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Movie World Maintenance Schedule 2025


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16 hours ago, themagician said:

@STRAWS you’re probably right, otherwise it would be all of the news that people got trapped

Honestly, Movieworld might have wanted that. When you search Green Lantern Movieworld online you still get restuls for the major incident, and people being "stuck" might have pushed that off the first page of google results.

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11 hours ago, DaptoFunlandGuy said:

It's probably a damn sight easier to winch back an El Loco than it was for Rivals. I doubt it'll be down too long

considering it’s down for maintenance starting the 23rd of July until September, i’m going to assume it’ll be closed until September.

Kansas Twister has also had a maintenance date added for July 22nd - August 19th.

FOTWW also has a maintenance dated added starting October 14th - November 26th (no dates have been written but it says it will be down for planned maintenance from these dates.)

Edited by Levi
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13 hours ago, Levi said:

considering it’s down for maintenance starting the 23rd of July until September, i’m going to assume it’ll be closed until September.

Kansas Twister has also had a maintenance date added for July 22nd - August 19th.

FOTWW also has a maintenance dated added starting October 14th - November 26th (no dates have been written but it says it will be down for planned maintenance from these dates.)

It operated yesterday.

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On 21/7/2025 at 7:14 PM, Levi said:

Kansas Twister has also had a maintenance date added for July 22nd - August 19th.

I find it strange that KT has scheduled maintenance this early, it has two tracks, two trains so I wonder why they are not just doing maintenance on one side and still operating the other side?

I would like to think if there is track maintenance they need to do they couldn't do it in the evening or morning time so they don't need to touch it while in day operation and for the train maintenance they could just remove the train from the track? I feel one day shut down is better than 3 months?

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56 minutes ago, Themepark Enthusist said:

I find it strange that KT has scheduled maintenance this early, it has two tracks, two trains so I wonder why they are not just doing maintenance on one side and still operating the other side?

I would like to think if there is track maintenance they need to do they couldn't do it in the evening or morning time so they don't need to touch it while in day operation and for the train maintenance they could just remove the train from the track? I feel one day shut down is better than 3 months?

I was there today, and there were two men working on the spike of the orange track. One harnessed and sitting on top, and one hanging underneath. They were slowly making their way higher up the spike. I guess that’s why neither side is operating given they’re working within the ride area. Also one of the KT trains was half out of the station and the front car was disconnected from the rest of the train. Never seen something like that before! 

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1 hour ago, Themepark Enthusist said:

I find it strange that KT has scheduled maintenance this early, it has two tracks, two trains so I wonder why they are not just doing maintenance on one side and still operating the other side?

I would like to think if there is track maintenance they need to do they couldn't do it in the evening or morning time so they don't need to touch it while in day operation and for the train maintenance they could just remove the train from the track? I feel one day shut down is better than 3 months?

Maintenance teams can only be within the ride envelope if the ride is locked down, so therefore anything track related be that inspections, maintenance, upkeep etc cannot occur with the ride operational in any way. 

track maintenance isn’t going to happen under the cover of dark from a logistics, costing and operational standpoint, and the maintenance and ride tech crew have enough to do in the morning hours with pre-opening checks to do any arduous maintenance. It’s off peak season, now is the time to close the ride and get what needs to be done, done 

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On 21/07/2025 at 7:28 AM, DaptoFunlandGuy said:

It's probably a damn sight easier to winch back an El Loco than it was for Rivals. I doubt it'll be down too long

The biggest problem with rivals was at the time they literally had nothing to attach a removed train to. When it enters the repair bay it's designed to run on a set of smaller wheels on the outer of the chassis so the wheel carriers can hang freely for service and repair work while in the maintenance bay. There was no procedure how to go about removing a stranded train from the ride, which is a problem because modern coasters frequently don't have two sets of running wheels so you can't just uncouple one car at a time as the one left on the track has nothing to attach to keep the car stable. They are built more like a chassis with only one set of carriers either front or back, with a coupling that bolts to the next car. 

Pretty much every other coaster has a dolly or frame they roll each car onto as they are often shipped already assembled in containers. Rivals was a bit different. 

 

On 23/07/2025 at 10:21 PM, Brad2912 said:


track maintenance isn’t going to happen under the cover of dark from a logistics, costing and operational standpoint, and the maintenance and ride tech crew have enough to do in the morning hours with pre-opening checks to do any arduous maintenance. It’s off peak season, now is the time to close the ride and get what needs to be done, done 

It does. Frequently. Especially from a maintenance standpoint. Not just daily inspections, but weekly, monthly, quarterly checks, repairs, maintenance, routinely done by maintenance teams at night because there aren't enough hours in the morning before opening to get these done, plus opening checks. The other side of it is you have maybe 10-12 hours to form a contingency plan if something is really wrong and you have to work through the night. Don't have that luxury during the day time, so a lot of difficult routine work is done at night. They would probably even get painted in darkness if 1) the weather suits, and 2) painters or the painting company they farm the job out to are prepared to work at night time. 

Edited by Levithian
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1 hour ago, Levithian said:

The biggest problem with rivals was at the time they literally had nothing to attach a removed train to. When it enters the repair bay it's designed to run on a set of smaller wheels on the outer of the chassis so the wheel carriers can hang freely for service and repair work while in the maintenance bay. There was no procedure how to go about removing a stranded train from the ride, which is a problem because modern coasters frequently don't have two sets of running wheels so you can't just uncouple one car at a time as the one left on the track has nothing to attach to keep the car stable. They are built more like a chassis with only one set of carriers either front or back, with a coupling that bolts to the next car. 

Pretty much every other coaster has a dolly or frame they roll each car onto as they are often shipped already assembled in containers. Rivals was a bit different. 

Yeah Steel Taipan is the exact same in the maintenance bay - but dreamworld has what I presume is a carrier\frame to load the cars onto sat outside the station building. It's a wonder MW doesn't have this, and a wonder that MACK haven't had to solve this problem previously given how many of these cars are in use worldwide.

As for 'you can't just uncouple one car' - bullshit. you totally could if you wanted to. Might have cost more \ required more heavy machinery to do it right, and probably needing manufacturer \ engineer sign off when the train was finally rebuilt - and ultimately the winch out method they went with would have been cheaper and easier to do, but you could have unbolted the running gear and craned the cars onto the back of a truck anytime you liked. Big difference between can't, and don't want to.

2 hours ago, Levithian said:

It does. Frequently. Especially from a maintenance standpoint. Not just daily inspections, but weekly, monthly, quarterly checks, repairs, maintenance, routinely done by maintenance teams at night because there aren't enough hours in the morning before opening to get these done, plus opening checks.

Yeaahhhhhh I think you'll find in the context Brad was referring to - he meant the annual maintenance - the one period you didn't mention in your reply.

 

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1 hour ago, DaptoFunlandGuy said:

he meant the annual maintenance - the one period you didn't mention in your reply.

Honest question here. How have Dreamworld been maintaining Steel Taipan if this is not the case in some regards? It's been open for a couple of years now and I don't think I've ever seen it down for months long maintenance.

Are they doing more of it during the morning/arvo being they open and shut later?

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@franky it’s been open for almost 4 years and you’re right in saying it pretty much hasn’t had a long maintenance period (I think the longest was a month around the time of the Giant Drop refurb). To my understanding the park were able to develop a maintenance plan with Mack Rides that ensure the ride does receive its proper maintenance, without compromising the guest experience. Checks happen out side of park hours, and they ensure they have a sufficient amount of stock for all the parts they may require so it doesn’t delay reopening. The biggest maintenance job is generally on the trains, but they schedule those to have maintenance completed during school terms, so they can continue to operate it with one train. I’ve witnessed first hand how some of these checks occur and it’s certainly an impressive, thorough and effective process. 

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1 hour ago, DaptoFunlandGuy said:

Yeah Steel Taipan is the exact same in the maintenance bay - but dreamworld has what I presume is a carrier\frame to load the cars onto sat outside the station building. It's a wonder MW doesn't have this, and a wonder that MACK haven't had to solve this problem previously given how many of these cars are in use worldwide.

Movie World does, they have 7. One in the same spot as Steel Taipans and another 6 (one for each car)

image.thumb.png.86f5f78e8aa37388769f28f2cc52e6b1.png

3 hours ago, Levithian said:

The biggest problem with rivals was at the time they literally had nothing to attach a removed train to. When it enters the repair bay it's designed to run on a set of smaller wheels on the outer of the chassis so the wheel carriers can hang freely for service and repair work while in the maintenance bay.

Excuse the awful photo (had to mess with the colours so you can see inside)... but it shows how this works, the 2nd wheels run on the metal railings and are pushed by the drive tyers

1812695821_Screenshot2025-07-28at5_20_30pm.thumb.png.e6e51ce92653837c9f1322b950f61e1c.png

and these are the wheels that run along the rails, the white wheels (hyperia's trains)
image.thumb.png.26ea8e864baaeb7a15f266c0dd2edeb8.png

Edited by TV15
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5 hours ago, DaptoFunlandGuy said:

Yeah Steel Taipan is the exact same in the maintenance bay - but dreamworld has what I presume is a carrier\frame to load the cars onto sat outside the station building. It's a wonder MW doesn't have this, and a wonder that MACK haven't had to solve this problem previously given how many of these cars are in use worldwide.

As for 'you can't just uncouple one car' - bullshit. you totally could if you wanted to. Might have cost more \ required more heavy machinery to do it right, and probably needing manufacturer \ engineer sign off when the train was finally rebuilt - and ultimately the winch out method they went with would have been cheaper and easier to do, but you could have unbolted the running gear and craned the cars onto the back of a truck anytime you liked. Big difference between can't, and don't want to.

Yeaahhhhhh I think you'll find in the context Brad was referring to - he meant the annual maintenance - the one period you didn't mention in your reply.

 

Yeah, no doubt they do. At the time they didn't though is what I was meaning and nobody was quite sure how to remove it. Thats the primary reason it took so long. 

There was literally no procedure in place and nobody is going to take any responsibility for damaging something unknown. You can't just unbolt one car from the other and sit it on the track. Even if you don't care about the train, what about the track itself? It's not bullshit at all, it's literally what happened. 
 

 

4 hours ago, TV15 said:

Movie World does, they have 7. One in the same spot as Steel Taipans and another 6 (one for each car)

image.thumb.png.86f5f78e8aa37388769f28f2cc52e6b1.png

Excuse the awful photo (had to mess with the colours so you can see inside)... but it shows how this works, the 2nd wheels run on the metal railings and are pushed by the drive tyers

1812695821_Screenshot2025-07-28at5_20_30pm.thumb.png.e6e51ce92653837c9f1322b950f61e1c.png

and these are the wheels that run along the rails, the white wheels (hyperia's trains)
image.thumb.png.26ea8e864baaeb7a15f266c0dd2edeb8.png

Now. I know exactly how it works, why do you think I posted? I also know that the entrance way for rivals originally wasn't wide enough to take the assembled trains out the front of the maintenance bay and everything had to be loaded/assembled from the rear. ;)

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