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Showing content with the highest reputation on 23/11/23 in all areas

  1. Under the accessibility page on their website, Dreamworld have created a document called ‘The Dreamworld Visual Story’. They describe it as carefully-curated guide for our guests from how to get here, where to park, right through to what to expect on our rides and who to ask for help if needed. They have two versions of the document, a full version and a more brief version. I have read through both versions of these documents and it’s fantastic to see the park invest time into creating these. On the scheme of things, it’s something small they have done, but I can see it making a massive difference for a lot of guests that need this kind of information. It’s been very well written and I congratulate the park on doing this. The Visual Story can be found here: https://www.dreamworld.com.au/park-information/accessibility-information
    9 points
  2. Just to spell it out absolutely clearly - this isn't a marketing guff or silly PR piece. This is entirely about assisting those with disabilities, including non visible disabilities. So before anyone criticises this (because I feel that is sometimes inevitable here), this just might not be a product directed at you. Kudos Dreamworld - this is great to see.
    6 points
  3. As we learn more about disabilities, Greg has been on the front foot getting services into the parks. At MW Greg turned Taz Taxis into a family quiet area, Taz Rest Stop, and the first addition built for the Future of DW project was a parent / quite space building. Access ramp to the stage & now investing in helping guest further though visual aids, are great additions by DW.
    5 points
  4. Definitely another great addition to a park already ensuring all guests can have a fantastic day at the park.
    5 points
  5. There is a difference, I think, between the train having a ramshackle, limited space caboose tacked onto the back of the train, and having every seating row able to accommodate wheelchair users so that they can sit with their own group rather than be segregated into a box, assuming you're the only wheelchair user in the park, because if there's too many wheelchairs, we can't fit you all in... Accommodations in 1980 = we've built a separate side entrance with a ramp for wheelchair users. Accommodations in 2023 = we've ensured our main entrance is accessible for everyone.
    3 points
  6. correct, hence why i put the (shown below) next to the part about work being done under the station.
    2 points
  7. 1 point
  8. I don’t doubt that Motocoaster or Shockwave fit the themes that they were going for when they were built, my point is that those themes don’t fit into the general aesthetic of their areas, or the park itself, anymore. I’m struggling to think of the right words, but they’re not as ‘polished’ or ‘timeless’ as Dreamworld are going for. Flyer’ll still be an inoffensive ‘classic’ themed ride in 20 years time, Taipan & SV’ll still be ‘modern/bland’ & inoffensive, Rivertown’ll still be inoffensive ‘jungle’, etc. But Shockwave & Motocoaster are showing the outdated ‘grittiness’ of their theming, and they’ll continue to do that as time goes on, unless something changes. Bear with me here, cause I really don’t know if this’ll make any sense at all, but I kinda see it as most of Dreamworld’s trying to be like a halfway decent Samsung Galaxy/Google Pixel phone. Maybe SV & ST are a newer iPhone, and Wiggles/ex-KFPL are a cheaper, budget, ‘babies first’ phone, but they’re generally just similarly inoffensive designs. Then, Motocoaster & Shockwave are more like an old Motorola w/ a sliding keyboard. Yeah, they worked when that was the norm, and there’s people who still prefer their look to that of what’s currently popular, but they’d generally be seen as outdated & in need of an upgrade.
    1 point
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