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Showing content with the highest reputation on 25/01/23 in all areas
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Anecdotally I've noticed that the entire New Atlantis precinct seems to be having some teething issues but I wanted to see whether there was any evidence behind that. I wont go into the software, but for research purposes I created a little system that pings the rides every 15 minutes and returns the ride state between 10 AM and 6 PM. This data is only from the 18th - 24th of Jan so there are a lot of factors that could influence why the rides are down. Ride Name DOWN OPEN Total Pings % DOWN Vortex 161 63 224 72% Trident 101 123 224 45% Storm Coaster 25 199 224 11% Leviathan 90 134 224 40% Jet Rescue Coaster 69 155 224 31% Castaway Bay - Battle Boats 29 195 224 13% This is some comparison data for MW for the same time period: Ride Name OPEN DOWN Total Pings % DOWN DC Rivals HyperCoaster 197 27 224 12% DOOMSDAY Destroyer 77 147 224 66% GREEN LANTERN Coaster 88 136 224 61% SCOOBY-DOO Spooky Coaster Next Generation 153 71 224 32% SUPERMAN Escape 178 46 224 21%9 points
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3 rides in one day might be exaggerated if you are there open to close, but wait times can be pretty severe and would make it difficult to get everything done in day. Medium wait times for Monday 23rd were the following only factoring in when the rides were open: Ride Name Median of Waits Wild West Falls Adventure Ride 110 SCOOBY-DOO Spooky Coaster Next Generation 100 DC Rivals HyperCoaster 65 GREEN LANTERN Coaster 60 JUSTICE LEAGUE 3D - The Ride 45 SUPERMAN Escape 45 Road Runner Rollercoaster 30 Junior Driving School 30 BATWING Spaceshot 30 If you did nothing but wait in line than you'd be doing that for 8.6 hours which is just a little over the 8.5 hours that the park is open. Unfortunately that's not possible, and you need to factor in breaks, eating, getting to attractions, figuring out which one to do, etc. Here's the waits if you want to figure out how you might tackle the park on that day. Keep in mind the data is uploaded in my timezone so the timestamp is one hour forward.7 points
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5 points
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Have to say I have no interest in spinning cars. Especially not if it becomes the standard offering. the right hand side of the queue building is become more and more lucrative as it’s utilised as an events space, so I can’t see it being reclaimed. I’d be more inclined to think that if any changes to the queue room layout are to occur that they may involve better segmenting the room with a permanent wall4 points
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Apropos of nothing, and perhaps to lighten the mood, I’m reminded of a scene I witnessed at ah airport a few years ago. Passenger barked “do you know who I am” at a gate agent, who promptly got on the PA with an announcement “Ladies and gentlemen, we have a passenger at the gate who doesn’t know who he is. If you can help him, please approach the counter.”3 points
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Ardent Leisure recently lodged a new IP application. This time around we have : Serpent Slayer Class 41 Amusement park services; Amusement parks; Amusement rides (entertainment); Theme park services2 points
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I think the key point here is “faster than they should”. From my own experience at Green Lantern, operations suddenly got much faster after the queue closed for the evening. Working quickly clearly wasn’t a problem then, so why was it an issue for the rest of the operating day?2 points
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I think you’re being a bit harsh with that to be honest. Let’s look at this from the (admittedly rather narrow) perspective of a coaster enthusiast visiting from Europe. This person has been to a few hundred parks, and has been looking forward to the ones in Australia for years. They arrive at a park and discover long wait times. Stuff happens, so it goes. Then they make it to a ride station and discover that the Intamin that would dispatch every minute or so in the rest of the world is going out at around 20% of that speed due to additional checks and faffing about. They’re only going to get on a tiny fraction of the rides that they’d hoped for - because, as someone else said in this thread, Australia knows better. Yes, they will be angry. And objectively I can understand that. Safety is important, but it’s completely possible to be both safe and efficient.2 points
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https://movieworld.com.au/attractions/marvin-the-martian-cosmic-boom Just announced! Marvin the Martian Cosmic Boom - a 10 metre Drop n Twist. https://sbfrides.com/products/dropn-twist-10-mt/2 points
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I think perhaps the solution is to design procedures in such a manner that it is easy for staff to work efficiently and staff members arent "rushing" to do a good job. Like if you look at the videos @Dean Barnettposted of Europa park, the staff aren't exactly running on the platform to do their checks. In fact they look quite relaxed and comfortable with their work. The other point I'd like to make is that rides CAN go fast here when required. Eg Scooby when it has all cars on by definition has to load and check quickly or else it causes a backup and then a cascade stop with the block system. And even if the line is long, it still is always moving because it runs pretty well IMO. I think it would help to do the following on major rides at our parks. -Always ensure the load gates have a couple of groups staged. Should never be a situation where the train is just sitting in the station empty and the sorter is still letting people in. No sacrifice in safety to do this, since everyone is behind the gates. -Explain the safety rules more regularly, instead of when the train is sitting there and people are waiting behind the gates. It can waste 10 to 20 seconds when the train is parked. Instead, perhaps have an auto spiel saying something like "For those of you joining us, please do this, this and this" They dont need to "stop everything" for the briefing. At Cheddar Point staff on the platform have a headset and loudspeaker so they aren't constantly having to yell strain their voice to explain the rules. They are able to explain in quite a catchy and friendly manner, and people follow. -Open the gates as soon as the train arrives. The people coming on actually encourages people to vacate the seats quicker. No sacrifice in safety here because the train cannot dispatch with more than 1 person in the seat, so extra people clear out quite well. At the moment some rides wait until everyone is well and truly out the exit before opening the airgates. Eg In that video of Europa park, on the Mack water coaster you can see people are filing through, entering and exiting simultaneously, which works very well. -At some parks, the operators will start moving down the train and close harnesses for you. Those nips and tucks would help create a smoother flow imo. The goal isn't "Faster Operations", it's "Higher Capacity"2 points
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But don't the rides these days basically prevent you from sending a train if both the belt and the restraint aren't in a safe position? Of course, safety is the #1 priority, but having heaps of random pauses and gaps between each step of the process wouldn't enhance safety either.2 points
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Caught up with Shawn and Charlotte, today. They seem really down to earth. Adventure World was packed and they weren’t too impressed with the operations (Abyss was only running one train). However, they really enjoyed Abyss and Goliath. They had plenty of positive things to say about a lot of the attractions. However, they overheard that it took some people an hour to get their food. They’re in Perth until tomorrow, when they head off to Malaysia.2 points
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Paying $400 to enter the park and achieve 2 maybe 3 rides ruins peoples days. You can't argue with that. The procedures are way over the top - there's no reason why the ride can operate as linked above, without a seatbelt, without attendants pushing down on every restraint and without using a RFID verify. Eliminate all these things and everyone is happier! (except for the marginal drop in express passes I guess)1 point
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1 point
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Yeah I definitely get the point your trying to make but it's still not a great outcome. In your worst case scenario you've ridden 5 rides. How much more could this realistically be improved? Then factor in ride outages with queue dumps, toilet breaks, if you've got kids, the fact that you're missing out on every bit of entertainment and all experiences like the batman exhibit and it's hardly a dream day. My point is that even in the realistic best case scenario being the absolute first person in the park to the time they kick you out, on a day like Monday it's just a bad time for everybody, though I'd be happy to know your thoughts on why you believe Movie World doesn't have a capacity problem. Simply, no. This is just perpetuating unfair stereotypes based on opinion. There is no evidence to back up what you're saying beyond the fact that many young employees are unwilling to put up with poor working conditions. There is plenty of evidence which shows that many young employees are overworked and underpaid with little benefits with room for career escalation despite being just as committed to their workplace as older workers. https://www.pwc.com.au/digitalpulse/impact-millennials-workplace.html https://www.abc.net.au/news/2017-11-22/why-millennials-are-getting-stuck-in-low-paid-jobs-for-longer/91030061 point
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Popped in today to give it a last ride before the closure. The lack of cars was noticeable for sure with an advertised 90 min wait in the afternoon. Didn't help that some cars were being sent around the circuit empty. They weren't wrapped up in tape as the borked cars usually are, so it seemed like a recent issue. One of the staff members got a solo ride on one car for some reason. Was quite surprising, especially after seeing two cars get sent empty just before hand! Most of the effects were down as usual, with the first screen being completely turned off. No Tv's on the lift, which I hear has been the case for awhile now. Ride is definitely rougher now, but I still enjoyed it. Here's a few pics:1 point
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1 point
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1 point
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Get there early, and if the queue is more than an hour, do something else instead seems like a really good option too. Like you get the point of the post right? It wasn't to say 'This is a good game plan' it's literally 'This is the worst possible game plan and you'll still get most of the rides done'1 point
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WTF you can’t take Serpent Slayer ripping it off from the awesome show of the same name from Sea World legend. I dunno if it’s just me but seeing the same area at DW with merely the IP names removed just makes me think how much of a waste of time IP is. The area and rides still look great as they are.1 point
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Honestly, this is a great fit for the area IMHO. A solid upgrade from Pounce and Bounce and in a much better location too. With all these new additions and upgrades currently taking place, 2024 is shaping up to be a big year for Movie World (and GC parks in general)!1 point
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1 point
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Alright well let's play a game shall we. Say those times are accurate, not exaggerated which they often are. Let's also say I got to the park at opening, but I also at every point in the day I made terrible decisions and always went on the ride with the longest queue that I hadn't been on. What does the day look like? I'd be starting the day at 9:45 on Rivals. Cool good to get a big ride done. Then the longest queue when I get off is Scooby. It's a 100min wait, and let's allow 15mins to walk over there. So I join the queue at 11, and done about 12:40. Grab a quick bite from a mobile cart, and at 1, I go to the ride with the next biggest queue, Wild West, 150mins. 2 and a half hours is decidedly unpleasant! But whatever, those are the rules. 3:30 I'm done with that. I check the app and go for the next longest line, Green Lantern with an hour. Let's say that takes till 4:45. Hope on Superman which is right next door with a half hour queue, and then onto Justice Leauge to finish off the day. Does that sound like a nice day? Fuck no! Every decision I made was 100% wrong, and I made it that I queued as long as I possibly could. But making every wrong decision and having the worst day, I still rode everything except Batwing and Doomsday. So take your 'only got on 3 rides' reviews and fuck off. Quick edit to say I'm on mobile switching windows. I expect there will be mistakes I've made. I don't care, it doesn't materially change my point.1 point
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I'm thought I remember SW doing a show called Serpent Slayer. But I could be getting it mixed up with something else.1 point
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Upcharge attraction where you get to chase brown snakes off the island with Captain Feathersword themed machetes1 point
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Chanel 7 news are saying the upgrade will cost 4m. 4m doesn't sound like much money when you have 18 cars to replace.1 point
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At any park it’s not physically possible for everyone to rope drop, and as the crowd surges in, someone is always going to be at the back of the pack. So inevitably a large number of a guests on a busy day can encounter long waits right from the start. Cant all be first. Example: When I was at SFOG and they had added VR onto Dare Devil Dive, capacity was horrible. I literally rope dropped that and was on the first car of the day. About 5 mins later when I exited, the wait time was already up to 2 hours.1 point
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The Crazy Spinning Coaster is at our carnival in Apollo Bay, we close 28 January, with both the Beast and Crazy Coaster opening the following week in Narre Warren.1 point
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I feel most of our local procedures are security theatre to placate guests who have little idea of how theme park rides work. Modern theme park attractions are incredibly safe but after an event such as TRR people need that extra performance to feel peace of mind.1 point
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It seems logical to me that if you're going to be shipping in new track pieces that having unimpeded access to the show building for machinery and cranes and what not would be preferable than having to shut down the new rides while you lift track pieces out. When used for events, the queue space is sometimes cleared to provide additional space for the event. The water fountain is also a good centrepiece theming element for the space, so erecting a permanent wall isn't an option. Best they could do would be perhaps to put up a curtain or scrim that they can bring down when needed. Yes, what a great idea. Let's also find funding for a permanent full time nurse at the ride exit. (i'm being sarcastic, in case you missed that). The disco room is about the best it has ever been, excepting the original green laser fit out. This constantly changing cycle giving you something new to look at every so often is better than anything else they've tried there (though I REALLY wish they could bring back the old school lasers and mirrors as that shit just looked awesome.1 point
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I don’t think they will and I don’t want them to add anything ‘unique’ to the ride experience (in terms of the track or ride vehicles). Updating the ride vehicles to a more modern system is great (and needed), replacing pieces of track and upgrading the rides systems is all much needed and is great news. The one major thing I’m hoping for is they upgrade the screens and theming within the ride. Next Generation was a flop (would be great to see that part of the name removed and the old entry sign return). They’ve proven with Leviathan they’ve found someone who can create fantastic screen animations for a ride, so if they keep screens they definitely need to use that team again. But I do hope more real sets return to the ride, that’s what made the original ride so great.1 point
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I do think that it can be hard to be understanding when a ride is operated with far more stringent policies than normal for identical and/or similar types of rides elsewhere in the world. When riding Superman a few years ago I remember being told that a mucus-encrusted tissue inside a zipped rear pocket had to be placed in a locker or thrown away before I could ride. That was (and remains) ridiculous and I will happily call it out as such. If club members were critical, then I sincerely hope that they made their points respectfully. It's been predominantly on Facebook, and it's probably best not to screenshot there. However, I'll quote a fun exchange below – names removed to protect the innocent: At busy events Olympia Looping pushes well over 4000 guests per hour, dispatching a 28-passenger train roughly once every 20 seconds. It's amazing how efficient you can be when every extra passenger is more money1 point
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I also miss when Sea World didn't require doctorate level qualifications in Cartography to navigate.1 point
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The loss of LTRR for Jnr Driving School is the biggest stain on our parks imo. Yes I know it would have been costly to refresh and update the animatronics, but it was quintessential MW and that ride truly would have had its place FOREVER if they kept it well maintained.1 point
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More than likely a data entry error. Wrong option chosen from the drop-down box1 point
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