trick is done to transition you into the ride film. Your seat has tiny little led strobes that flicker right in your eyes, and as they do this they quickly open the door in front of your seats, play some more flickering lights on the dome screen and then wham, you 'wake up' in the world of Pandora. Na'vi River Cruise is the other attraction. Suprisingly this thing had a longer wait whenever I looked. It's a pleasant well themed dark boat ride through scenes from Pandora. But I guess the thing for me was, the ride scenes and theming are just like what you have already seen out in the main park, with the difference of a few screens showing animals scurrying around and some additional moving things overhead. Though it does come good in the end with a dancing singing Na'vi priest lady. And the queue is quite beautiful, seemingly built by the Na'vi, and full of artefacts. As for the rest of the park. Harambe Marketplace is food district the park opened. Again, the food here is great if you actually want something proper with a bit of flavour. I think i had some Chicken flatbread thing with tahini. They certainly got the developing country vibe right, love the meta copyright infringement. Expedition Everest is fun as always, and quite pleasant at sunset. Dinosaur is a motion based dark ride with exactly the same layout as Indiana Jones, but something about it doesn't click for me. I think it's because is so homogenous from start to finish. You are riding around in a jeep in a dark jungle looking for a particular dinosaur just before the asteroid wipes out the dinosaurs. But it's the same thing the whole way through. Twist and turn then stop, the onboard computer IDs a dinosaur next to the track, nope its not that one, twist and turn some more, another dinosaur, nope not that one either, etc etc repeat that for most of the ride. It eventually reaches a crescendo at the end. You know how on Indinana jones you dive underneath a boulder. On this one you dive under a giant T-Rex head that lunges at you (Clearly inspired by the ending of Jurrassic Park River Adventure!) They took out the Spinning Coasters, but they still have that Dinorama area. The gift shop is worth a look for how zany it is inside. Tough to Be a Bug I did for old times sake, and because the posters in the waiting area is funny. The show is presented like a cabaret of different bugs on stage. Creative use of 4D effects in the cinema, with stink bugs and poisonous bugs shooting at you, and even ones that sting. The other ride I had wanted to do (I've managed to miss on previous visits) is the wildlife express train, but it closes quite early in the afternoon. Ah well, guess I'll ride it in a few years time. And thats Animal Kingdom.
    1 point
  6. I thought it was fun. Seemed popular too. Yes its just a wave swinger, but I think just adding the fountains and music give it a bit more love than a standard one and a touch of whimsy.
    1 point
  7. Ahhh Another one bites the dust!!! Such a shame this could not have got off the ground. This would have been a great attraction for the Sunshine Coast area and couple with Aussie World and Australia Zoo would have stamped the Sunshine Coast as major alternative to the Gold Coast. The Sunshine Coast area is crying out for a water park on this level and it would do extremely well if another player were to come and pick up the pieces.
    1 point
  8. Six Flags Magic Mountain https://www.parkz.com.au/search/photos/location/six-flags-magic-mountain Flight schedules from LA to Australia usually have you leaving in the evening, so it's somewhat of a tradition for me to do one of the parks there for a last hurrah before jumping on a plane back to Aus. I hadn't been here since 2019, and my last visit was kind of shit because my wallet was stolen. This visit was much better, with cool autumn weather making for a quiet park where most rides had short waits. The rides are good, but man they know how to be irritating. Parking at the park now costs a whopping $40 USD, which is just taking the piss. As has been publicised, the park has several ride closures at the moment. Superman, Ninja, X2 all closed and Scream didn't open in the time I was there. I wasn't too miffed since I was here to ride the new stuff and wasn't going to be at the park long enough to do everything anyhow, but still, wouldn't have minded doing Superman before it goes the way of TOT2. The new stuff I was interested in was West Coast Racers, which missed its 2019 opening date last time I was there, and then proceeded to be further delayed by Covid. There's also Wonder Woman Flight of Courage, which to be honest was the main reason I was visiting because I was really keen to get on one of these Raptor coasters and all the others are less convenient to visit..... Got there at opening and headed to Wonder Woman. Closed for technical difficulties with a guy out the front, so it was off to West Coast Racers instead. The queue line is supposed to look like the Workshop of West Coast Customs but I think maybe the theming was too light on, so you lost that vibe of a bustling workshop, but the ride certainly makes up for it. Once you contort yourself into the Premier trains, a launch sends you into a high 5 element, which was surprisingly snappy and maybe borderline uncomfortable. You then bank around into a zero g stall, with the other track doing a little hump underneath. For the best views of these dueling moments, definitley sit in the back. There's another launch following the stall, where you do an enormous corkscrew in parallel with the the other track. The next section of the ride is probably the most true to theme, with two helices in a figure 8 configuration allowing you to look across at the other train. The tracks cross over from outside to inside, so you get to see the other train seemingly pull ahead then fall behind. A couple more turns and the track goes back into the ride building, where you stop for a moment while they dick around and load the other train. There's a screen next to you where a guy says "we are just doing some adjustments to your car right now" , with associated sound effects of rattle guns and tools coming from below. The train then launches, and its the same layout again, though right at the end you do one extra corkscrew over the other track. Overall, it's a great ride. Well paced, interesting elements, very good dueling, and at leas you are guarunteed to get it unlike on Twisted Collossus, where it really comes down to the speed of the crews. At that point Wonder Woman still wasn't open, so I went around and rode a few other favourites, some of which I haven't done in years since it seems every visit I do to SFMM is only a part day. Apocalypse was running very well, having clearly been retracked in many sections. A real beast of a wooden coaster, and decently long too. The layout ducks and weaves constantly, giving it a real elment of surprise. Tatsu is as good and intense as ever, but the less said about the new colour scheme the better. Haven't done Riddlers Revenge in a while, and yeah the old stand up seats are nothing on the new surf coaster seats, but that all said, I forgot how bloody long this coaster was. After the mid course brakes its just endless turns, and quite a bit of track between the two corkscrews. Still a solid ride, and the station music is "unforgettable" Batman surprisingly felt less intense than usual. Cold weather? Kept checking back on Wonder Woman. You could see maintenance staff working on the transfer track, so at least it was looking like it would open at some point. Justice League has 2d on the screens now instead of 3d, so 3d glasses are no longer given out. A double edged sword since it means everything is a bit brighter and easier to see, but a shame they couldn't keep the 3d going. During my run it kind of crapped out halfway through the cycle and stopped, so a couple of scenes were just frozen with the car wiggling away, but it did get itself back in sync for the final scene. Also did Lex Luthor Drop of Doom. The lap bar type harnesses make this one feel a little more exposed than GD. Finally, trains started cycling on Wonder Woman, so I parked myself near the ride. In a true Six Flags moment, they wouldn't let people form a line outside the ride, they would tell people "oh you cant wait here", so instead it became a bit of a rabble of people just waiting everywhere, which of course became a bit of a stampede when it finally did open. Why on earth was this preferable for them? The queue is themed like a museum about the Amazonians. Had to laugh at the random kangaroos on the map of Thermyscira Fortunately I got on quite quickly first time around and ended up in the very back seat. First impressions, solid coaster, but perhaps lacks the "WTF holy crap this is wild" sensation you get on the flagship RMCs. It was a bit more intense than Big Dipper but not that much moreso. I would put it on par with something like a good Gerst Infinity coaster. Less shaky than Big Dipper too, but it still shakes a bit, so it must be an unavoidable aspect of these little single person car coasters. The first drop genuinley kicks ass, as does that cool dive loop element with a twist at the top. (Reminded me a bit of the way you are flicked around on the non inverting loop on Rivals) The rest of the ride is stuff like zero g rolls and airtime hills all in a long line, which sounds good on paper, but perhaps lacks a little personality since its a bit formulatic and you can see it all coming up in a row. The elevated turnaround was something I had been wondering about since it looks crazy fast on videos and I was thinking you'd be thrown around like a ragdoll, but it was perfectly comfortable. I went around for a 2nd lap, and by that point the queue had expanded to an hour, so waited it out and got a seat in row 4. Up front the first drop isn't as good but the other elements seem to work bettter, so swings and roundabouts. Final impressions, decent ride, but imo the visual appearance of the ride is it's gimmick and the ride experience was really no better/worse than an equivalent coaster of similar size. Perhaps the linear layout doesn't really give the ride a chance to shine....If my experience on Big Dipper taught me anything, it is that weaving and quick transitions is what makes these single rail things most interesting I would be interested to try RailBlazer or the Wonder Woman at SF Fiesta Texas since apparently the prototype raptors are more intense.
    1 point
  9. Not sure when it was changed but the website has been updated to simply say 'Coming Soon' instead of 'April, 2024'. Village projects are cursed.
    1 point
  10. Somehow, this area of land as a construction site looks better than it did as ABC Kids World in the last couple years.
    1 point
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