Jump to content

DaptoFunlandGuy

Members
  • Posts

    15,398
  • Joined

  • Last visited

  • Days Won

    709

Everything posted by DaptoFunlandGuy

  1. ^Well - we all know how much you adore darkrides, walkthroughs and monorails - but if you head for JL3D, theres a queue to the left for something called 'green lantern' - if you go down that queue, you'll notice that Sinestro has been in the park for a few years now... Yeah - you've got as much hope of Universal licensing HP to WBMW as you do getting Mickey Mouse licensed to Dreamworld.
  2. Nothing says fun quite like taking your family to an asylum for some shock therapy. Oh do try to keep up. You aren't the first to suggest Harry Potter. Its NOT POSSIBLE. Despite WB being the production company responsible for HP, Universal own the rights to all theme park attractions and themed areas. Theme Park licensing is completely separate to film and film merchandise.
  3. Having been on this with a group of people in full tuxedo, wedding dress, gowns etc at the end of April, I can assure you people do find it too hot inside the monorail, and climate control is sorely needed. I'm sure putting a unit on the roof would be the easiest - but also prohibitive because of clearances around the park - but i'm sure that isn't the ONLY option available to retrofit air conditioning units to the trains. If they are near end of life (Remember, although older, Sea World's trains get far less use than those in Broadbeach and Sydney) perhaps they do plan to upgrade them with models that have A/C Viewers of 'Shark Tank' a year or two ago would have seen @Lynton V Harris promoting \ paid advertisement \ whatever it was for launching Sharknado walkthrough. I think it was discussed on Parkz, and at the time, i think it was fairly easily assumed we would see it arrive at Dreamworld at the end of the Kevil Hill run (not to mention Sharknado would fit in much better with the Ocean Parade theme...) Ok, so I know this is going to be hard, because its very hard to make you see reason. So try this one - you have a 1978 Chrysler Sigma stationwagon. It's been your daily drive for decades, and its great. You love it. You've spent hours cutting and sewing shag pile floormats and dashmats. You've got the little beaded seat cover for the driver's seat, and the lambswool steering wheel cover. You spend every weekend lovingly polishing all the paint and chrome. You spend an hour every thursday applying armor-all to all the internal plastics and vinyls. (mechanics amongst us - settle down. none of this is meant to be technically accurate - just meant to describe a total and catastrophic failure for which there is no return) You've just taken it in for a service as it doesn't seem to 'feel' normal. Your mechanic let you know that you've got a few problems... the engine is going to need a complete rebuild. the gearbox needs to be replaced. There's rust deep in the chassis, and both of your axles are bent. Now, you're a reasonable guy - and you look at the fact that a 1978 Chrysler Sigma wagon is only worth about $1400 at the top end of the market, and with your current problems - most likely a lot less. But you love your car. You've had it for years. Many of your friends have had rides in it, and they love it too... But you're reasonable, like i said - and the cost of rebuilding the engine, replacing the gearbox, repairing the chassis, and replacing both of your axles is just far too much for a vehicle that will likely experience another costly issue not too far into the future... so you can throw a few thousand at it and get it to remain on life support for a few more years if you're lucky, or you can bite the bullet, retire the old girl for scrap, and utilise the large amount of space that the car occupies in your garage for something much better. I mean think about how much land the monorail utilises - prime land within the park - both front and mid stations are right on the main drag - Plus mid-station is somewhat reliant on the castle, if I remember correctly - and if we see the castle go, well... time to clear out the old garage! I for one would prefer if they would invest in NEW trains, but there are a whole lot of requirements for those trains - they'll have to fit in the same space, the track will have to be capable of powering them with all their modern gizmos (can anyone say Sydney Waratah?), and they'll have to be cheap enough that the park can justify the replacement and ongoing operation of something that, with the current park layout, really is obsolete. Only guests can use the resort station, so having just two other stations - front and mid station - its a really arse about long way to get from mid station to the front of the park (which takes ages), or a really long way to go from front to mid, when the time taken to climb to the station, wait for the train, wait for the single operator to unload, load, open and close gates and doors, and then travel at an ALMOST walking pace to Mid station - you could pretty well have walked there. So if they do replace the trains, they'll need to build at least one more station near the old Corkscrew site, and while they're at it they should also build an 'exit only' station over the carpark. Just a platform and a set of stairs that it only stops at in the last hour or so of the day to help empty the park a bit quicker. /rant
  4. (Y)(Y)(Y) It's a shame. spoils the look. i'd have preferred to see the gates line up to the gatehouse itself... kind of like this:
  5. I think what the uncouth uneducated moron above me is trying to say is since we've pretty well established that this isn't a launch coaster, the highest point would have to be the lift hill, as gravity needs to power the rest of the way... In other words - there are higher points than this to come.
  6. i echo @Slick's sentiments... it's just the panel of pool fencing in front of it that detracts from it - it does look like its meant to be permanent (i hope not) - but surely a few bollards would have been less obtrusive?
  7. Normally? No. You'd only see them doing that if they had delays due to rain etc, and had to catch up to meet deadlines.
  8. Not really - i can still see them having 'WWW only' entry for christmas parties at the shell etc... Wonderland managed to do it quite successfully.
  9. I'm sure I could find it if I looked, but could you perhaps have included a link?
  10. I know they've set the carpark up that way temporarily, but it strikes me that if they make that permanent, it would give them lots of expansion area over the old driveway...
  11. Construction is mainly dictated by access to the site. pieces will go in so long as they don't stop other pieces from going in. the higher parts will be later on in construction, but some high parts may have to go in earlier simply because of the difficulty of getting those pieces into position when others are already in position... if that makes sense...
  12. Meh. Wonka products aren't anything special. you'll find them in Aisle 5 of most supermarkets (cue those who have a different aisle number). Who cares if Dreamworld has more of the product. Theres no exclusivity with the product. it isn't licensed by or from WB, and nobody can blame MW for not having it - if i want to buy candy at a theme park, i don't want to buy something that will be overpriced (because a bottle of coke costs $5) that i can get elsewhere. When I worked at Wonderland, I would regularly visit the retail plaza after my shift. When I bought confectionery, it wasn't a regular off the shelf item - it was the giant lollipops and twisters - this sort of thing: give me something unique, and i'm more likely to buy it. for all I care they can get rid of all the wonka products entirely.
  13. Wait... that store at Movie World is still open?
  14. That doesn't look like paint removal... moreso it looks like they've had to patch it - perhaps something got a little scratched in transit or lifting, so they've had to patch the area - the grey looks like a primer \ rust protector, and they've probably let it dry before they come back at touch it up with the correct colour. If anyone sees them painting those areas, shout out to them and ask them what colour they're using!
  15. My point exactly (although i'd still prefer Space)
  16. many launches have sensors to track the location of the train, but i think what @DJKostya is saying is to program the ride so if the minimum required speed to get through the course isn't achieved, then it aborts the launch, in such a way as to force a rollback, as opposed to a mid-course stall.
  17. Yeah I'll take Space and ROTM over Fury every day of the week. Thanks @AllegroCrab, because despite you starting out telling me that you don't see the problem with the question, the fact of the matter is that you just proved my point: You did a comparison on two similar styled coasters, and concluded for that particular style of coaster that certain things make it better - flat layout, low to the ground etc. - that's what makes that STYLE of coaster work well. But If we were to apply this methodology to, say - the new MW coaster - flat and low to the ground kinda wouldn't work... you know... for a hyper. If I look at @Santa07's poll results, Green Lantern doesn't rank that highly in terms of speed, or airtime. And theming isn't really spectacular (although decent by local standards), and it also isn't fast paced. What i've been trying to say is that you can pick the top 2 for certain coaster styles, but you won't necessarily find two factors that universally apply to every type of coaster out there.
  18. @Brad2912 has summed up this entire thread in a single post. I do recall the previous discussion had, and the two sides thing is accurate. I'm kinda leaning towards the 'they're safer because each piece is pulled apart and put back together again' but recent events have shown failures - including in Australia (a Cha-Cha critically injured a 5 year old yesterday in Victoria). So then I wanna say the more reputable show companies are more reliable - except the cha-cha was Wittingslow's. I don't know. We know the stats on theme park ride injuries \ deaths - but would travelling carnival rides be THAT much different? Wouldn't they see a similar number of riders per day?
  19. Yep, you're absolutely right - but likewise - few coasters (esp. those being compared) drop their full height either, so it's still apples and apples.
  20. That said - kids today are far less easily scared... more exposure to and less sensitivity to these sorts of scary things... by the time they're tall enough to ride, I don't think another monster in there is anything to worry about, considering all the things that were already there.
  21. I think someone with a tenth of a brain could have figured that out. But then again - Lift Hill = Fountain.
  22. @rummy thankyou. Whether any of what you have said is correct or not, it has to be one of the most well reasoned hypothesis, supported and well thought out in every structure and detail, along with illustrations, that i've seen on here in quite some time. Thanks for taking the time to connect the dots (and for referencing all of the photographers you borrowed from!)
  23. See, I don't think you can rate the 'top two' things that make a coaster fun - coasters are so diverse, offering such a range of different experiences, I don't think you could have one set of rules that applied to each. I mean - Green Lantern isn't really FAST or intense, or have heaps of inversions - but for a nice little compact coaster - its great. Likewise - it's light on in theme but is done clean and crisp - and it suits the ride. Arkham is ok, but really once you leave the station it's nothing special. VR is an add on, and an upcharge at that - somewhat gimmicky, which I don't want to rate too highly either - because although it's application can enhance a lacklustre ride experience, I don't want that - otherwise we will see many lacklustre rides installed, simply because 'its better with VR' (especially if you have to pay for the privilege). Superman is well rounded, speed, airtime, decent theme - but no inversions. I'm not saying thats a bad thing - but anyone who ranks inversions high instantly discounts what is currently Australia's best ranked coaster. So I looked at your list, and I honestly couldn't tell you which of those would be my number one, or number two. I've done Arrow and Intamin and B&M, Vekoma, Mack, Zamperla, Dynamic, WED, CCI, Zierer, Schwarzkopf, Bradley & Kaye, GCI, Giovanola, IAD, Dinn Corp, Setpoint and Premier, Hopkins and Pearce, Maurer, Meisho, Hyfab, SDC, Togo, Masago, S&S & PTC... and that's not counting travelling coasters. And you know what? I pretty much enjoyed every one of them, for what they were. But even when you lay out the manufacturers, some of them do such a wide variety of different coasters, few of which would all come into categories above that people have voted for. In my personal opinion, and @Santa07 I mean no disrespect here - good on you for asking a question to promote conversation about something else other than the colour purple or whether metric hypers are better than imperial hypers, but this thread is really so subjective and open to personal interpretation and opinion that you might as well have asked "what makes a train swim?" - to which the correct answer should be "bacon, because dolphins don't climb trees".
  24. I had that thought - the only thing i could think of was an extended downhill segment that had to cross over other track and therefore couldn't have supports. i'll not speculate on that further - lest we go round in circles... but thats just what i found \ what i saw.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.