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Showing content with the highest reputation on 11/12/22 in Posts
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(Didn't see a dedicated thread, so here we are!) The Dreamworks Store transformation into the new Parent's Centre is well underway \ Escape from Madagascar's Ride Sign has been removed The "Beware of Ogres" sign has also been removed by Shrek, leaving a hole. Semi related- watched the Wiggles show and Kenny and Belinda seem to have a new look: A couple weeks ago:3 points
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Visited the garden today, the plants put in are now well established. There’s very light ambient music playing from speakers back nearer the main path, and this helps to drown out a lot of park noise. As the garden drops away from the path, even Motocoaster’s noise isn’t too loud. I can’t say I’ve been here though when the east side of Giant Drop was operating, but that ride’s frequency shouldn’t be too distracting. The train is coming downhill here so isn’t loud either, despite passing by just on the other side of the path. Whatever goes in where RHLR was, I’m sure they’ll maintain a buffer, likely a natural one. The names on the seats are still there. No signs of people using it for smoking. I don’t expect to be coming back to DW until River Town fully opens, so it was nice to be able to spend some time to pay my respects. Not that I knew any of them, but it could have been anyone.2 points
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Sarkanniemi is an amusement park in the city of Tampere, about 90 mins by train north of Helsinki. https://www.parkz.com.au/attraction/sarkanniemi-amusement-park Easy trip and a bargain at only 9 EUR! I got into the city around 8. The park is about 2km from the main station, so I just wandered across the city centre and took in the sights till opening time. It is located on a peninsular on the lakeshore, and part of a broader tourist complex that has an observation tower (Similar to the ones in Canberra/Sydney) kids farm, aquarium, art gallery and planetarium. Your ticket includes all of these things. With more time to kill I wandered around the adjacent marina and got some photos. The main draw for me was of course Tornado, a rare example of an Intamin SLC . There’s a decent selection of other rides, and perhaps the highest density of Zamperla rides you’ll see anywhere. The entrance to the park isn’t exactly the most inviting… So, kicking off with Tornado. It’s so unique heading into an underground tunnel and finding a station cut into the rock. It feels like a themed attraction, even though its entirely utilitarian design. Should have called it “missile” or something like that. I had heard beforehand it was rough as guts, but it was running “fine”, not perfectly smooth, but not bad for something built 20 years ago. Starts off with an average first drop into a forceful loop, a straightaway in a tunnel, before a forceful cobra roll. A lazy banked turn that threads through the loop leads into a downhill section of track into another tunnel. Hidden inside is a barrell roll through the top of the station cavern. You come out on the other side, and into another barrel roll, which just about everyone gets this photo of: So yeah, pretty good, the layout feels a bit formulaic, as you can see from the aerial image, just elements plugged in one after each other. It has my favourite ride colour scheme ever too. Some nerd pics include the wheels, and the video AI system they use for checking if the restraints are closed. I think next i headed to Boom, a Zamperla drop tower. It’s a bit like Inferno at AW. It doesn’t really hit true freefal because you are attached to cables the whole time, it kind of just “goes down fast”. You have to give the engineers credit for doing the difficult thing of making the whole tower rotate rather than just the car. Turns out a lot of the rides didn’t really open till 11 so had some time to kill so wandered around the Angry Birds area and went on the Kantii X Kantii car ride. Nice views of the lakeshore but the thing must be 40 years old. Vauhimato was also here, an early model Zierer kiddy coaster. Hey where have i seen that train before? Realised that the observation deck and aquarium were already open so I headed back out of the park and had a look at them. It was getting close to 11, so i headed back down to go back into the rides area, and at this point the weather started to turn. I reasoned if it was raining I’d do Koskiseikkailu rapids ride. As far as rapids go, it was on par with Bæver Rafting at Farup. Basic concrete channel in the woods with not a whole lot of theming, though i did think the entrance waterfall did have a bit of this very Finnish mid century modern style to it: The rain got really bad as I was exiting. So i parked up at a Cafe near the Doghill Fairytale Farm and had an early lunch. The area was quite nice from the perspective of "Lots of wholesome stuff for kids to do" When the weather started to improve I continued with the park. Motogee Actually pretty fun! Gave this a couple of laps. It's a Zamperla motorbike coaster, and it in fact uses a cable launch like superman, but the difference is it's a simple electric motor rather than hydraulic. Has the right amount of speed, and relatively tight turns, so it feels quite zippy. And because most of the course is downhill, it never loses pace. Hype Premier Sky Rocket 2, and I love these things. A punchy launch, really fast vertical twist, good pop of airtime as you transition at the top, then a fun heartine roll. The 2nd half rapidly picks up speed as you dive down again, with more air in the non inverted loop. So despite looking quite simplistic from the outside, it's quite forceful and varied. I swear whoever did the theming from this borrowed from Bounce Inc. High Voltage A Zamperla power surge. Despite having these at LPM and AW, I've never thought I'd have the stomach for one. Anyhow, its actually not too bad, its sort of like being on Tailspin with the flipping seats, but in this case you aren't controlling the spinning. So nothing unbearable, its bark is worse than its bite, but Im not sure if I'd bother with one again. Trombi I last did one of these Volare flying coasters years ago at Canadas Wonderland, and it....wasn't good. The park was quiet so i did 3 laps over the course of the day to really cement my opinion on the thing and see if there was any way to enjoy it. The issue is that it has turns as fast and as sharp as a wild mouse, but you are in a flying position in a car that isnt very comfortable, so it is a ride of endurance. This is one ride where trim brakes would help it. If you just cruised through slowly, it would actually be somewhat enjoyable. I think looking down rather than straight ahead makes it a bit more comfortable, but overall it's just a bit of a failed concept to be honest. Tyrsky Zamperla Disko coaster with a cute dolphin theme. The setting was nice since its on a peninsular out on the lake. Sort of rode by accident, since I went up to get a photo, saw they were loading and it had no queue, so, what the hell. Tukkijokki quite an old school flume ride. It start off with a lift hill and then follows the terrain with several small drops working down the hillside, and at a couple of points you come quite close to Tornado. A second lift takes you to the big drop. Interesting for the proximty to tornado but it wasn't a particularly attractive ride. Some kids thought it was a stand up coaster. The park is reasonably compact. It was still raining sporadically so I did some re-rides and took plenty of photos, but eventually called it quits around 4 when i was getting a bit cold and damp, so headed to my hotel for a nice hot shower and a sleep. More photos of the park are here: https://www.parkz.com.au/search/photos/location/sarkanniemi-amusement-park Overall, it's a decent park. Operations were good, didn't really seem to wait long for anything, and they even had 2 trains going on Tornado despite non existent queues. Overall its a well balanced lineup, with higlights being Tornado, Hype and MotoGee. If you are going to PowerPark its on the way, and even if you aren't its a cheap and easy day trip from Helsinki.2 points
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in the photo above it does look like there is some maybe paint tests or something going on so i’m assuming it will be getting a repaint.2 points
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2 points
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Moving on, pics from today. Will they continue the rock garden decor over to the Drop? What will be done around the building’s base? just feels like a lot of wasted space if they don’t do anything, as they relocated train line frees up lots of room. This would have been the perfect chance to remove spaghetti junction as well and make an easier queue closer to the building. Something people here have suggested for years (myself included).1 point
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Yeah, noticed that today EFM sorely needs a repaint. Here’s more posterity pics from today, plus more of the work that @Ogre already posted yesterday. the Po in the (former) splash zone / jumping water is where the Tower Of Terror’s skull originally stood right? Or was that near the lockers left of there?1 point
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The current wave of COVID means Aussie World is temporarily closed due to lack of staff1 point
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1 point
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They have a park map? Never looked...well, not for years anyway! Delighted to give some feedback on the layout and theming though...a) what USE to be the beautiful IMAX Theatre BUILDING at DW...now totally out of place...looks weird, you can and should build a new attraction INSIDE it, but don't butcher the exterior. b) Also, that HIDEOUSE motorbike rollercoaster that totally DESTROYED the beautiful garden/river theming. c) The new Steel Taipan - I've got no problem with the actual ride, but not where they put it. There's a heap more, but these will do for now. Let's hope the newgen DW mangement has some actual thempark planning skills....so far, a mixed report card! In all fairness, I've not physically set foot in DW in over a decade, with no short-term plan to return...it's just not good enough for me, it hasn't been since Macquarie Bank accountants started ripping the soul out of it years ago, before Ardent was formed....who knows, maybe, I'll take a trip away again....one day!1 point
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Something's not quite right... .... so anyway. Yeah, I hope the Boats come back!1 point
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Well wonder no more as it's already happened once before! https://www.movieparkgermany.de/1 point
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The only minor issue I have with the theming is where the coaster passes through the shed. If it's smashing into the shed, why does it look like it has smashed out of the shed? It works for the exit point but not so much the entry point. As I said, only a small thing though. The ride as a whole looks like a blast and I'm loving the elements that interact with the area such as the shed passthrough and the first dip below ground level1 point
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