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  1. It must be a good overall ride, elements should work together and not be a "one trick pony"...
  2. TOT was running all day today up until we left at 3. Went on it for the first time ever too. Bit disappointed with the ride photo's we got. First two times we were in the back row, last time we were in the front right. All three photos of us are covered by the photoshopped head :( What's the trick here? Front row left or do you need to ask for a non shopped photo somehow?
  3. Getting back on topic and having been on two Kumbak "improved" SLC I can say they are both as good as each other. Yes I do experience some leg squishing when riding but no ear bashing (although using the head to the right trick a OG SLC is fine to ride). Worst on the Gold Coast or in the world? No, not in my opinion.
  4. I saw a little bit in the video but how was the food? Good “Halloween” desserts? How does the “trick or treat” work?
  5. Fair enough, everyone's different in what they like, hence why DW etc has a variety of rides I guess. Do you class ToT and GD the same as BuzzSaw, as in one trick pony? I went on MDMC the other night, I guess it's aimed at being a middle ground ride (between kids rides and big rides) but I really don't see how DW can label it a 'Thrill' ride, same with Pandamonium or what ever it's called. THat Green Lantern one you linked too looks interesting, but if it's anything like MW's I'd take BuzzSaw every time. What I don't like about GL is it's too controlled and doesn't 'flow'. It seams to have break points every where to reduce speed (which I get why). Just let the train go and have gravity and good design do the work.
  6. https://rcdb.com/9519.htm whilst i'm not a fan of these, it shows how much more of an experience you can have in a similar footprint. See, I can see how some people would interpret 'one trick pony' differently, but for my view, i take it to be 'a singular experience devoid of variation'. Buzzsaw lifts you up until you're upside down, corkscrews and then drops back down to the station. Even if it repeated the loop 2-3 times would be better than what it is - its a lot of waiting, a lot of loading time, for a very disappointing and quick end. Even MDMC is more enjoyable in that sense and by that definition as it does have hills and valleys, turns, launch etc.
  7. one-trick pony noun a person or thing with only one special feature, talent, or area of expertise. A lot of flat rides are yes... But given this was supposed to be a oh wow gee coaster... Not just one roll...
  8. Isn't virtually every ride a one trick pony - unless I have interpreted your meaning incorrectly?
  9. So you are saying no one goes on it because of its proximity to TRRR... Yeah... No... Some of my friends don't go on it as it is a one trick pony... Some of my friends don't go on it as it doesn't appeal to them... I don't go on it because of my size... My wife doesn't go on it as she dislikes rides that go backwards... My parents don't go on it as they are not coaster people... My son doesn't go on it because he is too short... This was before October... Nothing to do with proximity...
  10. It would be possible to change the grade and curve but with the new coaster going here that won't be happening. You'd need to start the regrade all the way back at corroboree station just to ensure the train wouldn't stall on the curve. I know the right-hand curve after the shed is tight and yes it does go up a grade but that section is not as steep because you've already have gone through the steep section, from the back of the shed to the points at the front. Reason the train and make it into the shed where the grade is higher is due to the fact the train is unloaded. I also noted on a visit the train ran slow in several sections. This might be due to the imposter having weight issues, the load is not evenly distributed from the main driving wheels to the front wheels (pony wheels, yes it is a real name). Going back to the coaster, it means if you change the grade for the train you gotta change the height for the coaster.
  11. ^My bad, I've ridden both many times lol, I shouldn't post early morning. Probably what I meant to say is full circuit, non-one trick pony (and I'm not counting the hump on Kingda Ka as a second trick), full circuit coaster. I'll be interested to see if the polar coaster happens, I haven't checked on that project for a while.
  12. spoke to an MW employee just a minute ago regrading to a some news about the park, this new roller coaster 's ride time is apparently going to be 8 minutes long, hearing this is making me excited knowing it's not going to be a one trick pony ride like Buzzsaw ?
  13. I gotta say I had way more fun on Kawasemi than I did Steel Dragon or Fujiyama despite Kawasemi being nearly 1/3 both their height. I guess it's the same idea that's been proven with rides like Maverick, these days the money you spend on a one trick pony like Top Thrill Dragster or Tower of Terror could be better spent on something innovative.
  14. Seems the greatest trick Consentino has done is make people appear at Dreamworld.
  15. @webslaveI agree with what you are saying but I believe the Thunder Lake Stunt Show is an improvement on the Jet Stunt Extreme Poo Show. What really stands out on how SW can turn this from an ok show to a good show is the show needs more action on the lake and less action on the land. Skeeta simple tips to improve the show. Rework the start. (It doesn't gel). Increase action on the water. (To many moments when nothing is happening on the lake. I'm sure these guys know more than 1 trick each). Fix the stupid ending. (Whoever picked the song shouldn’t ever be allowed to choose a song ever again.) I hate, hate & hate the bikes in the show. SW isn’t the Royal Easter Show.
  16. Yeah, and I quote; I reckon I saw maybe ten stunts in all that time, but a shitload of yakkity-yakyak and what the blue fuck was with the dance? tl;dr list of wtf; Creepy cover version of instrumental of Highway to Hell. Unclear who the audience are supposed to identify with. What is with the bike ramp and BMX stunts? You should never let the cast hot-dog to the crowd for longer than the stunt lasted. Cotton Eye Joe? A song that was divisive even back in 1995 - in a new show more than two decades later? I can't even... What's the point of the River Rats characters if they are going to dance with the Kurt Angles at the end of it? Ratio of talk to stunts is waaaay out of whack. What, we couldn't have spent any time on themeing up the boats except for the truck (whose wheels clearly do not spin, but other than that is decent)? The cadence of the show is all wrong. Everything seems to be about having the stuntperson stand there in front of the crowd, say something asinine in the name of 'story', and then send the stuntperson off to circumnavigate the lake before they do their next trip, leading to dead air while we wait. What/where was the 'big finish' stunt? If you want to try and salvage something from this here's some tips; The stuntpeople don't need to return to the main stage after every trick. Keep them in the water for the most part to allow them to be ready sooner. There needs to be a clear progression in the scale of the stunts. On a lake of that size you need to be prepared to run stunts that involve two or more stuntpeople on the same stunt (two separate stunts adjacent to each other is not the same thing). Ditch the crappy A vs B narrative once and for all. The audience is not interested; you give them no reason to identify with your characters, not your cause. If you must keep it then instead of having them compete 'just cause' or 'for the lake' have them compete to give the best show to the fans. None of the bullshit fake rivalry - make it real; real stunt-people working on stunts to play to the crowd. At the end have both groups combine for some large scale stuff to end people off happy. Do not do the dance. Ever again. Like, ever. I mean it. Don't. Do something with the set on the island. I don't care what. Jump a boat through it, swing somebody off it onto a boat. I don't know, just something. It dominates the view and adds nothing. Lose the BMX stuff. It is out of place and adds nothing to the show. We know Showtime does BMX stunts, but this is not the place for it. Lose the hotrod. It takes a long time to get out there and does nothing for the show. This isn't a motorsport show, no matter how much you'd like it to be. You need to find some more height in some of the stunts because this all felt a bit small-scale. Never allow more than 45 seconds to elapse between stunts.
  17. I definitely think they’re going for something popular that has decent capacity. I suppose the trick is to look at the cost - they’re not going to buy anything that costs more than Abyss. I do think any park in Australia that builds decent re-rideable family rides will be on a winner.
  18. I hadn't really paid any attention previously, but I did watch a TV special he did a while back on YouTube last night. I can't say I was impressed. Every illusion \ stunt \ trick he did i've seen done before (i've even worked backstage for a few of them) so I have a fair idea on the gimmicks involved. He's certainly a talented escape artist - you can't fake some of that, but let's face it - he's performing twice daily during school holidays at Dreamworld. It's not like he's resident at the Rio, MGM Grand or Planet Hollywood...
  19. Dreamworld don't need to hit a home-run right now. They need to just hit singles and doubles. Get to first base, then to second base, until all the bases are loaded and you can start getting back to home base and get some runs on the board. Everyone here wants them to invest heavily in a major attraction - and they definitely need to do that eventually, but they need to make some smaller, significant plays to get back in the game. The trick is to buy off-the-shelf rides that fit into the family/thrill category. This means mild to wild thrills. An ABC Tourbillon to replace Wipeout, an RMC Raptor or Gravity Group Woody to replace HWSW, leading up to a falcons-fury style revamp of GD to replace TOT2/GD. (I know the tourbillon is a 'meh' ride, but the visual experience will have everyone talking about it - which is the point!) Slowly, build an aviation-themed area of the park to replace Gold Rush that highlights some of the major Queensland contributions to Aviation (Charles Kingsford Smith, Qantas, etc.), and then invest in a major new ride - the new Vekoma Flying Coaster - as the centre piece, work in the new GD rebuild, and Sky Voyager into the area, and suddenly you've got a park that is kicking some major goals, with a range of unique attractions that other GC parks don't have. They need to dream big, but act sensibly. Ardent can absolutely turn this around if they just commit to a proper vision for the park and really sweat the details. As a priority, hire a Creative Director to oversee that creative vision and do what that person advises. If they can just hold back from turning the former GoldRush site into a Caravan Park, I remain hopeful (but not optimistic).
  20. Maybe they hope he will trick people into going to Dreamworld...
  21. Except Pony Express was enjoyable. It is actually... https://www.9news.com.au/2019/02/25/18/47/lime-scooter-injury-banned-new-zealand-brisbane Come to think of it - Lime Scooters might be well suited to Dreamworld.
  22. Motocoaster is like Pony Express at Knott's however Pony is over much quicker and doesn't have stupidly designed restraints due to a stupid gimmick train. A Lime scooter is more fun than motocoaster!
  23. Oh this makes so much sense now... This actually seems like it really will become a 'world's best' thing. And that would explain why they haven't plainly stated 'roller-coaster' but instead said 'attraction'. I'm just hoping they don't make a great themed area, then put in a cheap one-trick-pony rollercoaster.
  24. I'm going to offer my two cents here for what it's worth and if we're being brutally honest, nothing has been as internationally defining or as iconic (thrill ride wise) as the Dreamworld Tower. Buzzsaw is certainly a local landmark through sheer presence alone, but it holds no weight against other great coasters of the world beyond being a one trick pony that's been repeated in several other parks around the world. In my eyes, it's essentially a modern Boomerang. It's not a bad ride by any stretch, it's a great bit of fun what with the whole "being upside down so high up with just a lap bar" element of things, but it's also no Superman Escape either. And therein lies where Dreamworld should move next. I don't need a magic ball to guess that Movie World will likely create something big in the next year or two and Dreamworld will need to really plug the coaster hole it has to be able to go up against Village as a whole. If I were Craig Davidson, i'd pick from two coaster types: 1) RMC Wooden Hybrid. Why? Nostalgia. Everyone's been on the Bush Beast at least once in their life. Adding a modern twist (inversions, steel track and even a launch) would not only peak local and interstate interest, but it'd put the whole park back on the world map as a place with an interesting, worthwhile coaster. Throw it in Blue Lagoon, and you've got amenities, facilities, and a stage for the ride to be built into ready to go. 2) Launched inverter coaster. Take your manufacturer's pick. Gerstlauer, Intamin or Mack. It just needs to look like Superman, talk like Superman, but pick up where Superman leaves off and roll a few inversions into the mix. It's a gimmicky tactic, but it's a marketable strategy where the general public can get behind it and go "Dreamworld's new one is like Movie World's one but it goes UPSIDE DOWN!" Think some kind of crazy Intamin Mega Lite, lap bars, the whole shebang. Ultimately they don't need another one trick pony, the park is full to the brim now of them. They need a Thunderbolt successor. Iconic, impressive, long and unlike Thunderbolt, actually enjoyable to re-ride.
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