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Showing content with the highest reputation on 04/03/23 in all areas

  1. Seeing as this is the closest we’ve got to an in-use Movie World update thread… Best pics of Superman’s work I could get: Marvin the Martian Construction: Couldn’t see for sure if there’s any footer work for SurfRider, partly because of all the work walls, and also because of the inability to view it from Batwing, because it too is surrounded by work walls now. Pics: Maybe they’re relocating Trident next (joking, kind of). And, saving the best for last, it seems the Joker has run out of Frozen Coke to steal.
    1 point
  2. I would counter that Superman is initially more intense, but DCR sustains its intensity and doesn't let down until the brake run.
    1 point
  3. I mean, this is a Lamborghini vs. a Model T Ford. It's hardly fair now, is it?
    1 point
  4. That space is yearning for a big family ride. I had no idea the paddle boat lake in front of the castle was filled in too. There's an absurd amount of prime real estate towards the front of that park that's ready for some rides next time the owners are spending big.
    1 point
  5. At a high level the idea makes sense - build the kind of ride that can be opened as an up-charge for night markets that doesn't give away the gate and de-value the park's day ticket proposition. The problem is when you scratch deeper, there's a litany of reasons that should tell you why it shouldn't be a thing. For example, every park planner or designer will tell you why it's bad to concentrate so much stuff into the first few metres of a park. The obvious one is that it hinders crowd flow management in a significant way - on a busy day, Dreamworld will have two rides, a show-stage and a critical photo point within centimetres of each other. Think about this then - people typically move to the first thing they see when they're in a park - as a result, will a guest's first experience of the day be stuck in a line that's overflowing because due care wasn't given to filtering people out first? The second reason is that there's a well-established tipping point between time in park and per capita spend. By extension, if you're concentrating your experience into a few square metres, people don't journey as far through different lands, they don't stop to buy F&B, they're not being immersed in different themed environments (marginal affinity relationship) and so on and they're less inclined to spend more time in retail etc. etc. Thirdly - there's a reason why Disney (yes, Disney) don't have a kiddie ride right when you walk in, they have a train that gets people out of that space - it's out of place thematically. Those that say "well Sky Voyager this" or "it's a different park" are negating the fundamental reality that the park doesn't look the way it did precisely because of a continued culture (or rather, ignorance of culture and heritage) to preserve and plus what they have. Instead, we've got make revenue-first strategic choices that place all else second. Finally, it removes a strategic point to place shows and events. If you're worried about kinetic energy, put in a better fountain display. 🤷🏻‍♂️
    1 point
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