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Showing content with the highest reputation on 06/11/20 in Posts

  1. The terminology I always think of with this is 'Motivator V pacifier'. As in; what's going to Motivate you to visit the park, and what just keeps you busy she you're there. Because of how hard it is to market and explain, SV is a pacifier which cost more than most big headline rides. I think it's the right ride for the park, and it does have legs; word of mouth is rather good for it, but just good enough for the price they paid for it. To be fair I don't think they expected to pay as much as they did, and had it opened when originally intended followed straight away by a flatride replacement for Wipeout they'd be in a much stronger position while they figured out what they were doing as a next big thing. That's another thing I wonder with DW's thinking these days; did they see Doomsday's reception at MW, and go 'flatrides don't work, we're not replacing Wipeout', without fully understanding the differences in how the 2 parks attraction line ups gel. A flat ride, particualy an underwhelming one like Doomsday at a park that has the 4 best coasters in the country just isn't that big a deal. On the other hand, for most of DW's life I thought it as mostly a ride line up of pacifiers, but at such quantity that you want to go. Maintaining that quantity at least to some degree is important for having people choose DW again for their next theme park visit. Aside from ToT and Giant Drop, nothing is truly remarkable. Some flats are on the better end of things (Wipeout and Claw both managing to be motivators in their own right, also Cyclone was a thing for a time) but nothing else really broke through for my taste. I think when Steel Taipan opens it'll be an 'emperor has no clothes' moment where all of a sudden how ordinary the rest of the ride line up is will become super apparent. This isn't a bash on DW either by the way, DW historically even with a less impressive ride line up offered a better day out. It worked well for them, until it didn't.
    3 points
  2. I mean look - it was the wrong choice of ride for what Dreamworld needed in a recovery phase. They needed a big coaster or other massive drawcard and sky voyager was not the right choice in that environment, and in that line of thinking, it kinda was a waste of money when they needed something big to turn things around. As an attraction though, its a great addition, and not a waste of money at all. Firstly its capacity really takes a load off the rapidly declining list of attractions. Secondly, it provides solace from the heat with a good 20-ish minutes of indoor and air conditioning. As an attraction type, soarin' is still amazingly popular in Disney parks around the world. The new-ish installs in the Asian disneylands have obscenely popular lines. Its the ride that keeps on giving too - as we've seen, change the ride film, and the whole ride is a new experience again. The film cost is a small part of the overall cost, so longevity is a no-brainer, provided the machinery can keep up with it. The experience itself is also great - it suits MOST age groups, from ages 3-100+ so its a great all-rounder family attraction. Sure, its not the greatest thrill, but not everything in a park should be. Sky Voyager has a place at Dreamworld. Add to this the new Steel Taipan at that side of the park and it takes a lot of pressure off the struggling Ocean Parade. I really can't comprehend, with all of the above, how anyone could consider it a bad addition in any way except perhaps the timing of when it was introduced, for the reasons mentioned above.
    3 points
  3. It sounded like a post mix soda machine was having an aneurysm in the background
    3 points
  4. 3 points
  5. Update from today. Also saw a staff member taking some pictures of Arkam's entrance on their mobile - take that for what you will.
    2 points
  6. 2 points
  7. Number of trains out on the track is irrelevant, its dispatch interval that matters. FWIW they have up to 3 trains on raptors, or if you get the big version seen at SF Great Adventure its four 12 person trains.
    1 point
  8. Sky Voyager was the biggest waste of money in history.
    1 point
  9. Most likely the machine is reasonably priced, easy to operate, maintain, and is less prone to breakdowns (low downtime). All owner/operator benefits. But IMO, a modern version of a Vekoma Waikiki Wave / Zamperla Suspended Windshear will always win in terms of rider satisfaction, non-rider guest wow factor, and ride sensations.
    1 point
  10. I mean, everyone is entitled to their own opinion, even if it is wrong. 🤣
    1 point
  11. Ahhh that’s the sound we like to hear. I just hope SeaWorld do the ride justice and give it a good cycle. Wipeout ain’t got nothing on these! There’s a reason why soo many Top Spins exist compared to the Waikiki Waves!
    1 point
  12. I’m going to miss Wipeout’s ability to twist.
    1 point
  13. Yeah a video with sound would have been much more useful than annoying music IMO
    1 point
  14. The Next Gen Vekoma trains turned up in 2008 at Moreys Piers on Great Nor Easter, Arkham was 2012, they could have done it if they wanted.
    1 point
  15. Hopefully the Batman ends up in the theming for Batwing.
    1 point
  16. So dreamworld has shown me their envisioning of main street to look like in the next 5 years, What do you think?
    1 point
  17. The sign on the fence suggests refurbishment and it’s reopening soon
    1 point
  18. Yikes I hope that's made up; that'd be horrible
    1 point
  19. Was in the park briefly this morning and saw this.
    0 points
  20. Yeah, and i'm dating Miranda Kerr.
    0 points
  21. I agree, I love in ormeau, went there for the first time in a few years and was terrible, even my 6 year old wanted to leave to go to movieworld. Rode sky voyager for the first time to..... imo underwhelming
    0 points
  22. 0 points
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