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Spotty

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Everything posted by Spotty

  1. I have not personally had experience operating Arkham Asylum myself, but from what I understand the only mechanical difference to the ride when it was refurbed was removing the initial brake run and replacing it with the magnetic brakes as currently seen. So I can neither confirm nor deny if this has been removed, but as it currently stands the ride is fully automatic from dispatch to unloading. As far as crossing the platform whilst the floor is dropped, if you did that you may as well be walking out the door instead of crossing the platform. As DjRappa has stated with Scooby Doo if an operator needs to cross the track if they are on the load platform they can hit a button which turns on a little green light above the main control panel. When this is illuminated no further cars will dispatch until it's manually turned off on the MOCC. A light also turns on under the track to make sure the staff member doesn't fall flat on their face.
  2. Sadly the green room is not operational on weekends. I was there yesterday.
  3. Wipeout has also had it's maintenance pushed back to the 24th of April now. Was originally meant to open tomorrow. Green Room is also not operating on weekends but opening on weekdays now.
  4. Also found out that you can get the 1 day entry ticket for half price... and then upgrade to a season pass (till December) for an extra $4... Got my friend a season pass for $45. Was very surprised that they actually told me and encouraged me to do it. Very good deal!
  5. I still find it funny looking at nearly every photo / video clip of the Gen 1 Enterprise as it seemed to be missing 2 cars. Wonder why this was the case lol.
  6. I honestly call BS on that, I very much doubt they actually would have a law for that. Especially considering from a statistic standpoint the launch on Superman is much more powerful as far as G-Force on the body goes. I'd say you'll find, the faster the launch the more power it uses and considering how power hungry it is already... well yeah.
  7. I personally didn't mind the speed that the newer unit ran, it was honestly nice and relaxing in the breeze. In saying that I have not ridden the original one and the only other Enterprise I have ridden was the one at Luna Park Melbourne (and the UFO at LPS)
  8. The sensors monitor the positioning of the Escape Pod constantly and all it takes is a slight variable in the speed of the car etc for the ride to freak out and shut down. I know when it was the original tower it used to play up and was frequently doing this but as far as I am aware when it was upgraded to ToT 2 it had a major overhaul and it's no where near as common these days. To this day though, I don't know why they don't run it full speed unlike it's twin at Six Flags Magic Mountain. I've heard rumours of it being because Dreamworld didn't want to upgrade the system to enable it to launch at full speed more reliably (take that with a grain of salt). Because basically the faster it goes, the more room for error and hence making it unreliable. As far as the centre rail goes though, that's the first I have heard of it being used as part of the tracking system. I'm not saying it's not true, but i've just never heard of that myself. If anyone can confirm or deny that would be great.
  9. Nice to see the old Power Surge signs on it
  10. They had two enterprises, one was replaced in the early 90's I think as it was a maintenance nightmare. If you look at early TVC's for Dreamworld you can see the older model in the videos that is very different to the Meshio version that was with the park in the 90's - 00's
  11. In Europe the "Explorer" is a fairly common ride. Flash Dance is a Reverchon model, and if i'm not mistaken the Tasmanian Devil and the old "G Force" from Luna Park Melbourne were manufactured in Australia under license. As far as what happened to the Avalanche i'm fairly sure it was scrapped when it was sold. As far as rides of the same type we have in Australia we have the following still travelling. Alpine Express (Sobema Gen 2) Midnight Express (Sobema Gen 2) Thunderbolt (Sobema Gen 2) - Ex Grundy's Cripton Matterhorn (Sobema Gen 1) Rock n Roll (Reverchon) Honestly I wouldn't be surprised if the Dreamworld unit is still in the boneyard along with the Reef Diver and Vortex. Dreamworld's matterhorn was run like garbage anyway, most travelling units can hit 14RPM going forwards and 12RPM backwards (or approx 100kph) whereas I'd say Dreamworld's unit once it was neutered for Nick Central would do half that speed, however it was more than capable. From what I have heard though Dreamworlds model was built by SDC.
  12. Ah... good old drive trips. The last time I had one of them was back when it was the original ToT. Basically computer loses track of where the car is in the launch sequence, computer shuts the launch sequence down and you just chill there. Last time it happened to me we launched, got maybe to the end of the old launch tunnel before slowing down and just causing down the launch track at a nice leisurely place. An e-brake is the opposite. The system loses track of the car during the braking sequence (or another fault is detected) so it shuts down the automatic braking system and you end up in the "Bog Zone" as it has been commonly known as in the past. The brakes are fail safe and very similar to the Giant Drop's system. It makes for a bit more of an abrupt stop... and the reactions of some people when you go whizzing past the station nearly full speed is quite entertaining
  13. On an unrelated note, Sidewinder was running smoother than i've ever experienced in my life today. However the audio was missing from the ride, bit of a shame but still a massive improvement over the Cyclone even without it
  14. You can see the platform briefly in the video that they use for the evacuations. Under general operations they will do anything they can to prevent the ride from stopping on the lift (provided it's safe of course) as it requires emergency services to assist with the evacuation. Same with Green Lantern. Out of the major rides only Scooby, West and Superman can be fully evacuated by general operations cast without the assistance of maintenance, supervisors or emergency services.
  15. As far as I am aware the Tilt a Whirl from Grundy's was relocated to Aussie World. The Matterhorn ride (Cripton I think it was called) was trailerised by a company in Mildura and sold to Bell's Amusements and is now known as the Thunderbolt.
  16. Did anyone actually think that maybe the crates could contain parts for Scooby as its due for a rehab soon? Just a thought
  17. This particular model was actually a Sorani and Moser model. I remember reading it on the little badges on the cars several years ago.
  18. The Ranger has been sold to Bell's Amusements, and if Turbo is up and running I think I know where i'm going over the xmas holidays
  19. On the Kamikaze / Ranger your enclosed so there is no way your feet will hit the ground. On the HangOver (Modified Kamikaze with floorless cars) however the floor slides away to the side to prevent you hitting the platforms.
  20. Full train was on the track as the ride was in operation, and a whole second train (well, the bogies at least) were on the transfer track.
  21. When I went to Movie World a few weeks ago they had the train that was in operation on the track (obviously) and a whole set of wheel bogies long enough for a whole train sitting on the transfer track. As my phone was in the all day locker I wasn't able to get a photo of it but for people that know who I am would know that i'm not exactly someone who's going to make this stuff up. I'd say they likely were waiting on a SLC to shut down to buy the old trains to refit them like they did with the current Arkham train. T2 at SFKK anyone? That originally had 3 trains and it's now only reported to have 1x 7 car train so perhaps they brought the other 2 off them at a cheap price to make a 2nd carriage?
  22. The DIY machines were not able to be used for memberships when I got mine processed, only for the season passes etc. Annoying but what can you do, they are set up to print out the paper tickets but not the plastic ones. Also ToTII had it's line to the skull multiple times throughout the day and Giant Drop was seeming to be running 1 side only for most of the day. I shudder to think what the line was for that (was at the 45 minute sign going into the big switchbacks, and considering that sign is for 2 gondola operation...) Also good to see BuzzSaw running with 2 operators, at least for a little while anyway enabling full loading. I think the park as a whole was incredibly understaffed today, with the Grid burger outlet having a line back to the Tiger Cub kindy at lunch time with only 1 register open. Resulting in about a 35 minute wait to order + 20 minutes on food. Luckily the food was great quality but not really a good image having the line that long with 1 register running at peak time. Overall though, the park was looking great today.
  23. Not to mention the WipeOut version of the Waikiki Wave features the dual locking restraints (Lap bar and OTSR) and the normal version only has the OTSR.
  24. I don't wanna hear your excuses! The roller coaster has to be at least... three times bigger than this!
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