Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 17/07/17 in Posts

  1. Would love to be those guys up in the cherry picker right now
    20 points
  2. My bad from this morning, they were actually lifting supports, and the track in the ride area I don't think was part of the airtime hill -it's too twisty. The new banner looks great, although a part of me is a little disappointed they didn't hang it off the coaster. The supports and track I mentioned above: If this piece doesn't get you excited about the ride you're not a true coaster enthusiast. There is more track and catwalk thingys in the crates behind. This is what they were working on today, the airtime here looks like it'll be insane.
    10 points
  3. Do not fear! Your update is here. July 16th DC Rivals Hypercoaster Update. If I could've uploaded it earlier I would've. Comparison Shot 1 I told you the first hill would be visible through the loop! Comparison Shot 2 First Hill Hey look, the first drop is there too! Brake Run/Station Area Air Gates?
    10 points
  4. Theres a new banner going up at the front of the coaster
    5 points
  5. I don't mind people posting the full text of articles here! It saves us from giving clicks to Rupert Murdoch's evil News Corpse
    4 points
  6. Let’s get this right. Jet Rescue is the current only dry ride and it’s down for 6 weeks in the middle of winter. Creatures of the Deep is about to close leaving one more less thing to do this Christmas holidays. “NEW EXHIBIT COMING APRIL 2018: Sea Jellies Illuminated will be replacing the Creatures of the Deep indoor exhibit. The indoor exhibit will be closed from late July to commence the construction for the new attraction” And people think I drink too much Kool-Aid.
    4 points
  7. I wish MW would drop DC & Hypercoaster out of the name. "Rivals" is a better name on its own. Together it looks to commercial.
    4 points
  8. Since there's just so much crazy speculation, i'll clarify: Dreamworld's CEO has gone on record to say that "areas" will be refreshed and repurposed. Adding to that, the Mine Ride, Log Ride & Vintage Cars will re-open by December this year. So here's some logic: if you wanted to be smart with your capex (and the major reason for the Mine Ride's closure was due to changing safety standards (mainly the envelope of the ride's tunnels) then if you've got a team of folks who are removing the Rapids Ride, it'd then be cost effective then to get them to work on the removal of the Rapids Ride, removal of whatever you need removed from the Mine Ride and have the Rapids Ride landscaped appropriately & ready for whatever you plan to put in there next in one hit. From there, you, as an enthusiast can ask logical questions that flow on from that. If there's no Rapids reservoir, do you need any of the bridges or elevated pathways anymore? And if not, is that why there's a path being poured down the bottom of the Giant Drop as we speak? Is that why they've waited so long to install the electronic boom-gates for the train at Main Station? Maybe they were waiting to do two or three sets all in one hit? And from there, if i'm being conscious about capex, what do I, as a CEO, fill that land with? If I was Craig, i'd maybe move the Model T Ford Cars there. It's inoffensive, it's nostalgic, it's a great family ride and it would be dirt cheap to fill a large space with, especially with something that families love. It fits the old timey theme, and would help bridge the area well. There you go. There's some serious thinking there that's based logic and facts that I would love to see on Parkz more instead of constant back and fourth over nothing that happens constantly. As a side-note, Wipeout is being worked on as we speak. A lot of the areas where there was visible NDT have now been painted over with a primer.
    4 points
  9. Congratulations @Santa07. @SHOOKETH it wasn't funny the first time and stil isn't funny but I appreciate your enthusiasm, . Oh and it's spelt shocked . Just want to say a huge thank you for everyone who has been updating on the construction. Like many others I live in another state and there are only a limited amount weekends trips to the Gold Coast that I can take to see it in person.
    3 points
  10. WOW WOW WOW. Looks awesome. A lot taller and steeper than I first imagined. The airtime on that will be insane.
    3 points
  11. And then they did the teaser video... https://www.facebook.com/AdventureWorldOfficialPage/videos/10155395746534564/
    2 points
  12. For Those who missed the video. TT decided to play on the MI theme.
    2 points
  13. One piece to be dropped into place in the Morning to finish the hill. Cue the FB live post in the carpark with the worlds smallest microphone at precisely the right moment
    2 points
  14. Long time lurker first time poster. Excited for tonight's Today Tonight which isn't something i can usually say! The new ride will be a great addition to AW. Is it safe to say AW is shaping up to be the best theme park outside of Queensland or is that a big call?
    2 points
  15. So a long ride is bad?? I remember when the park signature attractions were 20 min experiences. Nowadays they are que and 2 min ride... I know which I prefer
    2 points
  16. Adventure world is back from the dead. Finally posting about the today tonight story and acknowledging MI-3. Also AW are now doing their group additions for their seasonal employees.
    2 points
  17. ^No, I'm just suggesting that they've sealed that building so that they can install the electronics, especially with this lovely wet weather we're having. Some kind of water effect would be nice if it meant people were less likely to be sick on this ride in hot weather.
    2 points
  18. I find a few things weird. Firsy they do a massive re-theme with carthay circle and the like only to then make it Superheroes... I can only assume superheroes will take over some of the unused stages and the area around Tower/guardians. How they make the Hyperion with Frozen fit I have no idea. Its a shame Tower wasn't closer to Carthay and they could have kept that whole area old world Hollywood. As for Pixar Pier $10 says mostly the area they are touching is the vacant space where the tower rides used to be. And I'd be ok with that. I do worry though that the great path DCA was on with placemaking is being ruined with many of these changes including Guardians.
    2 points
  19. Indeed, I am Perth Theme Parks on Instagram and Facebook. The orange thing in the distance is a shade structure without a shade on it. Some more pics - I think you'll find this Mi-3 comparison better. Interesting that the control booth looks watertight and there's been some work up top as well. Inferno is still down. I was hoping they would paint it a slightly different colour before it gets resurrected,
    2 points
  20. ..... 75% of you will struggle to see what I did there.
    1 point
  21. @ABYSS here is the video again. Hopefully this link stays up.
    1 point
  22. Interesting. Thanks for letting me know guys. Hopefully it'll be back up soon, I'm sure it wasn't meant to just be a "leak". Also for anyone who can't access the TT story from the video supplied, or would just like to read the whole story instead, it can be found via this link: https://thewest.com.au/news/wa/new-attraction-swings-into-adventure-world-ng-b88540070z
    1 point
  23. @ABYSS It was intense drumming and phrases like, Join the journey, something about drums and then it said our new world class ride coming in September.
    1 point
  24. Cool drumming over the animated star field and then the wooden/stone section closes in. Simple, but effective.
    1 point
  25. And then they deleted it... Haha we posted at same time (edit)
    1 point
  26. I think they picked up their game now. Very interesting.
    1 point
  27. He said the pendulum would be 15 metres in length. I'm referring to the structure already in existence
    1 point
  28. The shared the teaser video from today tonight on their FB today
    1 point
  29. I think it already had that title. I know Mark Shaw had his eyes set on number one park Australia wide. It was the highest rated amusement park/water park/theme park for the 2014/15 season according to Mark.
    1 point
  30. This would probably have stronger negative G-forces than Abyss though right? Superman pulls -1G, and I would think this would be similar. EDIT: woo 2000th post
    1 point
  31. No one (sensible) is saying use TRRR's layout, rather remove TRRR, flatten that whole area and use that land for a well executed relocated vintage cars. That ride taking up a large piece of visable real estate seems like a very cost effective way of making the park feel more open and give a bit of kenetic energy to the area, which would give the park a chance to add something new without that whole area hanging over their heads.
    1 point
  32. That hill is MASSIVE! I love the pic showing guests in the Green Lantern queue with the Rivals track in the background and GL track in the foreground. We've got a real theme park now!
    1 point
  33. Who are these naysayers you talk about? Since you brought Ourworlds up (again) I stopped visiting that site once a corny joke got attached to every photo. The photos are good but the jokes remind me how a Malcolm Turnbull comedy night would go.
    1 point
  34. You asked for it... raking, computerised, there. Since this is an Australian site, the American spelling using a Z in place of an S is technically incorrect. Clearly your American spell checker missed that one. I won't start on missed capitals or missing punctuation, but there's a bit of that too.
    1 point
  35. For me, whilst I understand DCA missed the mark when it opened, the revamp it had to bring it to where it is today was great. I liked that it wasn't as 'immersive' as Disney, and that, like Disneyland - many attractions didn't rely on an IP (or at least an immersive one) to function. Paradise Pier's intention (in it's second incarnation) was to be a slightly disney-fied beachside boardwalk. It didn't need Pixar slathered all over it (although Toy Story Midway Mania fitted because the midway could be found on those great beachside piers). I'm not the sort of Disney fan that insists on everything being kept how it was - i'm happy for them to continuously improve, change, try new things, but everything of late seems to be focussed around the IP, rather than the experience itself. I look forward to seeing what they come up with, and i'm sure that they'll do a good job with it - but i'll still lament the loss of some of the old school 'themed just because' rather than 'themed because it ties in with a film'
    1 point
  36. @themeparkaddict I agree with some of what you've said, but I wouldn't say DW aren't bothered about people seeing the river Rapids. They've got fencing all the way around, with no way to see it. And if you are going up GD, I doubt most people ride it to see it, as you go up the tower pretty quick, and are probably more focused on the height and waiting for the drop. I don't think they've given up on Wipeout, and it's still in bits and hasn't been touched lately is because they are waiting on parts to arrive, so maybe they can't do anything else before they arrive. The ride operated for a couple of weeks before going into maintnce, and is definitely a loved ride. So I doubt they will just get rid of it, especially after all the money they've spent on it in recent years.
    1 point
  37. Lol. Absolutely right there with the business thing. I was putting myself in their shoes and making decisions based on past business experiences when things go wrong. My post may have been a bit inaccurate and poor quality by saying I promise, but I got the spelling and grammar correct didn't I? My post was trying to outline the following, that in my opinion: - Eureka has a 0.5/10 chance of reopening. - Log Ride and VC has a 8/10 chance of reopening. - Wipeout has a 7.5/10 chance of reopening - Dreamworld won't do much with Gold Rush. Either way, lets hope DW becomes something awesome! I also thought he just sits in his office waiting for the pay check. Interesting to hear what you are saying. Let's hope that they turn Dreamworld into the next best thing to Disneyland.
    1 point
  38. Bundle load of inaccuracies in what you are saying @themeparkaddict I also wouldnt preface something by saying "I can promise" and then postface it by saying "I'm not Dreamworld I'm probably wrong". This however is my favourite part: Was your business a multi-million dollar theme park struggling to recover from an in-park tragedy that has eroded consumer confidence in your safety and operations, coupled with a challenging competitive market environment; and limited financial resources to utilise to slow and or stop the decay in visitor numbers? If no, that statement before your ideas/timeline would have been just as relevant had you said: "I have had an imagination in the past, and coming from a pure imagination perspective I would feel the following will occur:"
    1 point
  39. Must be platinum pass members only. Went past this morning, Time to play spot the difference.
    1 point
  40. Most likely a new fountain. I would have referenced the new bridge ride, but then he'd be correct and we can't have that. Other than a generic copy/paste of some marketing stuff, it was just "construction update below!"
    1 point
  41. Another support was installed And here's a photo of the NIL as the sun sets
    1 point
  42. Went out there earlier today, airtime hill is coming together nicely. Also, as you'll see, the mystery of the missing beam has now been solved and what's in place has got a little chunk taken out of it. If you want to see more VSCO-ish artsy shots of construction, you know where to go.
    1 point
  43. You have forgotten the 2 reverse cowgirl seats. Here's a photo I stole. I love how low this gets to the ground. I stole this photo too. What can I say. I stole them all.
    1 point
  44. So if you've been wondering why I haven't been providing many updates lately, that is because for the last month I've been out of the country travelling. And this week I've been exploring Singapore. Before I go into my review, I must say what an amazing country Singapore is, and if you haven't been before, I highly recommend it. Beautiful public spaces, amazing architecture and so much to see and do. Today I visited Sentosa, where Universal is located and as some of you may know, this is only the second one I've been to, with Japan being the first last year. Before visiting today, I was aware that Singapores park wasn't as big as Japans with less rides and attractions, and I'll try not compare the two too much. What was great was all the rides at Singapores park were different to the ones in Japan, so all the rides I'd be experiencing for the first time. Onto the review: I arrived at the park at about 10:15, just after the opening, with a fairly short queue to the ticket booth. However a much much longer queue to enter into the park. Thankfully this didn't take too long. I headed down through Hollywood, and then right through New York. These being the Main Street for the park, they were full of references to films, stores and a few alley walls which were very well detailed. I then went into Sci-Fi City and went on the first ride, Battlestar Galactica: Human. With loose items not allowed into the queue area, I went to the lockers, which I was gladly surprised were free for a certain period of time, with a small fee to follow after that time period (This was a similar situation for all rides that didn't allow loose items or bags, with each rides free locker time varying depending on the rides queue time at that point). The queue time was about 40 minutes, with the loading and unloading being reasonably efficient. As the queue was growing while I was in the line, it was decided that the second train would be brought out, so we had to wait about 5 minutes while this procedure took place, with that particular train having to complete a couple of test cycles before being used. The coaster was good, especially with the unexpected launching lift hill half way up, it had some good forces and sharp twists and turns throughout. From here I went to the Transformers ride, which I will say, was great. Having loved the Amazing Spider Man ride in Japan, I was delighted to see this ride had a similar system, particularly with the rides vehicles. The experience these provide and use of 3D screens, fire, water, fans, sound and movement of the vehicles is awesome, and definitely one of my favourites. I then went to the Ancient Egypt area to ride what I've wanted to go on for a long time, Revenge of the Mummy. I had high expectations for this ride as I'd heard so much about it, and they were definitely meet. If you haven't been on it before, I'd describe it as Scooby Doo on steroids. The queue was very well done, and felt like you were in a tomb, the trains, despite not looking it, were comfortable. The ride itself was awesome, and at a few moments caught me by surprise. The story told was good, and the sudden animatronics appearing were great, and use of fire really added to it. But the best part was the dark track section. After being launched, you go into this crazy, kick ass coaster section where you don't know which way you are going next, with tight turns and airtime. After some lunch, I went to the Far Far Away area. A greatly themed area, based around the Far Far Away Castle from Shrek 2, there is also Shreks swamp and a few other references throughout the area. The castle held the Shrek 4D adventure show, which I hadn't seen since the MW days, and was nice to watch it once again. I then went and watched Water World, which I had seen in Japan, but couldn't understand anything they said then, so was nice to watch it in English. I really do love this show, and could quite happily watch it over and over. The interaction with the crowd is great, it's funny, and it's got some great stunts and special effects in it. I then went to the Jurassic Park: Rapids Adventure ride. I loved the ride in Japan (which was the normal boat one, and is one of my all time favourites), so I had some expectations for this one, and was interested to see how it worked as a rapids ride. It was a good ride, but not as good as I hoped, it had the usual elements and story line, but the finale to it was a let down, without having the suspense built, and then the T Rex appearing from behind the smoke towards you, followed by the massive final splash down. This version had an elevator, about 10m up, with the T Rex above, not really moving, and then then the drop. I knew as a rapids ride, the rafts wouldn't be able to the massive normal drop, just hoped for a bit more. I then went and did a couple of the smaller rides, such as Madagascar: A Crate Adventure, which was essentially a river ride. Then the Canopy Flyer, a small suspended style coaster, over the Jurrasic Park area, and then Lights, Camera, Action stage show, showcasing how a hurricane storm would be filmed in a studio with all the action happening live in front of you, which was pretty cool. I then finished the day off with a ride on the Battlestar Galactica: Cylon. This was a great inverted coaster with plenty of twists and inversions. Again the launched lift hill was great and overall it was a really good coaster, and I preferred this over the Human one. Overall I had a great day, and despite it being a smaller Universal park, it was really enjoyable with some solid attractions, which was I glad I could finally ride. Stand out rides for me were The Mummy and Transformers. If you ever visit Singapore I do highly recommend a visit to the park.
    1 point
  45. A new piece has jotted up into the skyline today...
    1 point
  46. Hi all just to add a small update on happenings at Luna Park Sydney. Due to the sensitive location of the park and the strict heritage requirements surrounding it, the planning process for the new investment is quite lengthy and time consuming. That being said, the first new ride, a Wave Swinger, is scheduled to open in March next year. It is currently being built in Europe ( most probably by Zamperla) and will be a 64 seat version ( including 8 double seats) It will have the highest capacity of any Wave Swinger in Australia. Its colour scheme and theming is being designed to match the new building theme's throughout the park and it will help establish and enhance the classic LPS feel and aesthetic. I am not certain, but the obvious spot for the new ride would be on the Flying saucer site, to match this section's new look when it is completed: In other news, the Moon Ranger has roared back into life and has reopened, Its not certain if the ride is till on the open market ( I think this would still be the case) but it is certainly one of the rides earmarked for replacement with the new investment. Works should start on the new theming and buildings by the end of the year.
    1 point
  47. More tracks and supports have arrived, with more wooden boxes inside the containers. The final support for the Stengel dive has been installed now As @Jdude95 has said, peices of track for the first drop have been installed And station work continues
    1 point
This leaderboard is set to Brisbane/GMT+10:00
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.