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Everything posted by DaptoFunlandGuy
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technically... we have an OLD font....
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A day is still early access.
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All absolutely good points. They may also want to do something with it but aren't able to allocate the funds to it yet. If they have a good summer, or their mid-year review shows a better than expected result, they may be able to allocate additional funds to a retheme. This may be why gold coaster was such a short notice period - they may not have known it was able to fit in the budget until the last minute. I agree this ride needs change (not removal) but with so much going on across the entire park - Tiger Island redevelopment, Rivertown, extensions to Ocean Parade, the Flyer in Main Street, the ongoing works in 'Dreamland' and the recent work on GD and the Train, if you add that to the retheme of Gold Coaster, install of Taipan, the removal of log ride, TOT, Wipeout and Buzzsaw, there is very little of the pre-TRRR park (outside of the wildlife area) that remains untouched. It's clear they're working their way down the list, so i'm happy to be patient.
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Nearmap shows a train parked and uncovered in the transfer \ storage track in October 2022 and July 2023. It also shows a train parked there in October and November of 2020, but with covers on.
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I honestly don't know when it stopped. When it debuted, it ran two trains fairly consistently. That's why it has two stations - so one train can unload while the other is being loaded.
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Well now I feel old.
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but when do they start selling hot cross buns?
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It does raise big questions over their marketing and comms team if they can't keep things straight and we can, what the hell are they doing?
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Dreamworld Updated Park Map - 2023
DaptoFunlandGuy replied to themagician's topic in Theme Park Discussion
Yeah the old skirmish building gets great mileage as a temporary venue for mazes and walkthrough experiences that are pretty cool and clearly not that expensive to maintain and operate - but the whole area is currently a waste and they need to repurpose it. There's only a few black curtains separating the walkthrough area from the old Alien\Predator sets - use it or get rid of it and open the whole space up for other uses. -
Do you notice how, even though they lift the chairs at the start, the fence surrounding the ride is actually level with the ride platform? it doesn't stick up above the level the ride parks at? Video captures amusement ride collapsing in Russia (nypost.com) There's a pretty good reason why these rides have a completely cleared footprint the entire length of the swing radius
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Europe also allows a Tagada. So take from that what you will. It might be overkill, but i'm all for Dreamworld "erring on the side of caution" where a risk of fall or injury is possible. In case anyone missed it, yesterday was the anniversary of the TRRR incident. You don't need to be 'dumb' to step into the water, you can simply be enjoying your day and oblivious to the risks around you. Also falling onto a bunch (I heard 600?) of water fountain nozzles sounds like it would hurt.
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You're right, but MDMC's layout is (IMO) only enjoyable because of the rider position. If it were a traditional sit-down car it would be (other than the launch) quite a boring ride. The current trains are very unaccommodating - as is evidenced by the number of times an operator spiels about the restraints. Even Jet Rescue's style of restraint system would be preferable, and far more accommodating, and you could quite easily still keep the motorbike theme with that style of restraint. But if you're going to change it then the possibility of changing the theme as well as the car opens up, so you could consider a spinner or something else to make it unique \ stand out. Being so close to new rivertown gives you the opportunity to fix the glaring oddity that is a motorsport themed ride in the middle of bushland by a river. All fair points, but it hardly justifies 'will never be' in the scheme of things. We've seen the financials. We know they're doing things on a shoestring budget so certain things have to compromise. there are things they can fix later on when they're doing better but they're just wasteful in their current financial situation.
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I don't want to start a back and forth that lasts 6 pages - but you did say "this is why" it won't ever be a "Great theme park" so while you didn't say it was shit.... what did you mean?
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For those who don't have facebook, this is a Dreamworld Flyer update posted by Jaggs Journeys showing landscaping and fencing is starting to go in. Looking closely, the "pool" even appears to have a regular old skimmer box! (And for those who aren't on mobile, here's a PC friendly link - https://www.facebook.com/story.php?story_fbid=pfbid0AKixCRF5nZxuXv6hSGQZzSnxJeB293LUTrT6Gu4HWp32EUbTP4gcpom7GNXktKqTl&id=100035046925164&mibextid=Nif5oz
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^Yeah that's not a bad idea. Can't really argue with that when they've got spaces like Troll Village, Flowrider and Kickback just sitting there
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That's absolutely ridiculous! The whole concept was to extend OP down to Serpent Slayer as SS didn't fit the Dreamland theme. That's why Dodgems are 'deep sea' dodgems! Somebody let the work experience kid run their social media channels again...
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I think it achieves two things: It still preserves the globe shot for those who wish to take a group or family photo in front of it. The elevated angle puts the ride mostly behind the globe with clear sky behind. The ground slopes downhill toward the 'open' space giving the feel of being higher off the ground during the mast rotation. It is a bit 'weird' entering the park, but I guess that depends on what they do with these buildings, appearance wise. like most things - i'm going to wait until I see the finished product before judging. I visited the park on the weekend with a friend (non enthusiast) from Canada. As we walked in, I pointed at the new buildings and asked them "what does that remind you of?" and they immediately recognised it from Canada's Wonderland. The design is classic theme park, and quite striking. I just hope it isn't blank walls.
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Scooby Doo Spooky Coaster Overhaul
DaptoFunlandGuy replied to Spotty's topic in Theme Park Discussion
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If the cross hatching you did to indicate the building is correct, both the forwards and backwards sections of track (per Walley's animation) will go outside the station, so observers will see it running both forwards and backwards prior to boarding.
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Just for comparison, Steel Taipan was running one train yesterday, with waits of 30-45 minutes, but the second train was put on for their Halloween event and it ran with a 15 minute wait (only groups in the station with no further queues) pretty much all night.
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I don’t think they’re advertising it. its probably a requirement for the construction project.
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Spotted - first look! (thanks Spy)
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Objection your honor, asked and answered. *(The second quote is obviously me. I grabbed it from the post above, rather than paging back to get the quote from the original reply. I just want to be clear Joz didn't say that as it implies in this quote as that's obviously misquoting someone and that would be against the forum rules. I can't edit it as editing doesn't allow new quotes, so here we are).
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Viking’s Revenge Flume Ride Removal
DaptoFunlandGuy replied to themagician's topic in Theme Park Discussion
NO way. I've been to bunnings. Thingo is definitely the correct word. /jks