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Movie World Maintenance Schedule 2025


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2 hours ago, wikiverse said:

Can anyone give a detailed explanation for why it is not reliable, and how it became that way?

All I know is when they replaced the boats with new ones, they have had tons of Maintenance issues and often were running the boats at a reduced capacity like the front 2 seats were closed for a while.

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2 hours ago, wikiverse said:

Can anyone give a detailed explanation for why it is not reliable, and how it became that way?

Nope because I don’t work at the park. But I do know it used to barely have any downtime time and since they got these new boats it has a lot more downtime and seems to be very temperamental 

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With Scooby shut, WWF is probably the most complex ride the park has in terms of the number of unique parts (possibly superman might be more complex). It's also a lot easier to set off ride faults and safety faults. The optical sensors (rather than inductive sensors used on roller coasters) can be set off by leaves and birds, which can typically only be resolved by an evac and a safety block reset. Or stacking too many boats behind the station or at the base of the lifts causes a fault that needs maintenance to reset. Changes to the procedures in recent years (such as turning off the pumps to do an evac) also mean that downtime lasts longer.

The new boats are heavier, and have come with a few issues, but those have been mostly ironed out.

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12 hours ago, mba2012 said:

have been mostly ironed out

But if the boats still bottom out through the flume section of the ride, I definitely don’t think things have been ironed out. It makes the experience so uncomfortable and turned this ride from a ‘must do’ into a ‘if the queue isn’t too long’.

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23 hours ago, themagician said:

Nope because I don’t work at the park. But I do know it used to barely have any downtime time and since they got these new boats it has a lot more downtime and seems to be very temperamental 

From when I worked on Wild West Falls in the early 2010's, 99% of downtime was due to guest behaviour (i.e standing up on the turntable, or filming) when a ride stop would be initiated. Then when it came to restarting, the ride would chuck a tantrum and instead require a full evacuation.

However like every ride, it occasionally had its issues but overall it was very reliable when it was in its original state. The new boats, station etc have pretty much destroyed the ride for reliability and capacity as well and honestly I kind of wish they would have just put it out of its misery. However we know that any replacement we would have got would not be up to the standards that the ride originally had anyway.

In regards to the post about the pumps being shut off to do an evacuation, that was always the procedure. A ride stop normally could be reset and was used to stop the ride for a mechanical issue. Anything involving a risk of drowning (or water related) would be an emergency stop which automatically shuts off all the pumps.

An evacuation was not required for a ride stop as the ride can be restarted (normally). But if the E-stop was pushed, the pumps would drain and it would instantly become a full ride evacuation. 

Edited by Spotty
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I don't know why the flume was reprofiled, but the boats running along the bottom seems to be the desired outcome. They occasionally fiddle with the water level, but if it's raised too high it ends up flooding the ghost town.

5 hours ago, Spotty said:

In regards to the post about the pumps being shut off to do an evacuation, that was always the procedure. A ride stop normally could be reset and was used to stop the ride for a mechanical issue. Anything involving a risk of drowning (or water related) would be an emergency stop which automatically shuts off all the pumps.

An evacuation was not required for a ride stop as the ride can be restarted (normally). But if the E-stop was pushed, the pumps would drain and it would instantly become a full ride evacuation. 

That makes sense. I thought someone had told me once that it used to be the procedure to non shutoff the water, but that would've been long before I ever operated the ride.

Also with the new station: if the boats stop out of position (such as when a ride stop/station stop gets pressed), then that requires a full evacuation, because the boats need to be manually jogged out of the station.

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1 hour ago, mba2012 said:

I don't know why the flume was reprofiled, but the boats running along the bottom seems to be the desired outcome. They occasionally fiddle with the water level, but if it's raised too high it ends up flooding the ghost town.

That makes sense. I thought someone had told me once that it used to be the procedure to non shutoff the water, but that would've been long before I ever operated the ride.

Also with the new station: if the boats stop out of position (such as when a ride stop/station stop gets pressed), then that requires a full evacuation, because the boats need to be manually jogged out of the station.

Now this is a total load of crap... absolute garbage procedure if you ask me lol. But I guess a station stop isn't as common as it used to be with the moving platform. I can tell you that from opening until I left the company in 2013 at least that an evacuation was never required from a ride stop as a general rule of thumb. However if you were to do an evac it would normally be a ride drain. Fire is a different story, we don't have time for that we just gotta get people off haha.

I still have trauma from sitting in the lift room, involving a rather large huntsman... and me running out of there and accidentally elbowing the e-stop in the process! Good times

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1 hour ago, Spotty said:

Now this is a total load of crap... absolute garbage procedure if you ask me lol. But I guess a station stop isn't as common as it used to be with the moving platform. I can tell you that from opening until I left the company in 2013 at least that an evacuation was never required from a ride stop as a general rule of thumb. However if you were to do an evac it would normally be a ride drain. Fire is a different story, we don't have time for that we just gotta get people off haha.

I still have trauma from sitting in the lift room, involving a rather large huntsman... and me running out of there and accidentally elbowing the e-stop in the process! Good times

Maybe I'm wrong but did that the lift room the staff member sits in have a window back in the day as well cause u can see the staff member so clearly now but I never Remember seeing it back in the day. 

Were the other staff laughing when you accidently hit the estop because of a Huntsman cause that's a valid reason lmao. 

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