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Showing content with the highest reputation on 19/04/17 in all areas
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I think before it opens they are likely to install another piece or two. I'd expect that to be all though.22 points
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Here's some just simply amazing photos courtesy of your bros from OurWorlds & TPAGG. It's worth noting, the super out of date hipster photos are from OurWorlds, while the up to date shots are from TPAGG.7 points
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Movie World's hypercoaster commences vertical construction Vertical construction is officially underway on Warner Bros. Movie World's new hypercoaster. Today the first sections of track have gone in place on the support columns. Click here to continue reading3 points
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@Skeeta People who actually know what they are doing.3 points
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I guess I was looking at the wrong section for a join... Why are you like this? Honestly 😅3 points
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Construction is mainly dictated by access to the site. pieces will go in so long as they don't stop other pieces from going in. the higher parts will be later on in construction, but some high parts may have to go in earlier simply because of the difficulty of getting those pieces into position when others are already in position... if that makes sense...2 points
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Maybe it's because Movie World is too busy spending money on world class attractions and not worrying about shops.2 points
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Because it's not off topic. It's a specific question so it gets its own thread. As per the community guidelines. Is it about a theme park or rollercoaster or ride? Yes. Then it's not off topic2 points
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Just stumbled across this while browsing youtube, nice to see some international enthusiasts speculating on this coaster. Trigger warning... He does call the track Pink once or twice maybe... *Probably should have posted in colour/theme thread, cant seem to delete.2 points
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Some extra photos of the first track piece being installed including one from a new angle taken from TPSN: It will be an exciting few months watching this coaster be put together.1 point
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Here are my pics from today - not as good as the ones above but was getting dark and the kids were getting restless. Did not realise the sheer size of of this until I saw it in person - definitely going to be an eye opener. On a separate note, returned to the car to see this:1 point
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But why? Charlie and the Chocolate factory is an excellent, enduring Warner Brothers movie which appeals to a broad cross section of the population. The theme of the shop is great (at least externally). It just needs to have the stock to live up to what people expect once they go inside.1 point
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The park would probably also have a say though, seeing that GL will need to be closed for the parts close to that, and they would want to do that out of peak season.1 point
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I imagine it might be to do with the lift hills locations being so close to GL, and with it still being school holidays for some states, they don't want to close the ride when they can install other sections of the ride. It might also be because they don't need a massive crane just yet (or it might not be available yet) so they are starting with the lower sections of the track. So in conclusion, no idea.1 point
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Maybe the reason they're starting construction with this seemingly random section of the ride and not with the lift hill or close to the beginning is so they can use it as a backdrop to do their announcement from, would be a cool, striking image to hold a press conference in front of.1 point
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TPSN is not a real source. "First pieces of new hyper coaster are getting placed!" NO! TPSN the supports were placed first not the track getting placed in your video. Besides that it's all good.1 point
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Just a side note @jack.c, it is always best to give credit to the source of where the photo is from.1 point
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I mean that's great. I especially like where you answered the question from the OP1 point
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That doesn't look like paint removal... moreso it looks like they've had to patch it - perhaps something got a little scratched in transit or lifting, so they've had to patch the area - the grey looks like a primer \ rust protector, and they've probably let it dry before they come back at touch it up with the correct colour. If anyone sees them painting those areas, shout out to them and ask them what colour they're using!1 point
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What makes a coaster fun? Well, hate to break it to y'all but here's the secret... it's if it's fun.1 point
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I know this video isn't real or accurate, but at around 7 seconds, you can see how I am imaging this part of the coaster will go, based off the tall footings we've seen.1 point
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Here is an off-topic topic! So on the dreamworld website when you go into the Buzzsaw page, as we all know have taken off the Jack story but the logo on the page say Jack Darke's Buzzsaw. Has it always been Jack Darke's? I have never seen any merchandise with that logo?1 point
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TPSN once again showing they really are the short bus of theme park pages.1 point
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See, I don't think you can rate the 'top two' things that make a coaster fun - coasters are so diverse, offering such a range of different experiences, I don't think you could have one set of rules that applied to each. I mean - Green Lantern isn't really FAST or intense, or have heaps of inversions - but for a nice little compact coaster - its great. Likewise - it's light on in theme but is done clean and crisp - and it suits the ride. Arkham is ok, but really once you leave the station it's nothing special. VR is an add on, and an upcharge at that - somewhat gimmicky, which I don't want to rate too highly either - because although it's application can enhance a lacklustre ride experience, I don't want that - otherwise we will see many lacklustre rides installed, simply because 'its better with VR' (especially if you have to pay for the privilege). Superman is well rounded, speed, airtime, decent theme - but no inversions. I'm not saying thats a bad thing - but anyone who ranks inversions high instantly discounts what is currently Australia's best ranked coaster. So I looked at your list, and I honestly couldn't tell you which of those would be my number one, or number two. I've done Arrow and Intamin and B&M, Vekoma, Mack, Zamperla, Dynamic, WED, CCI, Zierer, Schwarzkopf, Bradley & Kaye, GCI, Giovanola, IAD, Dinn Corp, Setpoint and Premier, Hopkins and Pearce, Maurer, Meisho, Hyfab, SDC, Togo, Masago, S&S & PTC... and that's not counting travelling coasters. And you know what? I pretty much enjoyed every one of them, for what they were. But even when you lay out the manufacturers, some of them do such a wide variety of different coasters, few of which would all come into categories above that people have voted for. In my personal opinion, and @Santa07 I mean no disrespect here - good on you for asking a question to promote conversation about something else other than the colour purple or whether metric hypers are better than imperial hypers, but this thread is really so subjective and open to personal interpretation and opinion that you might as well have asked "what makes a train swim?" - to which the correct answer should be "bacon, because dolphins don't climb trees".1 point
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Been following this thread very keenly, thought I'd share a few observations and some speculation based on track piece numbers. I'm making a couple of assumptions, first is that track piece 49 is intended to sit down here: Photo: @AlexB Photo: @Glubbo Second is the observation @AlexB made about those little joining pegs at the end of track pieces. I'm fairly certain they do indeed point in the direction of travel, as if you take a look at piece 54 (seen with pegs pointing towards us) it would turn in the wrong direction once flipped right-side-up. With piece 49 at the base of the hill, we have a basic direction of travel (ascending track number order) to evidence this conclusion. Also note that piece 53 transitions from level to twisted, an appropriate orientation when considering 52 & 54. Anyway, enough with the justification and on with the speculation! Piece 52 was what initially prompted me to start looking at track numbers. It looks quite straight considering the location: Photo: @Glubbo Note the gradual curve of 51, as you would expect by the shape of the supports. I imagine piece 52 will be located near the top of these supports that have already risen. Also of interest on 52: there are some mounting points in the bottom right area of this piece - perhaps the location of a trim? (This is another reason I'm sure the pegs point in the direction of travel, Mack places brake fins with a left offset on the track) Photo: @Glubbo Piece 52 starts to make more sense when you look at pieces 53 and 54 right way up. 53, straight twist into bank: Photos: @Glubbo 54, curving twist: Photo: @AlexB So far we have upwards transition -> flattish piece with possible trim -> twist in to right hand bank. Now on to pieces 55 & 56: Photo: @Glubbo 55 seems to be a steady banked curve, 56 a curve with the bank flattening out. 57 and 58 are quite interesting - there seems to be a slight hilltop curve that could give the exit of this element a small bit of airtime. Photos: @JaggedJanine Photo: @Inverted I'm pretty certain that's piece 57 in the back right. We've got 55 and 56 in the foreground, 58 at back left so it would make logical sense to have 57 there too. Note the downwards curve: it's very slight but with good speed could provide a little surprise at the exit of the bank/overbank. Finally coming back to this picture we can see what must be piece 59 curving up, signalling the transition to whatever the next element may be. Photo: @Glubbo On that note, the numbers on the double-spine track do give us some small bits of information. Photo: @JaggedJanine Considering numbers 67 & 68 (in relation to the discussed element), I'd reason it's safe to say we're looking at the turnaround. Also of note - with a gap from 59 to 67 there's likely an element in between, maybe an airtime hill? Photo: @Glubbo The half-length piece is numbered 78, giving a clue about direction. If I were a betting man, I'd place money on the turn around being the same direction as Flash; with the train going up like an Immelman, not down like a dive loop. Final small observation: the very first pieces to arrive were numbers 55 & 56, directly followed by 57 & 58. These parts (likely) form the core of this initial element we're seeing. Thus, it would seem logical to assume Mack is building and delivering the track in pretty direct relation to build order. I've noticed many track pieces with numbers greater than 50 on them - yet to notice any below. We'll probably see later ride elements be put in place before the (theoretically) larger ones that would come before the current area of construction. The closure period of Green Lantern gives some further clues to this. Huge thanks to everyone going by Movieworld and posting great photos! I'd be completely in the dark without them.1 point
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Are we really getting that hung up on a definition that differs by less than 1/60th? You're seriously splitting hairs. I'm going to throw another cat amongst the pigeons - Everyone is arguing over a definition of something coined by an American manufacturer (arrow dynamics). America is ALMOST the only country in the world that still measures in feet. The term Hyper was coined to suit Magnum XL-200 - a ride that measures 205ft or roughly 62.5m. So why didn't they just define Hyper as being 205ft? Because a nice rounded even number (200) sounds better - heck, they even used the number in the name (despite it actually being higher than that) - they could have called it Magnum XL-205, but it just doesn't have the same ring to it. Now - as you can see - most of the world is green - this is the Metric system. Here's a little comparison for why Metric is better: "Arbitrary retarded rollercoaster" - enough said. So here's the thing - if Arrow had been based pretty much ANYWHERE except the USA, their original definition of a hyper would have been rounded down to 60m, not 200ft, and this pointless argument wouldn't need to be had. Further, there are now coasters that appear on the 'hyper coaster' list that are under 200ft - including Phantom's Revenge which is 160ft (~49m) built by DH Morgan \ Arrow Dynamics, which are classed as a hyper (both RCDB and WIKI show this) - so if the organisation that originally coined the phrase 'hyper coaster' can put their name to a ride under 200ft and still call it a hyper, then I'd say we're ok with 60 metres. On a side note, i'm also totally ok with classing a hyper as designed for 'speed and airtime', although i would also insist on it having 'some height' to it - although given the muddied waters in the points above, i'm not about to assign an arbitrary number, and suggest each coaster be decided on it's merits individually, with all the factors considered objectively. In answer to the poll question at the start, and taking into account the world map above - in Australia AND in fact most of the world, yes, 60 metres, with speed and airtime would be a hyper coaster. /end debate.1 point
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Why wouldn't they just restore the scooby doo theme then? Beats wasting time designing a new theme when the old ride was fine. I disagree with people who think the Scooby Doo brand is dead. It's just as alive, if not more alive, than the Looney Tunes branding that exists all over the park in different capacities. There's this terrible thing that older people do which is assume that generations below them don't know anything about the past. I'll probably be guilty of it in the future but for now I'll have a whinge about it. It's like that terrible joke that public speakers do all the time, they showcase a floppy disc or a cassette tape or a record player and say, "Now, the younger people in the audience probably have no idea what this is," thinking they've just created an inside joke with the oldies when in fact they've just insulted half of the audience's intelligence. I've lost count of how many times I've heard this, but I haven't lost count of the amount of times I've found it funny: zero. Anyway, even if the brand was dead, I don't think that's grounds to retheme the ride, kids are still going to enjoy it even if they don't know who the characters are. I know pretty much nothing of Justice League, but that doesn't ruin the theming experience for me. The same could be said for Wild West Falls, where the characters (afaik) are only on that ride.1 point
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Hmm. Several years ago I actually considered Sea World to be better (overall) than Movie World. It's a far cry from how things are now. Movie World keeps getting better, but poor Sea World is very much the opposite. A grand total of 4 (yes, FOUR) rides listed on the website now. Granted one of them is Nickelodeon Land, which is actually several rides, but still. Nowhere near good enough Sea World! I was just watching a couple of videos of Bermuda Triangle this morning. Reminded me how awesome it was.1 point
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Well, I'm sure everyone saw this coming, as soon as the ride was announced to be closed for maintenance indefinitely it was gone. We're now staring down the barrel of four rides/attractions at SW closing without a replacement, and since after Corkscrew closed SW has been ripe for something new. If Vikings doesn't get replaced, then it is an extremely poor move on VRTP's part to remove one of the few rides left in the park. I think VRTP as a whole should be looking at actually closing rides with some warning in the near future instead of unceremoniously shutting them for maintenance (when in reality they are shutting them for good) while we hope they will get reopened. This has happened with three rides now and the strategy is getting tired really fast. If they've been able to close a Batman simulator with prior warning, then surely they could do it to any ride at their other parks?1 point
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What sort of ride can you buy for the couple million they saved? Anything that you know will be as big a hit as the flume ride? Certainly nothing as big as the flume, probably nothing as family friendly, and certainly not something that's seen as a tradition or right of passage ride at the park. I think they've officially lost the plot out there now. What is their ride collection now? Two coasters that manage to be intimidating enough that they don't work as family rides, but aren't thrilling enough to keep thrill seekers entertained, and a small collection of kiddie rides. The monorail is the only genuine family ride in the park, and that runs slower, and at reduced capacity compared to what it used to. This is very sad for a park that for a long part of it's life ran 4 transport rides, 3 thrill rides, 2 water rides (one of which was also probably the country's best dark rides), a couple kiddie rides and a free water park with 4 totally different types of slides and 2 pools. I'm not against change, seriously I'm not, but whatever changes they're making should make the park better, not worse, and it's clear as crystal that the park is a shadow of it's former self. Just run a white flag up the flagpole out the front of the park and be done with it, although there probably isn't the budget for flags, that flagpole has had nothing on it for a few years now.1 point
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two most recent major ride incidents at our parks include: Accident on TRRR - a ride over 30 years old Accident on GL - A ride less than 5 years old. Age isn't the factor here. Otherwise LPM would have to close the scenic railway.1 point
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Now that you mention it Bermuda is probably a better word, not Storm, ie closing a ride during maintenance without notice. A few years ago Sea World was completely land-locked, now after the reclaiming of land, Sea Viper's closure, the waterpark closure, and potentially this, it's been completely reversed. Sad times.1 point
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Yes he is! How else would we have heard about the new fountain or bridge ride at Sea World? On topic though, good to see some track finally getting installed. Maybe the can make the September deadline after all?0 points
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Today the World was shocked by the loss of another Musical Legend. Early tonight I find two minutes to relax, only to find Australia's favourite Dark ride Rollercoaster has been Raped and left to live on in a pathetic shadow of it's former self.? Right now I could fill paragraphs with frustration on the matter, what will that do? Sadly, about as much as pissed off Park goers I guess. Nonetheless I am still in shock from this. Presently MW is on top with no competition. What really fucks me off is the way they are responding to that fact.-1 points
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Not much to report really.. couple more supports up, and some digging going on around the footings on the south east concern of the site-1 points
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This is honestly great. Normally your horrible spelling, grammar and sentence structure piss me off to no end but, wow. You have honestly reached new levels today making me think your whole account is just one massive troll.-1 points
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