AllegroCrab

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AllegroCrab last won the day on August 8 2015

AllegroCrab had the most liked content!

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About AllegroCrab

  • Rank
    Flying B&M Strata Standup Inverted Dueling Dive Coasters
  • Birthday 18/01/97

Park & Ride Stats

  • Favourite Ride
    Wild West Falls
  • Park Count
    13
  • Ride Count
    99

Profile Information

  • Gender
    Male
  • Location
    Sydney
  • Interests
    Roller Coasters, Football (Sokkah), Cars

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  1. Bit off topic, but just an example of how many parks in the US are like with new coasters. (Bar RMC Mean Streak of course). It's very up front about everything that's going to be on the ride. What I would give for our parks to be less secretive hahaha.
  2. @docoaster Daaaamn, you put my NL2 effort to shame hahaha. Would love more airtime, but I would have guessed your way the way this coaster will actually go, those clustered footings in the middle really do suggest at least two inversions. @djrappa's comments, however do give me hope that you're not completely correct, and we'll see some more ejector air, less boring inversions.
  3. yeah you're right, I've got it going the wrong way in mine but the same element, no doubt that's what's there. At least that's one bit sorted.
  4. Had another go at this based on the footings that I can see. I added some black lines to show which track passes over which. Also, in places where supports might get confusing I drew some red supports to the relevant footings. The middle is such a confuddled mess, it'll be a miracle if anyone guesses it right. I'm hoping that I'm right about the turnaround in the bottom left, the supports seem to indicate that there is a massive change in elevation from the entry to the exit. Also hope there is more airtime, less helixes/inversions. I won't object to a really floaty zero G roll though.
  5. My comic book knowledge isn't good enough to come up with plausible themes for this ride, especially now that the track is bright pink. Lex Luthor is the only suggestion on here that I feel has some merit to it. It'd be a perfect rival for Superman, almost like there's a battle in the park between the two coasters. Still, the bright pink teaser advertising, and the bright pink track, is a bit contrary to Lex Luthor's purple. I don't think it'd be smart for it to be Joker themed, we already have Arkham Asylum.
  6. Keep in mind that I've just made what I would make if I was given a similar space to make a Mack hyper. I don't think the real coaster will end up being like this, there are loads of footings that suggest elements which I have completely left out. I made my original coaster in NL2 by getting a top-down photo and projecting it on the ground in NL2 to scale. I did break the rules slightly by going out of the cleared dirt area and into the green area a bit, just to suit my fantasies. In the video, you'll see my coaster has a MCBR and runs 3 trains. You'll also see my coaster deviates slightly into the green area where there are trees irl. I also have a really ugly curve along the ground after the first airtime hill leading into the second which I'd love to fix but it's too much effort at this point. https://www.youtube.com/watch?v=Ek05JZ3l37k I understand this competition is judged on an image only, so I've revised my dream layout a little bit for the purpose of this competition. Instead of a low to the ground curve I have simply implied that the coaster goes over a second hill which is slightly curved for the duration, and then the third hill is the one with the curved drop. There is no MCBR, and my station has moved slightly. I've also fit it all into the cleared dirt area. Just to explain, the fury 325 turnaround is the one with the upwards spiral into a 90deg sideways airtime moment, it's a pretty special element on what many claim to be the best coaster in the world.
  7. Ah damn, I've already made a layout in NL2 but I have the station in the wrong place and the track going the wrong way around
  8. They had this at PortAventura as well, although only for Furius Baco, which was unfortunately the worst coaster in the park. I think the only downside to a front row queue is that ride ops probably won't like people holding up at the front of the other queue if passengers want the back row, or any other specific seat. They'll want to be able to assign anyone in the regular queue to avoid the delays that the front row queue is trying to avoid. This coaster being a hyper coaster, I'd really love the option to wait for the back row. Hopefully in the end they just let you wait for any seat.
  9. Brilliant stuff @STE4LTH! So, passengers will be loading from the East side of the track, meaning there'll have to be a path around, There's a good possibility of having interaction then, between the coaster and guest areas, hopefully there'll be loads of brilliant spots to view this thing from. I was worried they'd load from the other side and sort of have the coaster in its own separate area in the distance. No use having a coaster you can ride but can't really get a good look at off ride, that's part of the fun of going to a park for me. Annoyingly a lot of our parks have gotten this wrong in the past, think of how hard it is to view most of Arkham Asylum, apart from the one good view inside the cage on exit, the best views of HWSW are from the waterpark, etc. I also like the amount of trees they appear to be leaving, should be a pretty good looking area. One thing of note is that they use the term "Hypercoaster" to refer to the project, surely they can't skive off from it being 200ft+ if they're calling it "Project Hypercoaster".
  10. God damn, Mack trains are sexy it has to be said. This ride can't come soon enough. As for spinning cars. Surely going 200ft in the air removes any need for the novelty of spinning cars. This is going to be the tallest (bar ToT) and hopefully best coaster in Australia, I trust MW will stay well away from gimmicks and just focus on making sure this a good ride.
  11. Planes can fly 500 feet above the ground in populated areas, and they cannot fly within 500 feet of any person or structure. I don't think any rules are being broken here. I don't care anyway, they can waste money paying for planes and banners and whatever, their message has no merit to it so no one will listen.
  12. Isn't that the truth So many ideas, so little time.
  13. @jjuttp Meh, it depends what you're doing with the car. Land Cruisers drive slow over really rough terrain, these buggies go fast over slightly rough terrain. You wouldn't want it to be too soft because you'd have trouble handling it at speed.
  14. Parkz News

    Some opinions are just more correct than others
  15. I almost spat out my drink. Yes, and Superman is just a launch, over a hill, around a corner, over another hill, around another corner, over another hill, around another corner and into the brake run. Hills and turns are what roller coasters do. Trust me, hypers and their 'numerous hills' are absolutely incredible and you seriously can't knock it until you ride one. Not every new ride has to be innovative or different, especially when you have such a tried and true formula in the hypercoaster. I can't believe we're even having this debate on a forum about theme parks, this is some GP level shit.