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Gazza

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Everything posted by Gazza

  1. Yeah good point, I thought that after the fact. I was thinking it was this bit.
  2. Here's Nearmap from 18th of October. Note the red ring on the ground. Could this be a hybrid with a small funnel before a bigger one?
  3. White coloured buildings definitely require less cooling. Yes, but if the roof is less hot in the first place, there is less heat to convect into the habitable space.
  4. ^I haven't been recently. Have they updated the glyphs on the older signs?
  5. Whenever I hear the name Jungle Rush I think of this: https://rcdb.com/18846.htm
  6. Is that really a problem though? Basically any spin and spew ride at an Australian park never gets a queue anyway, and more often than not you're actually waiting to round up enough people to ride it. Probably has the 'right' amount of capacity lol. If a park is going to invest in rides, I'd probably do more crowd favourites than trying to make something like Rebel 'perfect'.
  7. Yeah its throughout the area: But then it doesn't seem consistent eg the T looks the same on Vortex and Trident (Haha reminds me of the old CityRail logo) but then the Rs and Es look different.
  8. They'll just have to weld together hundreds of pieces of scrap metal 🤭
  9. Are casual viewers going to misinterpret that "We don't strike, we rise above the rest" as some sort of commentary on union strikes? The trains are cool, I quite like the touch of the glowing eyes and the clear coat that gives it that 'slimy sea monster' look. I don't think there are many coasters with carving this intricate.
  10. They are on the website now, including a video: https://gumbuya.com.au/world/oz-adventure/ Trailer for Project Zero: https://gumbuya.com.au/wp-content/uploads/2022/11/ProjectZero.mp4 Trailer for Project Zero plus some POV of TNT https://gumbuya.com.au/wp-content/uploads/2022/11/TNT-ZERO-1.mp4
  11. 100%. The parks are filling up on a regular basis so clearly no need for discount tickets to get people to come.
  12. This is a bit of a shorter trip report for Kolmården Zoo. https://www.parkz.com.au/attraction/kolmarden It's an interesting place. Primarily a zoo, but it has a couple of bona fide theme park style areas in a couple of patches. It makes for an interesting mix, sort of like a Busch Gardens Tampa with smaller rides area. The mix is more like 75% animals 25% rides, but the rides part has a couple of stand outs that make it worth the trip. It's about 115km from Stockholm, (near the city of Norrkoping) and via public transport it took about 90 mins to get there. You have a couple of options, get an express train, and then a longer bus trip backtracking to Kolmarden Zoo. Alternatively, you can take a slower local train which stops at the village of Kolmarden itself, and then have a shorter bus trip to the park. The park is quite spread out and hilly, it's more like an open range zoo, but about half the size of the one at Dubbo, so its walkable, but it can take a while. The day was quite sunny for Sweden, which made the walks a bit sweaty, but the reward was Wildfire was running very fast. Wildfire is at the back of the park, but I first made a detour into Bamse Varld (A popular swedish bear character that gets superpowers when he eats a special type of honey) The area is quite cute, with fairly standard flat rides given quite a bit of polish with good theming. The target here was a lap on Godistaget (Lolly train) before the crowds got to it. With that out of the way I continued to Wildfire, passing the Aparium and Savannah enclosures. The ride was only ever a 1 to 3 train wait for most of the day, so the single train operation didn't really harm things much. I rode about 9 times so definitely got my money's worth! The ride is awesome, and damn fast, and aggressive in parts (But never rough). One of the best settings for a coaster, perched on a steep hillside with views over the forest to a bay. From the station you head up the lift hill, make a panoramic turn at the top before a small hump and a huge steep drop that lifts you out of your seat. It's all a blur as you make your way into a zero g stall, curving upside down with the structure whizzing past you. Another steep dive and incline and then one of RMCs signature wave turns, a sort of airtime hill that banks sideways suddenly at the top. It then heads uphill with a couple of camel backs, before a corkscrew that has you diving back off the hill. The remainder of the ride is more of a blur, with heaps of hills, twists and even a corkscrew as the layout winds back and forth on itself at the base of the hill. It's a level of confusion in a layout not seen since thunderhead at Dollywood. I've heard people complain the layout is slightly too long for the height of the drop and loses speed, but I didn't feel that at all. It's fast from start to finish, and the warm wheel bearings no doubt helped. One of the best in the world, and very close to the likes of Steel Vengeance and Hakugei, and pretty much on par with Lighting Rod (But I mean, overall RMCs as a cohort are quite close ) The other must do attraction is the Safari. Was probably a 35 min wait for this one, since it gets popular. You ride in a gondola over the main open range exhibits, with the cable following an irregular route that zig zags over the area. At some points the cable runs low to the ground, with water underneath to prevent animals getting to close, so you do get some great views. On the way you see Bears, Lions, Giraffe, Elk etc, though in particular the lions were difficult to spot. A solid 30 min ride, so again you get your moneys worth. The other coaster in the park is Delfinexpressen, a standard Vekoma roadrunner clone, but with Dolphin themed cars. The pirate ship was the sole 'big' flat ride. Grabbed lunch in the area too, a very nice open kebab with pickled cabbage etc. This is the sort of food I wish was available more widely at parks in Aus. The park is apparently getting rid of its dolphin show Hope. It was unusual because it was held indoors, with a big screen that would show spectacular imagery of reefs, waterfalls. As for the show, nothing that we haven't seen at Sea World before. There's also a normal exhibit type area a the back in a separate part of the building. The park is laid out in a bit of a loop, so it's easy to see everything. Seals and sea lions... Tiger world was enormous. Other nice areas included a large field with south American animals like Capybaras. The obligatory animal nursery, themed like a traditional Swedish farm. And much much more. Overall, it's hard to fault the park. As a zoo, it has plenty to offer, with large natural looking exhibits, the rides are just a bonus. Glad that wildfire exists, but it seems the rides and their themes can clash a bit with the park. I mean you can understand Delfinexpressen, but then why have they got the sawmill themed Wildfire (There wasn't really any education about wildfires in the queue, it literally was just Buzzsaw type theming) If they are going down the rides route, it would be good if it was balanced out with a few more family and thrill type stuff to make that aspect of the park strong enough to stand on its feet (The Bamses Varld area felt quite complete on the other hand) Overall, if you are a coaster fan, Wildfire is worth the trip alone, and the zoo itself is high quality, so you won't be bored from just the coaster. Park photos: https://www.parkz.com.au/search/photos/location/kolmarden
  13. There's some newer pics on the Mitty theme parks FB page too https://www.facebook.com/mittythemeparks/
  14. Possibly a little cheaper, but not the point where it becomes affordable if taking the majors. Most of the cost is going to be the construction, not the design. See something like Riddlers, that's definitely workable, but Batman Knight Flight or the Abu Dhabi version of JL, probably not. In terms of trackless, Big Red Car was trackless, but currently operating Kindgom Quest at Legoland Discovery Center Melbourne is trackless.
  15. An interesting thing I heard once is that no clone is truly a clone. Any attraction is naturally shaped by the regulations and building codes for where it is originally planned. So when a clone is built, its never truly identical since everything has to be tweaked. You might find fire exits in one place Don't work in another. Structural calculations might be different. Local materials available. Electrical standards etc. It might make things easier in terms of being able to skip over concept and schematic design and go straight to DD and CD. There might be some small savings, but the idea that you're going to get a 30m Abu Dhabi ride (built by Bangladeshi labourers) for 20m in Aus through "savings" is a bit of a stretch to day the least. For media, you would save time on the development, but the content creator is still going to charge you money for it because its their IP.
  16. Thanks, every time this thread gets bumped I feel compelled to watch that video again.
  17. Come on man, You kept going on about fire when the width nor height of the wwf lift tunnel is clearly not 3m in any dimension to allow it to be a safe distance away. There’s no doubt fire on rides is possible, but its not possible to jam it into a tight spot that was never built for it. See with escape from pompei, the sets themselves are at least 4 or 5m high and then the black space above means the show building is even higher and they have space for the ducts necessary for heat extraction when you have fire going off for an entire operating day in an enclosed space, not just at random times during an 80 min outdoor NRL game. I’m guessing you’re going to come back and say “Yeah but they could just rebuild the lift tunnel to be bigger and made out of fire proof concrete and add air ducts” which if of course is possible but not affordable.
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