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Showing content with the highest reputation on 26/10/21 in Posts

  1. Beyond special events I agree that Luna Park almost never needs overflow lines. I've been there multiple times on a weekend and almost everything is a one or two cycle wait. Maybe the new rides will change that, but I think they can be cut some slack for not accommodating for something that has never been a necessity in the past.
    4 points
  2. A lot of theme parks are going down this route and I hate it. My biggest gripe is that it seems to eliminate the human factor of navigation using landmarks to get around. Most people will plot a mental path in their mind and use prominent features on the map to determine whether they're going the right way but with this 3D blob and some of the other parks hyper-real isometric monstrosities it makes it really hard for the lay person to get around. Its why if you look at Disney park maps they're not accurate to scale, but they have large exaggerated features that you would naturally use as a point of reference when navigating the park and there is a lot of contrast between what is a walkway and what is not. This may not be a problem in smaller parks as eventually you'll get to where you need to go, but once you to scale up it becomes a nightmare especially with Australian park hours being very limited. I just feel a lot of parks have fixed something that ain't broke, and broken it in the process.
    3 points
  3. As mentioned it's very likely the insurance company that's pursuing this to minimise their losses and it's not current leadership that's going down this avenue.
    1 point
  4. At the end of the day, over a period of a decade, in order to save money on paying an artist every few years to update the cool cartoon maps of old, they’ve spent tens of thousands of dollars on a mapping CMS. That’s not just a slight on Dreamworld’s map, it’s a slight on any park who chooses a 1:1 realistic 3D or isometric map and thinks guests will prefer it. 😂
    1 point
  5. Brave of them to put those screenshots on their website
    1 point
  6. Absolutely. Just as it's premature to write off an unfinished building, I'm certainly not going to defend it just yet. I'll be the first to call it out if the end product falls short of expectations. The only thing I was asked not to photograph or discuss in detail is the final theming, but there's probably a few things I can say: Vertical gardens will feature prominently around the ride as per the concept model. Hopefully real, not fake. Maintenance/inspection requirements will limit what they can do with bare patches on the slab. They need to be able to crane in boom lifts etc. The concepts I have seen for the pre-ride/station area are surprisingly fully realised. I'm told everything I was shown is now locked in and most of it has been fabricated/rendered.
    1 point
  7. Honestly with water rides I feel much safer with looser restraints, the ability to wiggle out of the lap bar gives me much more peace of mind if something were to go arry in the water. IE see the Splash Mountain incident a few months back wheere the boat started taking on water and everyone just got out of the boat. Anyone else feel like this?
    1 point
  8. I finally managed to get out and head to LPS for its first official day of trading plus attend Halloscream for the first time. The park was at its covid safe capacity and it was great to see many people enjoying the new offerings along with the classics also. It's hard to judge everything based on it being the first operational day running of the park. Naturally, some things could be better but I put some of this down to new staff finding their feet. Once I picked up my Annual Pass and checked in I headed into the park to meet my friends. The check-in was slightly odd, from talking to the guest relations person, they are using a new ticketing system and staff ars still having to get used to it. To me, that's not a supermassive issue but I was fairly patient also. From the ride lineup it seemed the carousel was not running all day, Wildmouse was not running and the same goes for Sledgehammer. I did manage to get onto Little Nipper, I was on it when it went down and the things mentioned above are true and accurate about it going down. Luna Land to me feels great. While the theming you'd expect to see at Movieworld is not present the colours selected to make this area vibrant and great for not just families, but anyone. The interaction Boomerang has with the area is great. I can't wait to see Sledgehammer and Big Dipper 3.0 interact with this area. I’ve read some people say the temporary “bike fencing” looks cheap and tacky. It does, but it’s temporary. Outside of peak operation I’d expect to see this removed and sitting inside the Big Top for storage. The crew running Boomerang was on point. The average dispatch time was approximately 1:40 at the peak of the day. It's great to see such a high throughput. All the new rides allow adults to ride with or without kids, that's right. If you want to ride you can, Got me some cheeky new credits that are for sure. Loopy Lighthouse is my personal pick. Big Dipper is looking great. It's odd seeing it in the flesh inside the park. Still trying to figure out how the exit stairs will work, I believe you'll exit next to Coney Island/Funny Land. I also attended Halloscream, I'm not much of a Horror fan but for this being my first event it was alright. You can tell Covid affects the performers in what they can do and it's a shame but completely understandable as everyone's health is important. Some of the random shows/acts didn't seem to make a lot of sense tho. This could be due to the fact I'm not into horror or the stories being told just didn't engage the audience enough. I'd like to think the second and was the case as it seemed a little too much “cheerleader” dancing was occurring and it had me slightly confused. Overall it’s nice to have the park open again. The rides looked good and over the next few weekends operations will get better.
    1 point
  9. Then you should plant some seeds when you go there next they shouldn't notice
    1 point
  10. Its probably largely out of their (the park) hands. Their insurance company has probably initiated proceedings to recoup money from the engineers public liability coverage.
    1 point
  11. ardent trying to once again blame others when it was 100% their fault due to cutting corners and shoddy safety record.
    0 points
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